Player Matchup

Mulan
Mulan
Acehotshot97
Mulan
Level 105
God Stats
3W - 1L
1,554 SR
Queue Stats
5W - 3L
1,591 Elo+
Party 1
Hera
Hera
Arlann
Hera
Level 143
God Stats
3W - 3L
1,728 SR
Queue Stats
59W - 64L
1,447 Elo+
Solo
Medusa
Medusa
Creedy1370
Medusa
Level 111
God Stats
3W - 2L
1,485 SR
Queue Stats
11W - 10L
1,571 Elo+
Party 1
Athena
Athena
CrystalZodiac
Athena
Level 124
God Stats
3W - 0L
1,715 SR
Queue Stats
145W - 124L
1,624 Elo+
Party 1
Cliodhna
Cliodhna
DownlOdin
Cliodhna
Level 140
God Stats
8W - 3L
1,500 SR
Queue Stats
259W - 221L
1,693 Elo+
Party 1
Team Averages
Level 125
1,596 SR
1,585 Elo+

VS

Team Averages
Level 121
1,509 SR
1,525 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Amethystoarfish
Vulcan
Level 124
God Stats
3W - 4L
1,715 SR
Queue Stats
141W - 132L
1,451 Elo+
Solo
Da Ji
Da Ji
Bradee
Da Ji
Level 69
God Stats
18W - 15L
1,671 SR
Queue Stats
106W - 85L
1,502 Elo+
Solo
Hachiman
Hachiman
Drewsiph
Hachiman
Level 106
God Stats
0W - 7L
1,157 SR
Queue Stats
200W - 232L
1,499 Elo+
Solo
Artio
Artio
TheWu13
Artio
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
8,633
664
8,860
10,984
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
Arlann
Hera
13
4 / 2 / 3
8,189
630
4,566
5,303
1,643
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Creedy1370
Medusa
12
4 / 1 / 4
7,831
602
5,407
8,152
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 2 / 7
7,195
553
3,812
13,872
8,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cliodhna
DownlOdin
Cliodhna
13
8 / 2 / 7
8,600
662
10,853
10,856
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 8 / 0
6,785
522
6,711
12,494
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 2
6,646
511
4,984
5,648
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Bradee
Da Ji
11
4 / 4 / 3
6,795
523
6,882
8,624
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Drewsiph
Hachiman
10
1 / 4 / 2
6,205
477
5,356
6,822
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
TheWu13
Artio
9
0 / 4 / 3
5,975
460
4,162
11,284
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
25
Kills
9
9
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
8
0
0.38
W
6
2
5
4.25
L
1
5
2
0.4
W
Hera
Arlann
Hera
4
2
3
2.75
L
Da Ji
Bradee
Da Ji
4
4
3
1.38
W
Medusa
Creedy1370
Medusa
4
1
4
6
W
3
2
7
3.25
W
Cliodhna
DownlOdin
Cliodhna
8
2
7
5.75
L
Hachiman
Drewsiph
Hachiman
1
4
2
0.5
L
Artio
TheWu13
Artio
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,498
Damage
28,095
49,167
Taken
44,872
24,761
Mitigated
24,434
17,869
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,711
1,951
0
1,418
12,494
8,334
0
433
11,392
4,035
25,525
W
8,860
2,439
0
5,069
10,984
8,572
434
733
10,251
0
45,429
L
4,984
751
0
486
5,648
1,698
0
1,192
4,456
34,857
0
W
Hera
Arlann
Hera
4,566
1,178
0
1,635
5,303
1,643
1,099
1,355
3,828
56,958
0
L
Da Ji
Bradee
Da Ji
6,882
1,607
0
1,603
8,624
5,122
0
1,812
6,699
0
28,331
W
Medusa
Creedy1370
Medusa
5,407
2,178
0
4,396
8,152
2,161
0
1,387
6,725
0
43,731
W
3,812
1,288
1,717
3,120
13,872
8,390
0
4,530
9,166
14,061
0
W
Cliodhna
DownlOdin
Cliodhna
10,853
1,567
0
1,932
10,856
3,995
0
2,178
8,236
0
56,580
L
Hachiman
Drewsiph
Hachiman
5,356
2,569
0
883
6,822
2,378
0
1,240
5,582
0
35,455
L
Artio
TheWu13
Artio
4,162
426
833
3,223
11,284
6,902
0
3,701
7,583
19,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,448
Gold Earned
32,406
401
Minions Killed
277
0
Camps Cleared
0
1,228,880
Distance Traveled
1,153,914
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,785
522
55
4
0
202,894
4
W
Mulan
8,633
664
91
7
0
237,843
3
L
Vulcan
6,646
511
76
6
0
246,172
4
W
Hera
8,189
630
107
8
0
232,702
3
L
Da Ji
6,795
523
50
4
0
256,994
2
W
Medusa
7,831
602
90
7
0
229,805
3
W
Athena
7,195
553
22
2
0
263,987
2
W
Cliodhna
8,600
662
91
7
0
264,543
3
L
Hachiman
6,205
477
73
6
0
197,006
3
L
Artio
5,975
460
23
2
0
250,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role