Player Matchup

Cthulhu
Cthulhu
Silver I
Clow King13
Cthulhu
Silver I
Level 125
God Stats
8W - 8L
1,496 SR
Queue Stats
246W - 240L
1,542 MMR
Party 4
Hercules
Hercules
Silver I
Jakuson
Hercules
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 85L
1,499 MMR
Party 1
Cernunnos
Cernunnos
Silver I
ViscousComb203
Cernunnos
Silver I
Level 128
God Stats
14W - 13L
1,313 SR
Queue Stats
247W - 240L
1,542 MMR
Party 4
Thanatos
Thanatos
Silver II
dabeardman
Thanatos
Silver II
Level 127
God Stats
4W - 2L
1,703 SR
Queue Stats
39W - 36L
1,540 MMR
Solo
Janus
Janus
Gold V
gucci duffy
Janus
Gold V
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 42L
1,584 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,502 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,585 SR
1,541 MMR
Athena
Athena
Silver I
AsukaBurst
Athena
Silver I
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 177L
1,382 MMR
Party 2
Bastet
Bastet
Gold I
Job WeII Done
Bastet
Gold I
Level 155
God Stats
7W - 11L
1,926 SR
Queue Stats
402W - 392L
1,703 MMR
Party 2
Vamana
Vamana
Silver I
PRIMETIME9NIZZLE
Vamana
Silver I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 74L
1,543 MMR
Solo
Agni
Agni
Gold II
Zelm3
Agni
Gold II
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 171L
1,665 MMR
Party 3
Cupid
Cupid
Silver II
bobby22713
Cupid
Silver II
Level 126
God Stats
11W - 6L
1,500 SR
Queue Stats
144W - 138L
1,413 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clow King13
Cthulhu
20
8 / 1 / 6
14,335
597
20,458
17,174
18,123
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Jakuson
Hercules
17
3 / 2 / 18
12,749
531
11,388
27,112
29,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ViscousComb203
Cernunnos
20
7 / 2 / 11
14,212
592
11,451
19,099
9,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
dabeardman
Thanatos
20
12 / 3 / 8
15,340
639
19,768
16,498
8,162
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 10
14,186
591
18,727
12,285
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
LokiKaliHou YiGilgameshThoth

VS

Bans
ChaacZeusArachneGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AsukaBurst
Athena
14
2 / 7 / 1
9,452
394
3,903
22,137
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 6 / 3
12,050
502
16,236
19,311
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 2
10,578
441
9,727
26,526
16,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Zelm3
Agni
17
2 / 7 / 2
10,921
455
13,547
16,681
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
17
0 / 9 / 2
10,931
455
5,864
18,467
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
36
Kills
10
10
Deaths
36
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
AsukaBurst
Athena
2
7
1
0.36
W
Cthulhu
Clow King13
Cthulhu
8
1
6
11
W
Hercules
Jakuson
Hercules
3
2
18
6
L
5
6
3
1.08
L
1
7
2
0.29
W
Cernunnos
ViscousComb203
Cernunnos
7
2
11
6.25
L
Agni
Zelm3
Agni
2
7
2
0.43
L
Cupid
0
9
2
0.11
W
Thanatos
dabeardman
Thanatos
12
3
8
5.33
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,792
Damage
49,277
92,168
Taken
103,122
70,411
Mitigated
47,175
43,954
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AsukaBurst
Athena
3,903
636
299
3,493
22,137
15,776
0
5,433
16,502
23,222
0
W
Cthulhu
Clow King13
Cthulhu
20,458
3,563
1,617
4,802
17,174
18,123
990
1,201
14,937
89,529
0
W
Hercules
Jakuson
Hercules
11,388
3,639
0
5,729
27,112
29,932
135
9,555
17,381
564
33,742
L
16,236
3,573
0
6,501
19,311
5,735
0
6,696
12,316
0
80,449
L
9,727
5,087
0
8,474
26,526
16,262
72
20,125
6,241
0
68,210
W
Cernunnos
ViscousComb203
Cernunnos
11,451
4,513
0
10,245
19,099
9,251
7,554
2,295
16,712
0
136,840
L
Agni
Zelm3
Agni
13,547
530
264
2,084
16,681
4,757
0
4,691
11,834
80,148
0
L
Cupid
5,864
2,130
179
3,942
18,467
4,645
538
2,720
15,691
0
82,057
W
Thanatos
dabeardman
Thanatos
19,768
5,841
0
18,532
16,498
8,162
1,041
5,197
11,220
0
115,335
W
18,727
1,298
0
3,029
12,285
4,943
1,184
3,725
8,560
107,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,822
Gold Earned
53,932
691
Minions Killed
575
0
Camps Cleared
0
2,415,867
Distance Traveled
2,202,584
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,452
394
32
1
0
472,727
6
W
Cthulhu
14,335
597
148
6
0
463,162
3
W
Hercules
12,749
531
39
2
0
501,492
4
L
Bastet
12,050
502
108
5
0
500,140
6
L
Vamana
10,578
441
142
6
0
397,495
9
W
Cernunnos
14,212
592
177
7
0
446,316
6
L
Agni
10,921
455
137
6
0
432,871
3
L
Cupid
10,931
455
156
7
0
399,351
4
W
Thanatos
15,340
639
165
7
0
537,142
9
W
Janus
14,186
591
162
7
0
467,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role