Player Matchup

Merlin
Merlin
LILdrippyKHIID
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,463 Elo+
Party 2
Chaac
Chaac
Narindite
Chaac
Level 91
God Stats
6W - 5L
1,458 SR
Queue Stats
21W - 26L
1,660 Elo+
Solo
Medusa
Medusa
zekksi
Medusa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 55L
1,521 Elo+
Party 2
Team Averages
Level 66
1,486 SR
1,548 Elo+

VS

Team Averages
Level 91
1,383 SR
1,388 Elo+
Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KronicKyphosis
King Arthur
Level 87
God Stats
3W - 4L
1,148 SR
Queue Stats
339W - 482L
1,349 Elo+
Party 1
Sol
Sol
KronicZike
Sol
Level 41
God Stats
6W - 9L
1,500 SR
Queue Stats
273W - 458L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,953
568
3,604
8,612
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Narindite
Chaac
13
2 / 3 / 1
8,432
602
9,490
13,622
11,275
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
zekksi
Medusa
15
2 / 2 / 2
9,007
643
11,639
13,585
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 2 / 4
9,882
706
14,831
13,139
4,184
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
KronicKyphosis
King Arthur
15
4 / 2 / 6
9,902
707
8,046
15,569
14,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 0 / 6
9,868
705
8,877
7,578
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
10
10
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
4
3
W
King Arthur
KronicKyphosis
King Arthur
4
2
6
3.5
W
2
0
6
5
L
0
5
2
0.2
L
Chaac
Narindite
Chaac
2
3
1
0.83
L
Medusa
zekksi
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,733
Damage
31,754
35,819
Taken
36,286
19,441
Mitigated
21,531
6,297
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,831
2,170
0
1,870
13,139
4,184
0
1,403
11,736
0
27,921
W
King Arthur
KronicKyphosis
King Arthur
8,046
1,049
571
5,147
15,569
14,003
34
1,819
13,750
968
33,180
W
8,877
4,621
595
4,191
7,578
3,344
929
985
6,593
38,414
4,340
L
3,604
375
0
0
8,612
2,434
0
706
7,906
18,327
0
L
Chaac
Narindite
Chaac
9,490
845
0
4,053
13,622
11,275
0
7,115
6,507
268
21,958
L
Medusa
zekksi
Medusa
11,639
3,652
519
1,725
13,585
5,732
0
1,162
12,423
0
41,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
29,652
158
Minions Killed
173
4
Camps Cleared
8
689,768
Distance Traveled
844,372
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,882
706
33
2
2
297,759
2
W
King Arthur
9,902
707
62
4
3
289,217
0
W
Sol
9,868
705
78
6
3
257,396
1
L
Merlin
7,953
568
45
3
0
170,992
0
L
Chaac
8,432
602
34
2
1
251,722
2
L
Medusa
9,007
643
79
6
3
267,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role