Player Matchup

Vulcan
Vulcan
BIG ROUSH 29
Vulcan
Level 95
God Stats
9W - 14L
1,512 SR
Queue Stats
31W - 38L
1,396 Elo+
Party 1
Bakasura
Bakasura
Mischulik23
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PeachyDaKing
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
d__aydream
Skadi
Level 55
God Stats
13W - 7L
1,689 SR
Queue Stats
30W - 21L
1,498 Elo+
Solo
Scylla
Scylla
fallenfromash
Scylla
Level 86
God Stats
4W - 4L
1,479 SR
Queue Stats
28W - 26L
1,477 Elo+
Party 1
Team Averages
Level 49
1,536 SR
1,474 Elo+

VS

Team Averages
Level 92
1,572 SR
1,616 Elo+
Hera
Hera
Chiefbeef298837
Hera
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 41L
1,588 Elo+
Party 2
Kuzenbo
Kuzenbo
Hematuria
Kuzenbo
Level 140
God Stats
51W - 29L
1,607 SR
Queue Stats
117W - 94L
1,565 Elo+
Party 2
Thanatos
Thanatos
Ismashbuttons12
Thanatos
Level 99
God Stats
8W - 2L
1,939 SR
Queue Stats
67W - 52L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
Tabor7417
Baron Samedi
Level 67
God Stats
1W - 1L
1,313 SR
Queue Stats
30W - 22L
1,740 Elo+
Solo
Hou Yi
Hou Yi
XlightningmageX
Hou Yi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 56L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 6 / 0
6,783
617
9,148
8,013
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Mischulik23
Bakasura
12
0 / 6 / 0
7,124
648
1,904
9,296
3,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
12
0 / 5 / 0
6,683
608
2,849
7,396
2,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
14
1 / 1 / 1
7,442
677
4,089
6,018
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 2 / 1
7,899
718
5,326
6,566
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
7,709
701
2,831
4,988
1,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Hematuria
Kuzenbo
16
5 / 0 / 12
9,748
886
5,302
10,109
12,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
16
4 / 2 / 3
8,671
788
6,875
9,808
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Tabor7417
Baron Samedi
15
1 / 0 / 12
8,585
780
3,978
7,789
4,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 0 / 5
9,070
825
12,182
7,099
3,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
3
Kills
20
20
Deaths
3
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
6
0
0
W
1
1
9
5.5
W
Kuzenbo
Hematuria
Kuzenbo
5
0
12
11
W
Thanatos
4
2
3
2.75
L
Bakasura
Mischulik23
Bakasura
0
6
0
0
L
Hou Yi
0
5
0
0
W
Baron Samedi
Tabor7417
Baron Samedi
1
0
12
7
W
9
0
5
11.5
L
Skadi
1
1
1
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,316
Damage
31,168
37,289
Taken
39,793
13,374
Mitigated
27,939
4,474
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,148
4,111
349
408
8,013
3,371
474
2,949
5,064
26,182
0
W
2,831
752
0
42
4,988
1,954
1,380
2,712
2,234
11,308
0
W
Kuzenbo
Hematuria
Kuzenbo
5,302
2,175
1,946
2,771
10,109
12,963
662
3,075
6,904
21,587
0
W
Thanatos
6,875
1,446
0
8,629
9,808
4,967
592
1,705
8,041
0
31,418
L
Bakasura
Mischulik23
Bakasura
1,904
1,562
588
736
9,296
3,491
0
2,707
6,589
0
6,957
L
Hou Yi
2,849
1,360
0
473
7,396
2,405
208
3,074
4,322
0
12,504
W
Baron Samedi
Tabor7417
Baron Samedi
3,978
425
619
3,269
7,789
4,653
1,078
3,780
3,859
34,674
0
W
12,182
6,057
0
2,137
7,099
3,402
2,935
2,884
4,122
0
30,512
L
Skadi
4,089
1,279
0
1,499
6,018
1,862
640
1,939
4,079
0
19,824
L
5,326
134
0
421
6,566
2,245
157
1,442
5,124
31,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,931
Gold Earned
43,783
164
Minions Killed
210
0
Camps Cleared
0
961,191
Distance Traveled
1,200,896
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,783
617
32
3
0
207,040
0
W
Hera
7,709
701
11
1
0
247,390
1
W
Kuzenbo
9,748
886
28
3
0
244,046
0
W
Thanatos
8,671
788
54
5
0
264,723
0
L
Bakasura
7,124
648
16
1
0
173,251
0
L
Hou Yi
6,683
608
16
1
0
169,777
1
W
Baron Samedi
8,585
780
77
7
0
228,468
0
W
Hou Yi
9,070
825
40
4
0
216,269
0
L
Skadi
7,442
677
43
4
0
192,445
0
L
Scylla
7,899
718
57
5
0
218,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role