Player Matchup

Kumbhakarna
Kumbhakarna
SNIPERDOG2001
Kumbhakarna
Level 49
God Stats
3W - 1L
1,913 SR
Queue Stats
18W - 19L
1,437 Elo+
Party 1
Agni
Agni
Wolfystical
Agni
Level 83
God Stats
1W - 0L
1,414 SR
Queue Stats
27W - 28L
1,465 Elo+
Party 1
Olorun
Olorun
WowaChester
Olorun
Level 20
God Stats
3W - 11L
1,023 SR
Queue Stats
52W - 104L
966 Elo+
Party 2
Thanatos
Thanatos
Xx_Marcutio_xX
Thanatos
Level 53
God Stats
5W - 8L
1,384 SR
Queue Stats
13W - 18L
1,408 Elo+
Solo
Hou Yi
Hou Yi
lpwad89
Hou Yi
Level 48
God Stats
15W - 23L
1,325 SR
Queue Stats
294W - 319L
1,273 Elo+
Party 2
Team Averages
Level 51
1,412 SR
1,310 Elo+

VS

Team Averages
Level 53
1,312 SR
1,312 Elo+
Da Ji
Da Ji
 
Da Ji
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Pol46007
Ymir
Level 59
God Stats
175W - 213L
1,217 SR
Queue Stats
181W - 216L
1,185 Elo+
Party 3
Thor
Thor
juanmes33
Thor
Level 23
God Stats
110W - 128L
1,217 SR
Queue Stats
110W - 130L
1,185 Elo+
Party 3
Izanami
Izanami
mo-sameeh87
Izanami
Level 68
God Stats
136W - 138L
1,342 SR
Queue Stats
178W - 183L
1,367 Elo+
Solo
Mulan
Mulan
xMoqa_Lalax
Mulan
Level 66
God Stats
4W - 2L
1,285 SR
Queue Stats
72W - 70L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SNIPERDOG2001
Kumbhakarna
11
0 / 3 / 5
7,726
429
1,462
9,549
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 2
9,800
544
7,240
9,003
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
14
0 / 8 / 1
8,543
475
3,858
12,185
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
19
10 / 1 / 2
11,786
655
9,906
14,467
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
lpwad89
Hou Yi
14
2 / 2 / 4
8,906
495
6,803
11,508
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 2 / 3
8,092
450
4,733
10,959
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
15
4 / 1 / 1
9,309
517
6,696
7,144
3,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
0 / 6 / 3
7,384
410
2,075
9,244
3,132
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
mo-sameeh87
Izanami
14
3 / 3 / 1
8,070
448
5,983
9,529
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 4 / 3
9,680
538
9,219
13,092
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
16
Kills
14
15
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
3
1.25
L
Ymir
4
1
1
4.5
W
Kumbhakarna
SNIPERDOG2001
Kumbhakarna
0
3
5
0.83
W
4
1
2
5
W
Olorun
0
8
1
0.06
W
Thanatos
10
1
2
11
L
Thor
0
6
3
0.25
W
Hou Yi
lpwad89
Hou Yi
2
2
4
2
L
Izanami
mo-sameeh87
Izanami
3
3
1
1.17
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
28,706
56,712
Taken
49,968
27,930
Mitigated
21,634
27,875
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,733
1,057
0
4,122
10,959
3,482
0
1,660
9,212
0
50,387
L
Ymir
6,696
1,331
0
1,397
7,144
3,180
605
4,127
2,834
50,567
0
W
Kumbhakarna
SNIPERDOG2001
Kumbhakarna
1,462
153
0
576
9,549
9,904
347
684
8,817
20,660
0
W
7,240
492
0
3,502
9,003
3,342
846
2,986
5,969
56,167
0
W
Olorun
3,858
2,808
0
2,732
12,185
4,299
2,976
2,311
9,279
41,706
0
W
Thanatos
9,906
3,435
0
16,220
14,467
7,338
17
1,525
12,568
0
91,226
L
Thor
2,075
515
342
756
9,244
3,132
880
1,187
7,963
0
23,776
W
Hou Yi
lpwad89
Hou Yi
6,803
2,642
390
4,455
11,508
3,047
1,119
0
11,508
0
55,128
L
Izanami
mo-sameeh87
Izanami
5,983
4,814
0
2,951
9,529
3,281
0
1,700
7,737
0
48,150
L
9,219
566
0
4,687
13,092
8,559
443
3,545
9,503
2,698
45,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,761
Gold Earned
42,535
511
Minions Killed
424
0
Camps Cleared
0
1,623,593
Distance Traveled
1,559,381
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,092
450
88
5
0
323,355
2
L
Ymir
9,309
517
108
6
0
347,902
0
W
Kumbhakarna
7,726
429
38
2
0
314,209
3
W
Agni
9,800
544
112
6
0
352,144
2
W
Olorun
8,543
475
91
5
0
277,591
0
W
Thanatos
11,786
655
165
9
0
365,154
0
L
Thor
7,384
410
48
3
0
311,504
2
W
Hou Yi
8,906
495
105
6
0
314,495
0
L
Izanami
8,070
448
81
5
0
287,568
0
L
Mulan
9,680
538
99
6
0
289,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role