Player Matchup

Mercury
Mercury
AthleticReaper
Mercury
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
181W - 215L
1,510 Elo+
Party 2
Izanami
Izanami
HarambesProdigyy
Izanami
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 65L
1,403 Elo+
Solo
Cthulhu
Cthulhu
SiberBlood
Cthulhu
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 33L
1,325 Elo+
Solo
Persephone
Persephone
abstractwall_21
Persephone
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
195W - 237L
1,468 Elo+
Party 2
Mulan
Mulan
dios_shiryu
Mulan
Level 109
God Stats
12W - 6L
1,500 SR
Queue Stats
264W - 265L
1,426 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,426 Elo+

VS

Team Averages
Level 92
1,486 SR
1,497 Elo+
Hera
Hera
ApoloCreed15618
Hera
Level 96
God Stats
5W - 5L
1,500 SR
Queue Stats
301W - 286L
1,447 Elo+
Party 1
Amaterasu
Amaterasu
BolilloDuro4305
Amaterasu
Level 108
God Stats
12W - 14L
1,662 SR
Queue Stats
715W - 721L
1,387 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NaTsuD448ragneeL
Ah Muzen Cab
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
WEAVZY1999
Ares
Level 94
God Stats
1W - 1L
1,475 SR
Queue Stats
37W - 40L
1,532 Elo+
Party 3
Thanatos
Thanatos
xxWhitefangxx49
Thanatos
Level 105
God Stats
7W - 15L
1,293 SR
Queue Stats
111W - 116L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,356
487
2,118
7,835
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 3 / 0
5,927
539
3,659
6,900
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SiberBlood
Cthulhu
9
1 / 1 / 2
5,701
518
3,864
7,123
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
abstractwall_21
Persephone
9
0 / 7 / 1
5,390
490
3,650
6,682
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 0
7,042
640
4,577
6,073
4,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 1
8,130
739
8,426
5,763
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
BolilloDuro4305
Amaterasu
9
0 / 2 / 0
5,458
496
2,379
8,651
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
NaTsuD448ragneeL
Ah Muzen Cab
8
0 / 4 / 2
5,376
489
1,041
4,649
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,591
508
3,156
7,838
3,828
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
4 / 0 / 0
6,647
604
4,192
9,463
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
8
Kills
14
16
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
10
0
1
10.5
W
1
4
1
0.38
L
Amaterasu
BolilloDuro4305
Amaterasu
0
2
0
0
W
2
3
0
0.67
L
Ah Muzen Cab
NaTsuD448ragneeL
Ah Muzen Cab
0
4
2
0.25
W
Cthulhu
SiberBlood
Cthulhu
1
1
2
2
L
0
2
1
0.25
W
Persephone
abstractwall_21
Persephone
0
7
1
0.07
W
4
1
0
4
L
Thanatos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,868
Damage
19,194
34,613
Taken
36,364
14,422
Mitigated
15,224
8,287
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,426
1,541
0
2,030
5,763
1,849
510
2,367
3,190
41,954
0
W
2,118
736
0
1,571
7,835
2,257
0
1,491
6,309
0
20,668
L
Amaterasu
BolilloDuro4305
Amaterasu
2,379
967
234
2,469
8,651
5,203
0
1,424
6,913
0
26,348
W
3,659
3,148
0
1,717
6,900
1,831
1,582
2,493
4,329
0
34,690
L
Ah Muzen Cab
NaTsuD448ragneeL
Ah Muzen Cab
1,041
524
0
452
4,649
1,378
276
858
3,674
0
15,988
W
Cthulhu
SiberBlood
Cthulhu
3,864
264
202
957
7,123
3,412
108
3,894
3,137
16,304
0
L
3,156
0
121
1,405
7,838
3,828
0
1,671
6,127
25,243
0
W
Persephone
abstractwall_21
Persephone
3,650
229
0
505
6,682
2,041
0
3,296
3,183
20,898
0
W
4,577
847
323
3,012
6,073
4,881
730
0
6,073
7,209
33,490
L
Thanatos
4,192
326
302
7,224
9,463
2,966
0
1,548
7,779
0
37,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
31,202
276
Minions Killed
281
0
Camps Cleared
0
1,110,403
Distance Traveled
1,122,848
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,130
739
83
8
0
245,305
0
W
Mercury
5,356
487
47
4
0
268,057
2
L
Amaterasu
5,458
496
50
5
0
191,676
2
W
Izanami
5,927
539
62
6
0
193,844
4
L
Ah Muzen Cab
5,376
489
30
3
0
213,524
3
W
Cthulhu
5,701
518
26
2
0
237,282
3
L
Ares
5,591
508
39
4
0
209,272
1
W
Persephone
5,390
490
43
4
0
210,837
1
W
Mulan
7,042
640
98
9
0
200,383
0
L
Thanatos
6,647
604
79
7
0
263,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role