Player Matchup

Agni
Agni
XPsymonX
Agni
Level 157
God Stats
2W - 1L
1,516 SR
Queue Stats
28W - 15L
1,649 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ipuddini
Ah Muzen Cab
Level 115
God Stats
8W - 4L
1,802 SR
Queue Stats
63W - 56L
1,363 Elo+
Solo
Achilles
Achilles
pinkponzer
Achilles
Level 82
God Stats
9W - 7L
1,500 SR
Queue Stats
274W - 261L
1,543 Elo+
Solo
Team Averages
Level 118
1,606 SR
1,518 Elo+

VS

Team Averages
Level 154
1,511 SR
1,633 Elo+
Bakasura
Bakasura
MostWindows
Bakasura
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 141L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
Resolve
Baron Samedi
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 78L
1,798 Elo+
Party 1
Hou Yi
Hou Yi
Shadowbane26
Hou Yi
Level 158
God Stats
38W - 28L
1,533 SR
Queue Stats
87W - 70L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
5 / 5 / 13
12,740
708
19,135
12,916
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
ipuddini
Ah Muzen Cab
17
4 / 2 / 14
12,449
692
13,340
10,943
3,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
pinkponzer
Achilles
20
12 / 3 / 8
13,878
771
16,760
21,637
21,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MostWindows
Bakasura
14
1 / 9 / 6
10,493
583
7,424
19,090
8,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Resolve
Baron Samedi
16
4 / 8 / 3
11,398
633
13,409
19,705
15,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
18
5 / 4 / 4
13,425
746
15,951
18,612
5,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
21
Kills
10
10
Deaths
21
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
MostWindows
Bakasura
1
9
6
0.44
L
Baron Samedi
Resolve
Baron Samedi
4
8
3
0.69
L
Hou Yi
5
4
4
1.75
W
Agni
5
5
13
2.3
W
Ah Muzen Cab
ipuddini
Ah Muzen Cab
4
2
14
5.5
W
Achilles
pinkponzer
Achilles
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,235
Damage
36,784
45,496
Taken
57,407
30,548
Mitigated
29,410
12,753
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
MostWindows
Bakasura
7,424
3,895
0
2,049
19,090
8,098
0
6,778
11,706
0
22,871
L
Baron Samedi
Resolve
Baron Samedi
13,409
598
1,023
6,116
19,705
15,863
26
5,528
13,097
35,606
0
L
Hou Yi
15,951
5,513
0
5,010
18,612
5,449
0
6,348
11,546
0
65,046
W
Agni
19,135
1,678
0
832
12,916
5,565
969
4,164
8,041
58,156
0
W
Ah Muzen Cab
ipuddini
Ah Muzen Cab
13,340
3,123
0
2,714
10,943
3,766
700
3,854
6,389
0
59,323
W
Achilles
pinkponzer
Achilles
16,760
3,838
642
8,565
21,637
21,217
727
4,468
15,456
495
47,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
35,316
248
Minions Killed
214
11
Camps Cleared
6
1,034,914
Distance Traveled
851,387
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,493
583
52
3
4
295,387
0
L
Baron Samedi
11,398
633
57
3
1
258,030
1
L
Hou Yi
13,425
746
105
6
1
297,970
4
W
Agni
12,740
708
84
5
4
328,143
0
W
Ah Muzen Cab
12,449
692
104
6
2
351,212
3
W
Achilles
13,878
771
60
3
5
355,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role