Player Matchup

Cerberus
Cerberus
Arrkkee
Cerberus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 47L
1,770 Elo+
Party 2
Charybdis
Charybdis
CatGirlsOwO
Charybdis
Level 80
God Stats
5W - 3L
1,478 SR
Queue Stats
103W - 61L
1,650 Elo+
Party 2
Hun Batz
Hun Batz
Orangucant
Hun Batz
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 53L
1,770 Elo+
Party 2
Scylla
Scylla
Xyborg
Scylla
Level 145
God Stats
0W - 1L
1,715 SR
Queue Stats
33W - 13L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ZingyCobra
Guan Yu
Level 46
God Stats
4W - 1L
1,846 SR
Queue Stats
38W - 31L
1,650 Elo+
Party 2
Team Averages
Level 107
1,608 SR
1,668 Elo+

VS

Team Averages
Level 81
1,479 SR
1,325 Elo+
Zhong Kui
Zhong Kui
Kitchpong
Zhong Kui
Level 129
God Stats
3W - 2L
1,619 SR
Queue Stats
209W - 169L
1,446 Elo+
Party 1
Serqet
Serqet
Malachy2010
Serqet
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 103L
1,211 Elo+
Party 3
Rama
Rama
Sikkko
Rama
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
287W - 245L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
ZapJuice
Jing Wei
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,211 Elo+
Party 3
Sylvanus
Sylvanus
alvaritomo
Sylvanus
Level 30
God Stats
3W - 1L
1,279 SR
Queue Stats
6W - 5L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arrkkee
Cerberus
20
2 / 4 / 11
15,290
510
20,325
32,408
51,421
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
CatGirlsOwO
Charybdis
20
1 / 5 / 11
13,508
450
15,502
23,021
8,518
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Orangucant
Hun Batz
20
8 / 7 / 6
15,567
519
19,931
29,019
13,263
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Xyborg
Scylla
20
11 / 4 / 3
16,054
535
29,082
19,745
7,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
ZingyCobra
Guan Yu
18
2 / 6 / 8
11,514
384
5,946
34,992
28,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kitchpong
Zhong Kui
20
4 / 3 / 11
16,414
547
25,542
29,386
21,179
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
20
2 / 10 / 11
14,453
482
15,194
25,197
18,721
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Sikkko
Rama
20
9 / 2 / 7
18,916
631
32,282
23,723
9,246
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
ZapJuice
Jing Wei
20
10 / 3 / 6
20,036
668
20,955
20,897
5,947
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
alvaritomo
Sylvanus
20
1 / 6 / 17
13,349
445
11,187
26,904
33,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
78
24
Kills
26
26
Deaths
24
39
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arrkkee
Cerberus
2
4
11
1.88
L
Charybdis
CatGirlsOwO
Charybdis
1
5
11
1.3
W
Zhong Kui
Kitchpong
Zhong Kui
4
3
11
3.17
W
Serqet
2
10
11
0.75
L
Hun Batz
Orangucant
Hun Batz
8
7
6
1.57
W
Rama
Sikkko
Rama
9
2
7
6.25
L
Scylla
Xyborg
Scylla
11
4
3
3.13
W
Jing Wei
ZapJuice
Jing Wei
10
3
6
4.33
L
Guan Yu
ZingyCobra
Guan Yu
2
6
8
1
W
Sylvanus
alvaritomo
Sylvanus
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,786
Damage
105,160
139,185
Taken
126,107
109,533
Mitigated
88,911
50,494
Healing
47,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arrkkee
Cerberus
20,325
950
0
12,681
32,408
51,421
0
6,376
25,148
107,285
0
L
Charybdis
CatGirlsOwO
Charybdis
15,502
11,208
925
11,299
23,021
8,518
168
5,869
16,315
0
124,360
W
Zhong Kui
Kitchpong
Zhong Kui
25,542
2,075
0
9,274
29,386
21,179
1,388
12,621
15,812
132,152
0
W
Serqet
15,194
2,914
0
6,755
25,197
18,721
0
7,883
16,722
0
101,905
L
Hun Batz
Orangucant
Hun Batz
19,931
4,003
0
8,820
29,019
13,263
667
4,434
24,159
0
137,461
W
Rama
Sikkko
Rama
32,282
28,286
0
13,845
23,723
9,246
4,336
6,044
17,154
0
179,644
L
Scylla
Xyborg
Scylla
29,082
1,692
0
2,867
19,745
7,615
208
11,436
8,213
132,240
0
W
Jing Wei
ZapJuice
Jing Wei
20,955
18,673
0
7,850
20,897
5,947
1,171
10,942
8,907
0
175,065
L
Guan Yu
ZingyCobra
Guan Yu
5,946
433
3,580
10,322
34,992
28,716
0
10,156
24,520
3,385
40,341
W
Sylvanus
alvaritomo
Sylvanus
11,187
2,988
3,579
5,916
26,904
33,818
400
8,240
17,816
45,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,933
Gold Earned
83,168
862
Minions Killed
879
0
Camps Cleared
0
2,831,577
Distance Traveled
2,891,844
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,290
510
219
7
0
578,446
5
L
Charybdis
13,508
450
199
7
0
531,011
2
W
Zhong Kui
16,414
547
195
7
0
598,450
6
W
Serqet
14,453
482
127
4
0
597,274
1
L
Hun Batz
15,567
519
170
6
0
601,941
8
W
Rama
18,916
631
273
9
0
559,544
7
L
Scylla
16,054
535
201
7
0
548,292
8
W
Jing Wei
20,036
668
243
8
0
596,252
5
L
Guan Yu
11,514
384
73
2
0
571,887
10
W
Sylvanus
13,349
445
41
1
0
540,324
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role