Player Matchup

Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JunebugA1-
Ares
Level 81
God Stats
0W - 4L
1,500 SR
Queue Stats
349W - 364L
1,522 Elo+
Solo
Arachne
Arachne
KinginMellow
Arachne
Level 78
God Stats
62W - 41L
1,414 SR
Queue Stats
107W - 107L
1,324 Elo+
Solo
Bellona
Bellona
cryptic-pimple4
Bellona
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Charybdis
Charybdis
rapid_pastime3
Charybdis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 150L
1,321 Elo+
Party 2
Team Averages
Level 62
1,483 SR
1,434 Elo+

VS

Team Averages
Level 70
1,414 SR
1,297 Elo+
Cliodhna
Cliodhna
Rotzbuab
Cliodhna
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 59L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
TRawTh3Rul3r420
Baron Samedi
Level 69
God Stats
11W - 11L
1,285 SR
Queue Stats
141W - 147L
1,281 Elo+
Party 1
Skadi
Skadi
TitaniumTant
Skadi
Level 65
God Stats
2W - 5L
1,297 SR
Queue Stats
25W - 52L
1,209 Elo+
Solo
Vamana
Vamana
Young7Sensei
Vamana
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 7L
1,306 Elo+
Party 1
Cupid
Cupid
mente_asombroso
Cupid
Level 62
God Stats
220W - 207L
1,490 SR
Queue Stats
290W - 301L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 3 / 0
5,217
522
3,183
6,523
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 2
4,685
469
663
6,544
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
KinginMellow
Arachne
2
0 / 0 / 0
3,514
351
0
58
16
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 0
6,908
691
3,766
4,912
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
rapid_pastime3
Charybdis
5
0 / 2 / 2
4,065
407
1,732
3,468
729
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Rotzbuab
Cliodhna
10
3 / 1 / 1
6,113
611
2,160
4,828
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TRawTh3Rul3r420
Baron Samedi
9
2 / 0 / 1
5,306
531
4,653
4,975
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 3
4,906
491
2,827
3,263
690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
4
0 / 2 / 0
3,875
388
973
2,111
732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 3
5,006
501
2,817
3,759
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
7
7
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
0
2
2
0.5
L
Arachne
KinginMellow
Arachne
0
0
0
0
W
Cliodhna
Rotzbuab
Cliodhna
3
1
1
3.5
W
Baron Samedi
TRawTh3Rul3r420
Baron Samedi
2
0
1
2.5
W
1
1
3
2.5
W
Vamana
0
2
0
0
L
5
0
0
5
W
1
1
3
2.5
L
Charybdis
rapid_pastime3
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,344
Damage
13,430
21,505
Taken
18,936
9,908
Mitigated
5,205
5,187
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,183
382
0
1,673
6,523
1,966
583
3,649
2,874
27,052
0
L
663
120
0
1,875
6,544
4,431
300
953
5,591
8,570
0
L
Arachne
KinginMellow
Arachne
0
0
0
16
58
16
0
0
58
0
1,066
W
Cliodhna
Rotzbuab
Cliodhna
2,160
82
0
2,309
4,828
1,395
972
18
4,810
0
30,424
W
Baron Samedi
TRawTh3Rul3r420
Baron Samedi
4,653
420
188
2,237
4,975
1,538
589
2,443
2,532
21,625
0
W
2,827
1,705
35
1,032
3,263
690
527
127
3,136
0
16,114
W
Vamana
973
476
0
0
2,111
732
0
0
2,111
0
5,421
L
3,766
618
0
1,623
4,912
2,766
572
0
4,912
0
37,963
W
2,817
1,180
372
926
3,759
850
437
1,258
2,501
0
19,467
L
Charybdis
rapid_pastime3
Charybdis
1,732
830
0
0
3,468
729
492
51
3,417
0
10,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,389
Gold Earned
25,206
182
Minions Killed
196
0
Camps Cleared
0
713,853
Distance Traveled
797,645
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,217
522
52
5
0
169,166
1
L
Ares
4,685
469
17
2
0
169,180
1
L
Arachne
3,514
351
1
0
0
13,782
0
W
Cliodhna
6,113
611
70
7
0
212,189
1
W
Baron Samedi
5,306
531
35
4
0
173,961
0
W
Skadi
4,906
491
38
4
0
168,742
1
W
Vamana
3,875
388
14
1
0
75,874
0
L
Bellona
6,908
691
97
10
0
213,103
0
W
Cupid
5,006
501
39
4
0
166,879
2
L
Charybdis
4,065
407
15
2
0
148,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role