Player Matchup

Merlin
Merlin
CUDDLESTHEBADGER
Merlin
Level 3
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
CarnageInCminor
Atlas
Level 137
God Stats
3W - 2L
1,663 SR
Queue Stats
34W - 43L
1,492 Elo+
Party 3
Yemoja
Yemoja
Conkabona
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
syncrotion
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Øsli
Izanami
Level 109
God Stats
19W - 16L
1,694 SR
Queue Stats
133W - 121L
1,609 Elo+
Party 3
Team Averages
Level 81
1,536 SR
1,520 Elo+

VS

Team Averages
Level 71
1,505 SR
1,402 Elo+
Hades
Hades
ElectrcEl3phant
Hades
Level 69
God Stats
1W - 0L
1,288 SR
Queue Stats
59W - 63L
1,334 Elo+
Party 1
Ratatoskr
Ratatoskr
KindredKoala
Ratatoskr
Level 45
God Stats
2W - 0L
1,488 SR
Queue Stats
51W - 55L
1,372 Elo+
Party 1
Cernunnos
Cernunnos
Mexa123
Cernunnos
Level 48
God Stats
2W - 0L
1,778 SR
Queue Stats
51W - 68L
1,411 Elo+
Party 4
Amaterasu
Amaterasu
OpraLB
Amaterasu
Level 55
God Stats
1W - 8L
1,106 SR
Queue Stats
27W - 35L
1,414 Elo+
Party 4
Ymir
Ymir
eJECT00
Ymir
Level 136
God Stats
4W - 3L
1,863 SR
Queue Stats
308W - 330L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,404
463
4,618
8,063
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 1
9,430
589
8,616
9,091
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Conkabona
Yemoja
11
0 / 2 / 3
7,076
442
6,402
8,809
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
syncrotion
Fenrir
14
5 / 4 / 6
8,649
541
9,455
13,153
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Øsli
Izanami
14
2 / 0 / 2
8,076
505
8,924
7,745
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,639
540
2,807
7,469
3,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
KindredKoala
Ratatoskr
13
4 / 4 / 2
8,288
518
8,637
11,438
3,159
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Mexa123
Cernunnos
12
1 / 3 / 3
7,224
452
5,383
8,586
2,343
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
OpraLB
Amaterasu
15
6 / 5 / 0
9,103
569
8,458
16,158
10,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
eJECT00
Ymir
12
1 / 2 / 2
7,388
462
4,019
13,834
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
16
Kills
13
14
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
7
1
1
7.5
L
Yemoja
Conkabona
Yemoja
0
2
3
0.75
W
1
2
3
1.25
W
Ratatoskr
KindredKoala
Ratatoskr
4
4
2
1.25
W
Cernunnos
Mexa123
Cernunnos
1
3
3
0.83
W
Amaterasu
OpraLB
Amaterasu
6
5
0
1.2
W
Ymir
eJECT00
Ymir
1
2
2
1
L
Fenrir
syncrotion
Fenrir
5
4
6
2
L
Izanami
Øsli
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,015
Damage
29,304
46,861
Taken
57,485
20,115
Mitigated
29,336
11,627
Healing
18,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,618
1,101
71
492
8,063
2,236
0
181
7,882
29,093
0
L
8,616
2,743
0
2,220
9,091
3,840
0
2,437
6,654
51,504
0
L
Yemoja
Conkabona
Yemoja
6,402
2,056
398
1,088
8,809
6,694
260
2,497
6,312
15,300
0
W
2,807
0
0
3,368
7,469
3,093
0
2,962
4,274
47,897
0
W
Ratatoskr
KindredKoala
Ratatoskr
8,637
3,128
0
3,994
11,438
3,159
0
3,384
7,896
0
58,613
W
Cernunnos
Mexa123
Cernunnos
5,383
1,798
0
2,515
8,586
2,343
46
2,639
5,869
0
36,991
W
Amaterasu
OpraLB
Amaterasu
8,458
4,974
0
6,047
16,158
10,427
410
4,571
11,179
0
53,016
W
Ymir
eJECT00
Ymir
4,019
449
0
2,691
13,834
10,314
0
5,067
8,631
35,397
0
L
Fenrir
syncrotion
Fenrir
9,455
3,392
0
4,613
13,153
4,869
0
454
12,699
0
52,639
L
Izanami
Øsli
Izanami
8,924
4,930
0
2,745
7,745
2,476
40
1,257
6,488
0
71,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,635
Gold Earned
40,642
397
Minions Killed
441
0
Camps Cleared
0
1,448,876
Distance Traveled
1,518,453
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,404
463
70
4
0
248,918
1
L
Atlas
9,430
589
96
6
0
294,735
5
L
Yemoja
7,076
442
12
1
0
285,505
0
W
Hades
8,639
540
107
7
0
308,993
0
W
Ratatoskr
8,288
518
98
6
0
344,669
2
W
Cernunnos
7,224
452
81
5
0
288,313
0
W
Amaterasu
9,103
569
109
7
0
301,478
4
W
Ymir
7,388
462
46
3
0
275,000
3
L
Fenrir
8,649
541
76
5
0
307,516
3
L
Izanami
8,076
505
143
9
0
312,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role