Player Matchup

Nike
Nike
EseGuey646
Nike
Level 151
God Stats
2W - 1L
1,454 SR
Queue Stats
14W - 22L
1,451 Elo+
Solo
Loki
Loki
Fried Pheonix
Loki
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 60L
1,549 Elo+
Party 1
Chernobog
Chernobog
RenegadeBeaver9
Chernobog
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
145W - 142L
1,627 Elo+
Party 1
Zeus
Zeus
darirukun
Zeus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 84L
1,486 Elo+
Solo
Ymir
Ymir
superyagote
Ymir
Level 88
God Stats
2W - 1L
1,719 SR
Queue Stats
6W - 3L
1,738 Elo+
Solo
Team Averages
Level 124
1,535 SR
1,570 Elo+

VS

Team Averages
Level 137
1,462 SR
1,410 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Pach20_
Tiamat
Level 135
God Stats
10W - 9L
1,859 SR
Queue Stats
206W - 171L
1,538 Elo+
Solo
Fenrir
Fenrir
beckenltyeezy777
Fenrir
Level 152
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 222L
1,377 Elo+
Party 2
Chaac
Chaac
karimMrblue
Chaac
Level 121
God Stats
6W - 10L
1,175 SR
Queue Stats
69W - 62L
1,257 Elo+
Solo
Ymir
Ymir
laukam02
Ymir
Level 127
God Stats
24W - 28L
1,278 SR
Queue Stats
152W - 205L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
9,774
575
9,406
15,671
10,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 6
9,024
531
7,579
10,627
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
RenegadeBeaver9
Chernobog
18
3 / 0 / 6
10,978
646
8,318
6,475
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
4 / 1 / 3
9,966
586
12,616
7,761
2,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 10
9,062
533
8,104
13,125
13,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
1 / 2 / 0
6,072
357
2,042
4,155
647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Pach20_
Tiamat
14
1 / 4 / 1
8,520
501
9,138
11,060
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 1
7,443
438
2,519
10,819
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 3
8,990
529
14,007
23,143
16,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
10
0 / 4 / 0
6,637
390
2,636
15,809
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
9
9
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
0
0.5
W
5
5
1
1.1
W
2
3
6
1.67
L
Tiamat
Pach20_
Tiamat
1
4
1
0.38
W
Chernobog
RenegadeBeaver9
Chernobog
3
0
6
6
L
2
4
1
0.63
W
Zeus
4
1
3
5.5
L
5
3
3
2.17
L
Ymir
0
4
0
0
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,023
Damage
30,342
53,659
Taken
64,986
32,671
Mitigated
35,984
17,189
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,042
922
0
742
4,155
647
0
606
3,549
0
16,778
W
9,406
1,980
376
3,875
15,671
10,503
455
1,892
13,021
0
49,490
W
7,579
2,176
0
4,685
10,627
3,638
0
1,411
9,183
0
66,505
L
Tiamat
Pach20_
Tiamat
9,138
692
0
2,046
11,060
6,188
0
5,024
6,036
62,003
0
W
Chernobog
RenegadeBeaver9
Chernobog
8,318
5,194
0
4,295
6,475
2,467
2,018
1,530
4,805
0
93,977
L
2,519
630
0
3,497
10,819
3,633
0
2,443
8,376
0
36,349
W
Zeus
12,616
1,189
0
2,162
7,761
2,411
1,212
3,929
3,703
68,585
0
L
14,007
2,149
175
8,196
23,143
16,978
0
6,542
16,601
0
59,259
L
Ymir
2,636
162
0
1,287
15,809
8,538
0
6,105
9,704
23,573
0
W
8,104
2,711
0
1,796
13,125
13,652
425
3,012
9,877
17,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,804
Gold Earned
37,662
533
Minions Killed
355
0
Camps Cleared
0
1,734,019
Distance Traveled
1,354,582
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,072
357
32
2
0
135,677
1
W
Nike
9,774
575
88
5
0
344,448
0
W
Loki
9,024
531
95
6
0
380,237
0
L
Tiamat
8,520
501
115
7
0
323,781
7
W
Chernobog
10,978
646
199
12
0
323,727
3
L
Fenrir
7,443
438
76
4
0
257,254
0
W
Zeus
9,966
586
134
8
0
339,765
9
L
Chaac
8,990
529
96
6
0
349,460
5
L
Ymir
6,637
390
36
2
0
288,410
2
W
Ymir
9,062
533
17
1
0
345,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role