Player Matchup

Thanatos
Thanatos
Silver IV
AVR Syntex
Thanatos
Silver IV
Level 156
God Stats
13W - 12L
1,454 SR
Queue Stats
115W - 126L
1,353 MMR
Party 1
Poseidon
Poseidon
Silver IV
AVR vRamPaGe
Poseidon
Silver IV
Level 128
God Stats
6W - 8L
1,500 SR
Queue Stats
244W - 255L
1,307 MMR
Party 1
Medusa
Medusa
Gold II
SiLenT vB
Medusa
Gold II
Level 140
God Stats
122W - 75L
1,575 SR
Queue Stats
422W - 423L
1,379 MMR
Solo
Sol
Sol
Silver II
Tronic-Etan
Sol
Silver II
Level 149
God Stats
6W - 5L
1,487 SR
Queue Stats
19W - 28L
1,132 MMR
Solo
Horus
Horus
Silver V
arnon_r73
Horus
Silver V
Level 102
God Stats
1W - 2L
1,199 SR
Queue Stats
4W - 9L
1,324 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,443 SR
1,299 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,436 SR
1,290 MMR
Nu Wa
Nu Wa
Silver IV
Anas_wannas
Nu Wa
Silver IV
Level 125
God Stats
13W - 13L
1,500 SR
Queue Stats
323W - 333L
1,361 MMR
Solo
Ymir
Ymir
Bronze III
NAVIZM
Ymir
Bronze III
Level 78
God Stats
19W - 14L
1,490 SR
Queue Stats
79W - 96L
1,337 MMR
Solo
Bellona
Bellona
Silver II
PRIMETIME9NIZZLE
Bellona
Silver II
Level 63
God Stats
5W - 4L
1,189 SR
Queue Stats
51W - 74L
1,405 MMR
Solo
Hou Yi
Hou Yi
Silver II
aySHUTUP
Hou Yi
Silver II
Level 109
God Stats
22W - 26L
1,500 SR
Queue Stats
537W - 537L
1,266 MMR
Solo
Fenrir
Fenrir
Silver III
iNachito-_-14
Fenrir
Silver III
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 72L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AVR Syntex
Thanatos
17
9 / 2 / 4
11,347
630
9,114
10,275
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
AVR vRamPaGe
Poseidon
17
3 / 1 / 9
11,216
623
9,653
5,612
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SiLenT vB
Medusa
18
6 / 0 / 4
11,602
645
12,786
9,017
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 8
11,488
638
11,667
12,592
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
arnon_r73
Horus
15
1 / 0 / 15
11,171
621
3,123
15,109
20,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
MulanZeusGilgameshBastet

VS

Bans
IzanamiCliodhnaAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,051
503
3,872
5,474
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
NAVIZM
Ymir
11
0 / 6 / 0
6,901
383
1,735
16,903
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 8 / 2
7,552
420
4,318
15,561
13,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
aySHUTUP
Hou Yi
15
1 / 4 / 2
8,989
499
4,741
13,629
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
2 / 4 / 1
8,903
495
4,647
13,217
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
24
Kills
4
4
Deaths
24
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AVR Syntex
Thanatos
9
2
4
5.5
W
Poseidon
AVR vRamPaGe
Poseidon
3
1
9
7.5
L
1
2
0
0.5
L
Ymir
NAVIZM
Ymir
0
6
0
0
L
0
8
2
0.13
W
Medusa
SiLenT vB
Medusa
6
0
4
8
W
5
1
8
9
W
Horus
arnon_r73
Horus
1
0
15
8.5
L
Hou Yi
aySHUTUP
Hou Yi
1
4
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,343
Damage
19,313
52,605
Taken
64,784
38,616
Mitigated
31,101
30,561
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AVR Syntex
Thanatos
9,114
2,171
0
10,134
10,275
5,022
1,604
1,100
8,991
0
58,985
W
Poseidon
AVR vRamPaGe
Poseidon
9,653
1,052
0
803
5,612
2,734
1,491
799
4,709
100,733
0
L
3,872
596
0
998
5,474
1,932
2,701
1,372
4,102
62,424
0
L
Ymir
NAVIZM
Ymir
1,735
344
0
1,679
16,903
8,989
0
3,721
13,182
27,182
0
L
4,318
504
0
2,931
15,561
13,018
0
8,848
6,713
0
35,661
W
Medusa
SiLenT vB
Medusa
12,786
5,463
0
4,640
9,017
4,437
6,139
983
7,972
0
110,282
W
11,667
3,479
79
6,783
12,592
6,171
6,328
1,044
11,366
56,545
5,351
W
Horus
arnon_r73
Horus
3,123
1,303
1,677
6,445
15,109
20,252
284
2,312
12,470
0
19,007
L
Hou Yi
aySHUTUP
Hou Yi
4,741
1,261
0
1,382
13,629
2,595
0
1,569
12,060
0
60,241
L
4,647
494
0
4,259
13,217
4,567
0
5,142
8,075
0
52,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,824
Gold Earned
41,396
563
Minions Killed
463
0
Camps Cleared
0
1,761,380
Distance Traveled
1,527,440
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,347
630
93
5
0
356,354
1
W
Poseidon
11,216
623
183
10
0
368,821
5
L
Nu Wa
9,051
503
146
8
0
267,855
5
L
Ymir
6,901
383
40
2
0
269,286
2
L
Bellona
7,552
420
73
4
0
326,055
8
W
Medusa
11,602
645
158
9
0
327,804
10
W
Sol
11,488
638
99
6
0
306,695
5
W
Horus
11,171
621
30
2
0
401,706
1
L
Hou Yi
8,989
499
106
6
0
311,891
0
L
Fenrir
8,903
495
98
5
0
352,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role