Player Matchup

Hades
Hades
 
Hades
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AFC HARRY AFC
Hachiman
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
158W - 132L
1,599 Elo+
Party 1
Chronos
Chronos
AlRAD0
Chronos
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 43L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
v33m
Kumbhakarna
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
165W - 141L
1,622 Elo+
Party 1
Team Averages
Level 125
1,543 SR
1,530 Elo+

VS

Team Averages
Level 111
1,390 SR
1,473 Elo+
Odin
Odin
BenitoCamelasP
Odin
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
235W - 232L
1,490 Elo+
Party 2
Bellona
Bellona
Dominator89
Bellona
Level 78
God Stats
1W - 1L
1,138 SR
Queue Stats
10W - 20L
1,381 Elo+
Solo
Hades
Hades
Gidrophone
Hades
Level 143
God Stats
16W - 6L
1,525 SR
Queue Stats
340W - 331L
1,502 Elo+
Solo
Athena
Athena
PATODEACERO
Athena
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
329W - 350L
1,286 Elo+
Solo
Ullr
Ullr
Xx_THE_BICHO_xX
Ullr
Level 104
God Stats
0W - 3L
1,285 SR
Queue Stats
59W - 59L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 4 / 17
9,413
856
13,894
11,624
7,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
14
1 / 4 / 20
8,677
789
12,287
15,861
12,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
AFC HARRY AFC
Hachiman
16
10 / 3 / 14
10,283
935
17,195
7,508
2,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
AlRAD0
Chronos
16
6 / 3 / 13
9,550
868
12,602
11,143
4,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
v33m
Kumbhakarna
17
4 / 1 / 21
9,331
848
5,956
13,763
15,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,133
739
7,364
10,320
7,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Dominator89
Bellona
15
2 / 5 / 10
8,572
779
11,043
15,297
12,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
16
5 / 5 / 5
9,447
859
11,920
16,635
10,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
15
3 / 5 / 9
9,033
821
5,865
18,200
20,497
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 8 / 6
7,626
693
9,708
10,900
4,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
49
27
Kills
14
15
Deaths
27
85
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
4
17
3.63
W
Cthulhu
 
Cthulhu
1
4
20
2.75
W
Hachiman
AFC HARRY AFC
Hachiman
10
3
14
5.67
W
Chronos
AlRAD0
Chronos
6
3
13
4.17
L
3
4
5
1.38
L
Bellona
Dominator89
Bellona
2
5
10
1.4
L
Hades
5
5
5
1.5
L
Athena
3
5
9
1.5
L
1
8
6
0.5
W
Kumbhakarna
v33m
Kumbhakarna
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,934
Damage
45,900
59,899
Taken
71,352
42,846
Mitigated
55,419
21,700
Healing
21,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,894
971
1,902
3,430
11,624
7,675
905
3,698
7,702
25,254
0
W
Cthulhu
 
Cthulhu
12,287
344
2,203
3,680
15,861
12,143
196
4,664
10,776
23,939
0
W
Hachiman
AFC HARRY AFC
Hachiman
17,195
6,538
1,428
1,261
7,508
2,716
1,265
2,457
4,902
0
30,714
W
Chronos
AlRAD0
Chronos
12,602
7,464
1,644
2,378
11,143
4,940
2,602
2,839
8,092
21,391
0
L
7,364
908
553
1,437
10,320
7,837
233
6,244
3,884
0
10,205
L
Bellona
Dominator89
Bellona
11,043
1,589
1,536
4,094
15,297
12,400
158
8,970
6,023
0
21,822
L
Hades
11,920
1,112
2,998
6,166
16,635
10,434
328
9,351
7,016
30,544
0
L
Athena
5,865
1,447
432
3,584
18,200
20,497
293
11,212
6,540
9,659
0
L
9,708
4,433
128
235
10,900
4,251
540
7,553
3,150
0
13,969
W
Kumbhakarna
v33m
Kumbhakarna
5,956
614
1,149
2,625
13,763
15,372
296
3,474
9,713
12,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,254
Gold Earned
42,811
114
Minions Killed
93
0
Camps Cleared
0
1,005,428
Distance Traveled
879,381
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,413
856
20
2
0
185,551
1
W
Cthulhu
8,677
789
28
3
0
215,920
0
W
Hachiman
10,283
935
40
4
0
197,122
1
W
Chronos
9,550
868
14
1
0
191,833
2
L
Odin
8,133
739
11
1
0
190,151
1
L
Bellona
8,572
779
26
2
0
174,586
0
L
Hades
9,447
859
42
4
0
159,164
1
L
Athena
9,033
821
3
0
0
194,135
2
L
Ullr
7,626
693
11
1
0
161,345
0
W
Kumbhakarna
9,331
848
12
1
0
215,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role