Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Bronze III
AyeeeitzJosh
Ares
Bronze III
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 7L
1,437 MMR
Party 1
Zeus
Zeus
Silver III
RMBJiggDaDon
Zeus
Silver III
Level 88
God Stats
23W - 13L
1,702 SR
Queue Stats
288W - 293L
1,164 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 79
1,567 SR
1,367 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,566 SR
1,257 MMR
Vamana
Vamana
Bronze III
AegeusZephyr
Vamana
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,217 MMR
Party 2
Bacchus
Bacchus
Silver V
b2EaZy
Bacchus
Silver V
Level 156
God Stats
5W - 1L
1,694 SR
Queue Stats
236W - 273L
1,268 MMR
Solo
Sol
Sol
Silver IV
cjsweetensour
Sol
Silver IV
Level 127
God Stats
12W - 13L
1,503 SR
Queue Stats
62W - 66L
1,287 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 3
8,671
619
10,623
11,894
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 1
9,061
647
4,851
17,118
17,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 7 / 1
8,877
634
10,519
12,449
5,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetBellonaGilgameshAtlasChaac

VS

Bans
AthenaSkadiMulanMedusaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
2 / 2 / 7
9,939
710
10,016
13,017
7,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
b2EaZy
Bacchus
15
2 / 1 / 10
10,641
760
8,860
12,299
14,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 0 / 4
11,408
815
17,939
13,270
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
3
0.75
W
Vamana
2
2
7
2.75
L
1
3
1
0.5
L
2
7
1
0.36
W
Bacchus
b2EaZy
Bacchus
2
1
10
7
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,993
Damage
36,815
41,461
Taken
38,586
28,174
Mitigated
27,090
5,034
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,623
3,777
0
1,694
11,894
5,209
1,266
8,353
3,541
0
47,500
W
Vamana
10,016
4,707
0
4,586
13,017
7,773
164
6,518
6,187
0
53,531
L
4,851
380
162
1,822
17,118
17,339
0
9,104
8,014
11,159
0
L
10,519
1,100
51
1,305
12,449
5,626
0
9,492
2,957
29,837
0
W
Bacchus
b2EaZy
Bacchus
8,860
815
500
5,415
12,299
14,763
0
4,336
7,963
15,344
0
W
17,939
6,436
0
8,281
13,270
4,554
2,522
5,147
8,123
62,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
31,988
141
Minions Killed
192
3
Camps Cleared
9
722,602
Distance Traveled
840,324
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,671
619
87
6
0
249,435
4
W
Vamana
9,939
710
74
5
6
285,641
3
L
Ares
9,061
647
11
1
0
253,790
2
L
Zeus
8,877
634
43
3
3
219,377
7
W
Bacchus
10,641
760
15
1
2
281,689
4
W
Sol
11,408
815
103
7
1
272,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role