Player Matchup

Sol
Sol
Calculussparrow
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 165L
1,552 Elo+
Solo
Chaac
Chaac
D4n4gu1
Chaac
Level 20
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 8L
1,845 Elo+
Party 2
Atlas
Atlas
Hisako soul Ero
Atlas
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 60L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
HuachiminGo0o49
Sun Wukong
Level 15
God Stats
3W - 8L
1,675 SR
Queue Stats
28W - 35L
1,655 Elo+
Solo
Izanami
Izanami
kiwiIV
Izanami
Level 44
God Stats
48W - 70L
1,544 SR
Queue Stats
53W - 84L
1,498 Elo+
Solo
Team Averages
Level 51
1,587 SR
1,607 Elo+

VS

Team Averages
Level 76
1,557 SR
1,601 Elo+
Sol
Sol
Balbadron
Sol
Level 7
God Stats
4W - 1L
2,047 SR
Queue Stats
5W - 4L
1,730 Elo+
Party 1
Susano
Susano
I am Swag Jesus
Susano
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
135W - 115L
1,553 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Swan a Newt
Kumbhakarna
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UnrivaledAncient
Tsukuyomi
Level 45
God Stats
9W - 9L
1,452 SR
Queue Stats
127W - 128L
1,551 Elo+
Solo
Amaterasu
Amaterasu
smitegodtucker
Amaterasu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 32L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 3
11,275
705
14,207
14,832
4,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
D4n4gu1
Chaac
18
4 / 7 / 5
11,562
723
13,063
22,532
21,524
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 8 / 7
11,223
701
24,183
27,146
26,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
HuachiminGo0o49
Sun Wukong
18
3 / 7 / 6
11,749
734
11,854
20,890
17,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
kiwiIV
Izanami
18
1 / 6 / 3
10,750
672
7,989
18,971
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 12
12,342
771
24,685
17,744
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 1 / 13
14,310
894
29,131
18,094
8,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Swan a Newt
Kumbhakarna
19
1 / 2 / 23
12,130
758
7,064
23,026
31,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
20
8 / 3 / 14
12,567
785
22,053
18,141
7,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
smitegodtucker
Amaterasu
18
2 / 4 / 14
11,105
694
5,810
18,525
10,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
109
13
Kills
33
33
Deaths
13
24
Assists
76
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
L
1
5
3
0.5
L
Chaac
D4n4gu1
Chaac
4
7
5
0.93
L
4
8
7
0.94
L
Sun Wukong
HuachiminGo0o49
Sun Wukong
3
7
6
0.86
W
15
1
13
21.5
W
Kumbhakarna
Swan a Newt
Kumbhakarna
1
2
23
6.25
W
Tsukuyomi
8
3
14
5
L
Izanami
kiwiIV
Izanami
1
6
3
0.42
W
Amaterasu
smitegodtucker
Amaterasu
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,296
Damage
88,743
104,371
Taken
95,530
75,879
Mitigated
65,743
20,957
Healing
28,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,685
10,529
0
10,348
17,744
7,182
5,553
8,451
8,867
60,358
0
L
14,207
1,967
472
5,829
14,832
4,562
1,048
2,556
12,064
64,352
0
L
Chaac
D4n4gu1
Chaac
13,063
378
0
3,937
22,532
21,524
151
5,754
16,447
0
38,258
L
24,183
5,855
0
1,631
27,146
26,242
0
8,842
17,828
40,830
0
L
Sun Wukong
HuachiminGo0o49
Sun Wukong
11,854
2,076
570
3,280
20,890
17,236
693
7,740
12,772
0
31,274
W
29,131
6,911
0
5,524
18,094
8,868
345
5,218
12,752
0
74,798
W
Kumbhakarna
Swan a Newt
Kumbhakarna
7,064
1,107
893
5,029
23,026
31,499
755
7,813
14,100
20,403
0
W
Tsukuyomi
22,053
4,703
0
2,596
18,141
7,634
1,601
7,295
10,375
0
49,357
L
Izanami
kiwiIV
Izanami
7,989
6,088
476
4,762
18,971
6,315
974
6,202
12,554
0
41,792
W
Amaterasu
smitegodtucker
Amaterasu
5,810
1,928
0
4,082
18,525
10,560
942
8,216
9,921
0
13,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,559
Gold Earned
62,454
319
Minions Killed
268
0
Camps Cleared
0
1,400,181
Distance Traveled
1,819,522
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,342
771
68
4
0
317,006
0
L
Sol
11,275
705
88
6
0
265,557
2
L
Chaac
11,562
723
71
4
0
291,765
2
L
Atlas
11,223
701
24
2
0
242,935
2
L
Sun Wukong
11,749
734
55
3
0
321,553
2
W
Susano
14,310
894
100
6
0
420,254
4
W
Kumbhakarna
12,130
758
23
1
0
362,830
0
W
Tsukuyomi
12,567
785
56
4
0
352,042
3
L
Izanami
10,750
672
81
5
0
278,371
3
W
Amaterasu
11,105
694
21
1
0
367,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role