Player Matchup

Zeus
Zeus
Jiendia
Zeus
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 60L
1,636 Elo+
Party 3
Heimdallr
Heimdallr
Laleilo
Heimdallr
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 231L
1,553 Elo+
Party 3
Charybdis
Charybdis
MILKSMH
Charybdis
Level 87
God Stats
0W - 1L
1,480 SR
Queue Stats
23W - 18L
1,305 Elo+
Party 1
Merlin
Merlin
Milkymoto
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,305 Elo+
Party 1
Sylvanus
Sylvanus
SariusBoomer
Sylvanus
Level 148
God Stats
5W - 5L
1,500 SR
Queue Stats
244W - 224L
1,700 Elo+
Party 3
Team Averages
Level 123
1,496 SR
1,500 Elo+

VS

Team Averages
Level 61
1,500 SR
1,898 Elo+
Sol
Sol
BullyHunter711
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,921 Elo+
Party 2
Thoth
Thoth
HeyZuesCrisco
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 13L
1,864 Elo+
Party 2
Kuzenbo
Kuzenbo
Lenird
Kuzenbo
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
208W - 71L
1,921 Elo+
Party 2
Ra
Ra
aParkedCar87
Ra
Level 104
God Stats
5W - 0L
1,500 SR
Queue Stats
284W - 109L
1,921 Elo+
Party 2
Neith
Neith
highbakedpotato
Neith
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 25L
1,864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jiendia
Zeus
15
4 / 7 / 4
8,763
730
17,910
11,727
5,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Laleilo
Heimdallr
16
2 / 5 / 2
9,108
759
8,015
12,734
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
MILKSMH
Charybdis
13
2 / 3 / 3
7,647
637
8,755
7,862
2,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Milkymoto
Merlin
15
1 / 4 / 3
8,225
685
10,602
8,841
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
SariusBoomer
Sylvanus
13
1 / 4 / 8
8,323
694
4,055
11,408
12,417
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 16
9,677
806
12,740
14,592
4,312
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
13 / 1 / 10
11,377
948
13,575
10,619
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Lenird
Kuzenbo
14
0 / 2 / 17
9,339
778
4,539
16,218
15,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 10
8,950
746
3,961
9,633
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 1 / 16
9,861
822
9,850
8,474
3,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
10
Kills
23
23
Deaths
11
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
W
13
1
10
18
L
Zeus
Jiendia
Zeus
4
7
4
0.86
L
Heimdallr
Laleilo
Heimdallr
2
5
2
0.6
W
Kuzenbo
Lenird
Kuzenbo
0
2
17
4.25
L
Charybdis
MILKSMH
Charybdis
2
3
3
1.17
L
Merlin
Milkymoto
Merlin
1
4
3
0.63
L
Sylvanus
SariusBoomer
Sylvanus
1
4
8
1.25
W
2
3
10
2.33
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,337
Damage
44,665
52,572
Taken
59,536
29,032
Mitigated
31,370
17,199
Healing
37,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,740
3,341
1,025
4,403
14,592
4,312
2,148
8,307
6,285
26,166
0
W
13,575
715
947
2,138
10,619
4,041
984
6,636
3,983
31,863
0
L
Zeus
Jiendia
Zeus
17,910
481
533
1,761
11,727
5,694
0
8,192
3,535
32,261
0
L
Heimdallr
Laleilo
Heimdallr
8,015
1,307
602
1,879
12,734
5,413
924
7,660
5,074
0
24,916
W
Kuzenbo
Lenird
Kuzenbo
4,539
1,431
3,328
4,023
16,218
15,971
299
6,048
10,170
7,377
0
L
Charybdis
MILKSMH
Charybdis
8,755
3,090
1,708
1,911
7,862
2,369
388
6,018
1,844
0
15,491
L
Merlin
Milkymoto
Merlin
10,602
313
1,584
2,220
8,841
3,139
490
5,146
3,695
26,468
0
L
Sylvanus
SariusBoomer
Sylvanus
4,055
462
2,634
2,367
11,408
12,417
0
7,799
3,609
4,733
0
W
3,961
411
11,723
3,999
9,633
3,572
253
6,116
3,517
15,293
0
W
9,850
2,825
2,799
3,038
8,474
3,474
2,022
5,460
3,014
0
27,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,066
Gold Earned
49,204
115
Minions Killed
133
0
Camps Cleared
0
946,456
Distance Traveled
1,242,536
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,677
806
27
2
0
273,205
0
W
Thoth
11,377
948
36
3
0
249,742
0
L
Zeus
8,763
730
26
2
0
186,261
0
L
Heimdallr
9,108
759
44
4
0
198,260
1
W
Kuzenbo
9,339
778
6
1
0
243,001
0
L
Charybdis
7,647
637
12
1
0
210,471
5
L
Merlin
8,225
685
31
3
0
204,187
0
L
Sylvanus
8,323
694
2
0
0
147,277
0
W
Ra
8,950
746
22
2
0
233,250
1
W
Neith
9,861
822
42
4
0
243,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role