Player Matchup

Mulan
Mulan
FourKTrev
Mulan
Level 15
God Stats
6W - 10L
1,348 SR
Queue Stats
9W - 14L
1,351 Elo+
Party 1
Arachne
Arachne
LILYirtyy
Arachne
Level 59
God Stats
1W - 1L
1,061 SR
Queue Stats
9W - 22L
1,274 Elo+
Party 1
Athena
Athena
Noskiii o
Athena
Level 8
God Stats
7W - 10L
1,243 SR
Queue Stats
8W - 14L
1,195 Elo+
Party 1
Janus
Janus
Notlebowski3503
Janus
Level 59
God Stats
17W - 47L
1,341 SR
Queue Stats
69W - 101L
1,353 Elo+
Solo
Heimdallr
Heimdallr
RealJayLuna
Heimdallr
Level 103
God Stats
1W - 2L
1,727 SR
Queue Stats
24W - 29L
1,334 Elo+
Party 1
Team Averages
Level 49
1,344 SR
1,302 Elo+

VS

Team Averages
Level 74
1,335 SR
1,384 Elo+
Apollo
Apollo
Marksman427
Apollo
Level 89
God Stats
4W - 6L
1,322 SR
Queue Stats
151W - 173L
1,413 Elo+
Party 2
Ratatoskr
Ratatoskr
Master Nels 117
Ratatoskr
Level 38
God Stats
2W - 5L
1,251 SR
Queue Stats
9W - 18L
1,313 Elo+
Solo
Sol
Sol
OfficialAlaan
Sol
Level 68
God Stats
27W - 33L
1,315 SR
Queue Stats
30W - 35L
1,278 Elo+
Solo
Vulcan
Vulcan
onesickpuppy5
Vulcan
Level 80
God Stats
8W - 5L
1,289 SR
Queue Stats
139W - 162L
1,413 Elo+
Party 2
Achilles
Achilles
playhardwinhard
Achilles
Level 97
God Stats
7W - 4L
1,500 SR
Queue Stats
125W - 107L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FourKTrev
Mulan
14
3 / 2 / 3
9,159
436
8,020
16,981
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
LILYirtyy
Arachne
15
6 / 7 / 4
9,733
463
8,724
20,509
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Noskiii o
Athena
14
2 / 6 / 9
9,652
460
3,755
23,262
15,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 7 / 5
10,770
513
11,867
14,343
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RealJayLuna
Heimdallr
16
8 / 8 / 7
10,462
498
17,036
21,265
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 7 / 11
11,013
524
18,246
15,245
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
Master Nels 117
Ratatoskr
18
6 / 4 / 3
11,650
555
9,031
12,510
4,790
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
10 / 4 / 2
13,452
641
17,103
18,880
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 5 / 7
12,170
580
21,129
10,695
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
15
1 / 4 / 3
10,059
479
6,154
14,998
19,180
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
24
Kills
30
30
Deaths
24
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
FourKTrev
Mulan
3
2
3
2.25
L
Arachne
LILYirtyy
Arachne
6
7
4
1.14
W
Apollo
4
7
11
1.36
W
Ratatoskr
Master Nels 117
Ratatoskr
6
4
3
1.88
L
Athena
Noskiii o
Athena
2
6
9
1.08
L
5
7
5
1.07
W
10
4
2
2.75
L
Heimdallr
RealJayLuna
Heimdallr
8
8
7
1.44
W
9
5
7
2.5
W
Achilles
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,402
Damage
71,663
96,360
Taken
72,328
45,816
Mitigated
40,230
16,490
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
FourKTrev
Mulan
8,020
1,932
0
2,462
16,981
12,375
188
4,689
12,266
1,210
34,854
L
Arachne
LILYirtyy
Arachne
8,724
6,177
0
2,391
20,509
7,095
828
5,961
14,516
0
63,084
W
Apollo
18,246
11,766
0
331
15,245
4,609
2,509
4,194
10,917
0
49,768
W
Ratatoskr
Master Nels 117
Ratatoskr
9,031
1,410
0
3,898
12,510
4,790
80
1,114
11,352
0
81,718
L
Athena
Noskiii o
Athena
3,755
662
302
3,164
23,262
15,217
19
10,805
12,017
12,256
0
L
11,867
1,081
0
2,500
14,343
4,357
0
7,431
6,803
65,340
0
W
17,103
5,324
24
12,095
18,880
8,133
6,813
6,562
11,793
96,812
8,841
L
Heimdallr
RealJayLuna
Heimdallr
17,036
5,028
0
5,671
21,265
6,772
748
7,768
13,139
0
63,777
W
21,129
8,425
355
2,380
10,695
3,518
527
2,671
7,868
65,501
0
W
Achilles
6,154
2,129
0
1,055
14,998
19,180
20
951
13,580
0
45,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,776
Gold Earned
58,344
397
Minions Killed
573
0
Camps Cleared
0
1,948,799
Distance Traveled
2,151,203
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,159
436
56
3
0
404,046
0
L
Arachne
9,733
463
100
5
0
415,711
3
W
Apollo
11,013
524
73
3
0
484,888
2
W
Ratatoskr
11,650
555
126
6
0
458,065
1
L
Athena
9,652
460
12
1
0
384,327
2
L
Janus
10,770
513
125
6
0
412,194
0
W
Sol
13,452
641
185
9
0
382,915
12
L
Heimdallr
10,462
498
104
5
0
332,521
1
W
Vulcan
12,170
580
104
5
0
432,456
0
W
Achilles
10,059
479
85
4
0
392,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role