Player Matchup

Osiris
Osiris
Bronze III
SoothingSquid18
Osiris
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,536 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
ThanosShlong
Baron Samedi
Bronze III
Level 127
God Stats
2W - 1L
1,736 SR
Queue Stats
4W - 2L
1,557 MMR
Party 1
Rama
Rama
Bronze III
killlometer
Rama
Bronze III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,536 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,579 SR
1,543 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,437 SR
1,504 MMR
Ah Puch
Ah Puch
Bronze III
DarthMaster98
Ah Puch
Bronze III
Level 134
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 3L
1,513 MMR
Solo
Neith
Neith
Bronze III
InTheRadioactive
Neith
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
xAircon
Gilgamesh
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 14
10,036
772
10,621
16,271
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ThanosShlong
Baron Samedi
15
5 / 3 / 13
9,970
767
11,857
11,018
6,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 3 / 9
11,102
854
10,405
10,970
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
King ArthurHerculesHou YiSolRaijin

VS

Bans
Morgan Le FayCernunnosBacchusIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
3 / 7 / 5
9,152
704
10,890
11,276
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 6 / 3
9,207
708
14,480
12,420
3,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
xAircon
Gilgamesh
13
2 / 6 / 6
8,417
647
5,022
12,565
10,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
19
Kills
9
9
Deaths
19
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
3
7
5
0.79
L
4
6
3
0.92
W
5
3
14
4
W
Baron Samedi
ThanosShlong
Baron Samedi
5
3
13
3.83
W
9
3
9
4.5
L
Gilgamesh
xAircon
Gilgamesh
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
30,392
38,259
Taken
36,261
21,002
Mitigated
17,624
13,082
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
10,890
487
0
1,451
11,276
3,267
0
3,186
7,544
33,486
0
L
14,480
6,973
0
2,414
12,420
3,563
0
4,271
7,411
0
36,383
W
10,621
3,574
35
3,351
16,271
11,079
311
4,052
12,219
0
24,368
W
Baron Samedi
ThanosShlong
Baron Samedi
11,857
539
2,389
3,528
11,018
6,230
420
3,739
7,279
38,970
0
W
10,405
7,620
0
3,779
10,970
3,693
1,934
3,411
7,559
0
38,487
L
Gilgamesh
xAircon
Gilgamesh
5,022
704
0
858
12,565
10,794
0
3,579
8,370
0
16,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,108
Gold Earned
26,776
154
Minions Killed
131
7
Camps Cleared
5
681,763
Distance Traveled
604,938
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,152
704
48
4
2
193,703
4
L
Neith
9,207
708
60
5
0
209,648
2
W
Osiris
10,036
772
15
1
2
243,765
3
W
Baron Samedi
9,970
767
81
6
2
214,893
2
W
Rama
11,102
854
58
4
3
223,105
3
L
Gilgamesh
8,417
647
23
2
3
201,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role