Player Matchup

Hel
Hel
NebulaN1ck
Hel
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 69L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
ReyDelHerraje
Ao Kuang
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 13L
1,219 Elo+
Party 1
Cthulhu
Cthulhu
SINFA RIN
Cthulhu
Level 69
God Stats
0W - 3L
1,229 SR
Queue Stats
88W - 87L
1,434 Elo+
Solo
Charybdis
Charybdis
nachosartal
Charybdis
Level 45
God Stats
0W - 2L
1,240 SR
Queue Stats
2W - 15L
1,219 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
novaldet
Morgan Le Fay
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Team Averages
Level 53
1,394 SR
1,316 Elo+

VS

Team Averages
Level 74
1,382 SR
1,407 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EPW_OpFlo
Olorun
Level 109
God Stats
1W - 3L
1,196 SR
Queue Stats
117W - 110L
1,491 Elo+
Party 2
Artio
Artio
adankla
Artio
Level 49
God Stats
13W - 7L
1,159 SR
Queue Stats
17W - 20L
1,200 Elo+
Party 2
Fenrir
Fenrir
cammandermander
Fenrir
Level 60
God Stats
2W - 0L
1,694 SR
Queue Stats
31W - 47L
1,352 Elo+
Solo
He Bo
He Bo
doomlorn
He Bo
Level 104
God Stats
3W - 1L
1,361 SR
Queue Stats
105W - 103L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,143
429
4,320
7,443
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
ReyDelHerraje
Ao Kuang
10
3 / 2 / 1
6,619
552
2,849
10,371
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
SINFA RIN
Cthulhu
11
1 / 2 / 0
6,401
533
3,535
9,660
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
nachosartal
Charybdis
10
1 / 2 / 2
5,796
483
950
6,161
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
novaldet
Morgan Le Fay
9
0 / 4 / 0
5,424
452
1,737
6,606
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 1 / 5
7,009
584
5,883
5,582
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
EPW_OpFlo
Olorun
12
9 / 1 / 1
7,428
619
8,323
6,836
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
adankla
Artio
10
0 / 2 / 8
5,872
489
1,696
7,847
3,337
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 1
6,433
536
4,487
6,783
4,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
doomlorn
He Bo
13
5 / 1 / 0
7,639
637
7,405
4,938
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
17
17
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
5
4.5
W
Olorun
EPW_OpFlo
Olorun
9
1
1
9.5
L
0
7
2
0.14
L
Ao Kuang
ReyDelHerraje
Ao Kuang
3
2
1
1.75
L
Cthulhu
SINFA RIN
Cthulhu
1
2
0
0.5
W
Artio
adankla
Artio
0
2
8
2
W
1
1
1
1.5
W
He Bo
doomlorn
He Bo
5
1
0
5
L
Charybdis
nachosartal
Charybdis
1
2
2
1
L
Morgan Le Fay
novaldet
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,391
Damage
27,794
40,241
Taken
31,986
14,886
Mitigated
13,238
11,865
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,883
1,031
0
813
5,582
1,743
778
1,797
3,757
0
47,876
W
Olorun
EPW_OpFlo
Olorun
8,323
4,286
0
3,128
6,836
2,523
858
3,452
3,340
37,927
7,672
L
4,320
156
1,378
1,366
7,443
1,964
0
4,650
2,768
22,370
0
L
Ao Kuang
ReyDelHerraje
Ao Kuang
2,849
840
0
3,775
10,371
3,102
0
4,341
5,896
25,150
0
L
Cthulhu
SINFA RIN
Cthulhu
3,535
600
0
2,942
9,660
6,250
429
0
9,227
28,616
0
W
Artio
adankla
Artio
1,696
0
366
1,157
7,847
3,337
0
1,952
5,895
6,774
0
W
4,487
1,410
0
2,174
6,783
4,092
358
2,575
3,722
0
27,971
W
He Bo
doomlorn
He Bo
7,405
244
0
1,507
4,938
1,543
291
1,859
2,831
41,118
0
L
Charybdis
nachosartal
Charybdis
950
450
0
1,350
6,161
1,489
365
3,022
3,139
0
17,867
L
Morgan Le Fay
novaldet
Morgan Le Fay
1,737
221
0
1,054
6,606
2,081
0
3,992
2,370
21,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
34,381
250
Minions Killed
336
0
Camps Cleared
0
1,048,594
Distance Traveled
1,165,250
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,009
584
88
7
0
283,504
0
W
Olorun
7,428
619
81
7
0
232,363
2
L
Hel
5,143
429
34
3
0
203,025
0
L
Ao Kuang
6,619
552
50
4
0
247,716
1
L
Cthulhu
6,401
533
68
6
0
205,775
0
W
Artio
5,872
489
11
1
0
231,819
0
W
Fenrir
6,433
536
69
6
0
199,914
0
W
He Bo
7,639
637
87
7
0
217,650
1
L
Charybdis
5,796
483
55
5
0
199,773
1
L
Morgan Le Fay
5,424
452
43
4
0
192,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role