Player Matchup

Hera
Hera
LittleMan48
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
MÏkey
King Arthur
Level 160
God Stats
8W - 6L
1,341 SR
Queue Stats
116W - 65L
1,645 Elo+
Party 1
Horus
Horus
Wombley2000
Horus
Level 149
God Stats
4W - 1L
1,515 SR
Queue Stats
212W - 165L
1,671 Elo+
Party 1
Nox
Nox
deadmansalive21
Nox
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 44L
1,643 Elo+
Party 1
Hachiman
Hachiman
turbofart420
Hachiman
Level 29
God Stats
2W - 2L
1,620 SR
Queue Stats
2W - 2L
1,701 Elo+
Party 1
Team Averages
Level 100
1,495 SR
1,632 Elo+

VS

Team Averages
Level 66
1,488 SR
1,464 Elo+
Arachne
Arachne
DidntDoTheMath
Arachne
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Osiris
Osiris
Froze12221
Osiris
Level 69
God Stats
3W - 6L
1,428 SR
Queue Stats
93W - 106L
1,437 Elo+
Party 2
Ra
Ra
XEGFrosty
Ra
Level 108
God Stats
11W - 17L
1,303 SR
Queue Stats
91W - 98L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
richcarlos11
Gilgamesh
Level 59
God Stats
4W - 8L
1,708 SR
Queue Stats
7W - 12L
1,444 Elo+
Solo
Kukulkan
Kukulkan
smauggd
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
5,279
1,056
4,771
3,035
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
MÏkey
King Arthur
10
3 / 2 / 6
5,437
1,087
5,235
7,411
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
5 / 2 / 6
5,541
1,108
5,744
5,076
2,224
11
4 / 0 / 5
5,572
1,114
4,106
2,515
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
turbofart420
Hachiman
10
1 / 0 / 5
4,848
970
2,511
2,166
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
4,705
941
4,885
6,510
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Froze12221
Osiris
8
1 / 3 / 2
4,481
896
1,875
4,948
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 2
4,719
944
1,667
2,265
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
richcarlos11
Gilgamesh
8
1 / 3 / 2
4,447
889
2,654
5,651
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
smauggd
Kukulkan
9
0 / 4 / 4
4,562
912
1,253
5,193
1,309
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
15
Kills
4
4
Deaths
15
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Osiris
Froze12221
Osiris
1
3
2
0.67
W
2
0
8
6
W
King Arthur
MÏkey
King Arthur
3
2
6
3
W
5
2
6
4
L
1
1
2
2
W
4
0
5
6.5
L
Gilgamesh
richcarlos11
Gilgamesh
1
3
2
0.67
L
Kukulkan
smauggd
Kukulkan
0
4
4
0.5
W
Hachiman
turbofart420
Hachiman
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
12,334
20,203
Taken
24,567
8,584
Mitigated
7,325
6,720
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,885
3,912
0
1,049
6,510
1,837
0
2,318
4,152
0
8,886
L
Osiris
Froze12221
Osiris
1,875
1,116
0
559
4,948
1,668
0
1,947
2,911
0
3,682
W
4,771
1,420
0
210
3,035
965
0
831
2,204
18,388
0
W
King Arthur
MÏkey
King Arthur
5,235
1,234
174
3,551
7,411
3,837
0
1,618
5,793
0
14,592
W
5,744
3,222
671
1,204
5,076
2,224
38
291
4,785
0
8,942
L
1,667
547
171
944
2,265
572
0
216
1,948
12,627
0
W
4,106
766
0
282
2,515
942
108
0
2,515
20,274
0
L
Gilgamesh
richcarlos11
Gilgamesh
2,654
1,001
0
977
5,651
1,939
0
2,915
2,642
0
7,509
L
Kukulkan
smauggd
Kukulkan
1,253
237
43
671
5,193
1,309
58
1,481
3,544
5,366
0
W
Hachiman
turbofart420
Hachiman
2,511
1,093
0
628
2,166
616
222
180
1,986
0
8,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
22,914
112
Minions Killed
59
0
Camps Cleared
0
624,987
Distance Traveled
512,937
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,705
941
8
2
0
114,400
0
L
Osiris
4,481
896
3
1
0
80,174
0
W
Hera
5,279
1,056
32
6
0
126,416
2
W
King Arthur
5,437
1,087
25
5
0
129,905
0
W
Horus
5,541
1,108
6
1
0
112,867
2
L
Ra
4,719
944
29
6
0
88,752
2
W
Nox
5,572
1,114
34
7
0
133,903
1
L
Gilgamesh
4,447
889
8
2
0
115,195
0
L
Kukulkan
4,562
912
11
2
0
114,416
2
W
Hachiman
4,848
970
15
3
0
121,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role