Player Matchup

Bellona
Bellona
OldDandy
Bellona
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Supermanjelly
Bakasura
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
Void Exiled
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
badboys40220
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
t33Zeta
Heimdallr
Level 155
God Stats
0W - 1L
1,628 SR
Queue Stats
5W - 4L
1,800 Elo+
Party 1
Team Averages
Level 87
1,526 SR
1,560 Elo+

VS

Team Averages
Level 65
1,597 SR
1,512 Elo+
Ymir
Ymir
Arnoldecu
Ymir
Level 4
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Hreivax925
Anhur
Level 85
God Stats
4W - 3L
1,751 SR
Queue Stats
447W - 456L
1,534 Elo+
Solo
Poseidon
Poseidon
Karangalan
Poseidon
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 125L
1,524 Elo+
Party 2
Kali
Kali
londeras
Kali
Level 127
God Stats
3W - 1L
1,531 SR
Queue Stats
14W - 11L
1,478 Elo+
Party 3
Chaac
Chaac
punchyy19
Chaac
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
286W - 307L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OldDandy
Bellona
8
0 / 5 / 0
4,805
437
4,793
8,160
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Supermanjelly
Bakasura
11
5 / 3 / 1
6,639
604
6,047
8,871
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Void Exiled
Bacchus
7
1 / 1 / 2
5,169
470
3,174
5,634
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 5 / 2
4,366
397
1,070
4,557
242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
t33Zeta
Heimdallr
10
1 / 2 / 2
5,934
539
4,234
8,407
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 6
6,019
547
1,209
6,032
2,167
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anhur
12
4 / 1 / 1
7,325
666
5,510
5,515
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Karangalan
Poseidon
9
0 / 4 / 1
5,702
518
2,574
5,203
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
7 / 1 / 2
7,573
688
9,500
11,097
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
punchyy19
Chaac
12
4 / 0 / 2
7,081
644
4,681
7,637
3,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
16
16
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
6
4
W
Anhur
4
1
1
4.5
W
Poseidon
Karangalan
Poseidon
0
4
1
0.13
L
Bellona
OldDandy
Bellona
0
5
0
0
L
Bakasura
Supermanjelly
Bakasura
5
3
1
1.83
L
Bacchus
Void Exiled
Bacchus
1
1
2
2
L
0
5
2
0.2
W
Kali
7
1
2
8
W
Chaac
punchyy19
Chaac
4
0
2
5
L
Heimdallr
t33Zeta
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
23,474
35,629
Taken
35,484
16,892
Mitigated
14,440
10,538
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,209
330
1,054
1,033
6,032
2,167
276
1,059
4,929
7,613
0
W
Anhur
5,510
2,114
134
2,682
5,515
1,677
370
1,703
3,709
0
43,931
W
Poseidon
Karangalan
Poseidon
2,574
739
0
692
5,203
1,326
0
347
4,695
34,033
0
L
Bellona
OldDandy
Bellona
4,793
1,157
0
2,540
8,160
5,532
0
523
7,637
0
21,444
L
Bakasura
Supermanjelly
Bakasura
6,047
4,526
0
3,389
8,871
3,236
0
446
8,391
0
34,972
L
Bacchus
Void Exiled
Bacchus
3,174
839
0
1,040
5,634
5,232
195
412
5,195
13,454
0
L
1,070
545
0
298
4,557
242
630
15
4,542
8,755
0
W
Kali
9,500
4,720
0
6,697
11,097
5,790
0
1,116
9,886
0
44,010
W
Chaac
punchyy19
Chaac
4,681
440
0
3,639
7,637
3,480
148
19
7,518
0
46,379
L
Heimdallr
t33Zeta
Heimdallr
4,234
1,495
0
3,271
8,407
2,650
0
2,052
6,081
0
38,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,913
Gold Earned
33,700
232
Minions Killed
333
0
Camps Cleared
0
1,037,146
Distance Traveled
1,108,552
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,019
547
6
1
0
201,419
0
W
Anhur
7,325
666
92
8
0
181,554
2
W
Poseidon
5,702
518
68
6
0
246,757
2
L
Bellona
4,805
437
41
4
0
215,321
1
L
Bakasura
6,639
604
79
7
0
241,645
3
L
Bacchus
5,169
470
16
1
0
226,007
0
L
Sol
4,366
397
19
2
0
158,405
0
W
Kali
7,573
688
73
7
0
255,166
2
W
Chaac
7,081
644
94
9
0
223,656
6
L
Heimdallr
5,934
539
77
7
0
195,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role