Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DEPL0ID
Cliodhna
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 37L
1,708 Elo+
Party 1
Sol
Sol
LordRekop
Sol
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
251W - 243L
1,609 Elo+
Party 2
Mulan
Mulan
THIRDEYEGLOCK
Mulan
Level 124
God Stats
9W - 4L
1,646 SR
Queue Stats
143W - 124L
1,646 Elo+
Party 2
Ymir
Ymir
xLastShinobix
Ymir
Level 49
God Stats
5W - 2L
1,904 SR
Queue Stats
25W - 21L
1,613 Elo+
Party 2
Team Averages
Level 88
1,610 SR
1,615 Elo+

VS

Team Averages
Level 97
1,605 SR
1,648 Elo+
Atlas
Atlas
BeastJuanFTW
Atlas
Level 124
God Stats
2W - 1L
1,697 SR
Queue Stats
52W - 48L
1,685 Elo+
Party 3
Cu Chulainn
Cu Chulainn
InfamousRebel
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,685 Elo+
Party 3
Hachiman
Hachiman
Triniiieee
Hachiman
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,685 Elo+
Party 3
Cliodhna
Cliodhna
Valkal1s
Cliodhna
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
jr14133
Kukulkan
Level 48
God Stats
1W - 1L
1,826 SR
Queue Stats
1W - 2L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
5 / 1 / 0
7,338
612
6,144
7,501
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
DEPL0ID
Cliodhna
12
3 / 2 / 8
7,240
603
7,247
8,121
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
9 / 2 / 3
8,525
710
9,552
7,859
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 5
8,107
676
8,180
9,121
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 2
6,145
512
1,787
5,865
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,922
494
4,491
9,347
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
InfamousRebel
Cu Chulainn
10
1 / 6 / 0
6,032
503
3,600
12,646
4,600
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Triniiieee
Hachiman
11
1 / 1 / 1
6,230
519
5,713
5,929
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Valkal1s
Cliodhna
12
4 / 5 / 2
7,665
639
7,574
10,022
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
jr14133
Kukulkan
9
0 / 7 / 0
5,642
470
1,851
6,790
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
22
Kills
7
7
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
0
5
L
1
3
1
0.5
W
Cliodhna
DEPL0ID
Cliodhna
3
2
8
3.5
L
Cu Chulainn
InfamousRebel
Cu Chulainn
1
6
0
0.17
W
9
2
3
5.25
W
5
1
5
7.5
L
Hachiman
Triniiieee
Hachiman
1
1
1
1.5
L
Cliodhna
Valkal1s
Cliodhna
4
5
2
1
L
Kukulkan
jr14133
Kukulkan
0
7
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,910
Damage
23,229
38,467
Taken
44,734
19,753
Mitigated
16,393
18,429
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,144
5,185
0
4,420
7,501
2,114
0
1,366
6,135
0
41,752
L
4,491
1,710
174
1,416
9,347
5,904
0
3,317
6,030
19,185
0
W
Cliodhna
DEPL0ID
Cliodhna
7,247
1,229
0
3,892
8,121
2,545
0
1,680
6,441
0
39,096
L
Cu Chulainn
InfamousRebel
Cu Chulainn
3,600
651
0
1,205
12,646
4,600
0
2,861
9,163
626
24,887
W
9,552
4,570
0
3,965
7,859
2,400
2,886
1,449
6,410
57,522
0
W
8,180
968
0
4,495
9,121
9,825
528
1,091
8,030
0
40,834
L
Hachiman
Triniiieee
Hachiman
5,713
3,009
0
3,359
5,929
1,414
104
36
5,893
0
42,174
L
Cliodhna
Valkal1s
Cliodhna
7,574
1,876
0
2,967
10,022
2,667
0
2,826
7,078
0
34,686
L
Kukulkan
jr14133
Kukulkan
1,851
271
0
112
6,790
1,808
0
2,299
4,451
27,053
0
W
1,787
740
26
1,631
5,865
2,869
0
1,177
4,688
12,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
31,491
371
Minions Killed
283
0
Camps Cleared
0
1,213,146
Distance Traveled
1,138,260
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,338
612
83
7
0
213,740
0
L
Atlas
5,922
494
24
2
0
228,091
7
W
Cliodhna
7,240
603
71
6
0
301,278
0
L
Cu Chulainn
6,032
503
66
6
0
210,521
3
W
Sol
8,525
710
111
9
0
237,081
4
W
Mulan
8,107
676
80
7
0
231,103
4
L
Hachiman
6,230
519
77
6
0
225,731
0
L
Cliodhna
7,665
639
57
5
0
242,762
1
L
Kukulkan
5,642
470
59
5
0
231,155
4
W
Ymir
6,145
512
26
2
0
229,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role