Player Matchup

Kuzenbo
Kuzenbo
Bronze III
SoothingSquid18
Kuzenbo
Bronze III
Level 122
God Stats
1W - 0L
1,542 SR
Queue Stats
4W - 2L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
ThanosShlong
Baron Samedi
Bronze III
Level 127
God Stats
2W - 1L
1,670 SR
Queue Stats
4W - 2L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
killlometer
Tsukuyomi
Bronze III
Level 114
God Stats
1W - 1L
1,565 SR
Queue Stats
4W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,592 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,449 SR
1,443 MMR
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
Zeenshii
Mulan
Gold V
Level 64
God Stats
0W - 3L
1,361 SR
Queue Stats
42W - 51L
1,493 MMR
Solo
He Bo
He Bo
Gold IV
rokie6882
He Bo
Gold IV
Level 106
God Stats
1W - 3L
1,486 SR
Queue Stats
137W - 177L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,110
711
4,742
8,274
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ThanosShlong
Baron Samedi
13
4 / 1 / 4
8,007
801
8,548
4,889
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
killlometer
Tsukuyomi
13
4 / 0 / 5
7,835
784
10,123
6,672
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArtemisSolArtioAchillesKing Arthur

VS

Bans
BastetMerlinZeusRaijinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 3 / 1
7,275
728
5,494
9,797
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Zeenshii
Mulan
10
0 / 3 / 3
6,188
619
3,191
12,026
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
rokie6882
He Bo
10
1 / 3 / 2
6,752
675
4,814
5,489
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
1
0.83
W
1
2
6
2
W
Baron Samedi
ThanosShlong
Baron Samedi
4
1
4
6
L
Mulan
Zeenshii
Mulan
0
3
3
0.5
W
Tsukuyomi
killlometer
Tsukuyomi
4
0
5
6.5
L
He Bo
rokie6882
He Bo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,413
Damage
13,499
19,835
Taken
27,312
14,664
Mitigated
12,674
8,985
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,494
2,689
0
2,406
9,797
3,033
0
4,864
4,146
0
29,972
W
4,742
1,002
0
2,616
8,274
8,179
226
2,518
5,610
12,181
0
W
Baron Samedi
ThanosShlong
Baron Samedi
8,548
1,020
1,487
1,770
4,889
2,215
567
620
4,140
32,788
0
L
Mulan
Zeenshii
Mulan
3,191
168
258
3,846
12,026
8,111
0
4,751
6,431
0
10,841
W
Tsukuyomi
killlometer
Tsukuyomi
10,123
3,243
0
3,112
6,672
4,270
134
1,955
4,648
0
27,288
L
He Bo
rokie6882
He Bo
4,814
73
0
624
5,489
1,530
0
2,558
2,447
15,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
20,215
124
Minions Killed
118
7
Camps Cleared
3
602,630
Distance Traveled
531,280
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,275
728
66
7
0
158,881
4
W
Kuzenbo
7,110
711
13
1
0
200,883
4
W
Baron Samedi
8,007
801
72
7
4
180,354
3
L
Mulan
6,188
619
16
2
0
182,662
1
W
Tsukuyomi
7,835
784
39
4
3
221,393
4
L
He Bo
6,752
675
36
4
3
189,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role