Player Matchup

Eset
Eset
Bronze III
Eljaye9582
Eset
Bronze III
Level 158
God Stats
11W - 3L
1,703 SR
Queue Stats
99W - 77L
1,546 MMR
Party 3
Apollo
Apollo
Silver I
Hectorcmalave
Apollo
Silver I
Level 160
God Stats
2W - 2L
1,324 SR
Queue Stats
58W - 46L
1,544 MMR
Party 2
Bastet
Bastet
Bronze III
Money Bag Pop
Bastet
Bronze III
Level 78
God Stats
4W - 6L
1,500 SR
Queue Stats
74W - 51L
1,546 MMR
Party 3
Chaac
Chaac
Gold V
Trigger5427
Chaac
Gold V
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
64W - 60L
1,544 MMR
Solo
Athena
Athena
Silver I
aasr33
Athena
Silver I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,545 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,505 SR
1,545 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,589 SR
1,542 MMR
Zeus
Zeus
Gold IV
CapnCheeky
Zeus
Gold IV
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 106L
1,583 MMR
Party 1
Tyr
Tyr
Bronze III
JaKobeBryant119
Tyr
Bronze III
Level 128
God Stats
5W - 4L
1,519 SR
Queue Stats
184W - 178L
1,546 MMR
Solo
Pele
Pele
Bronze III
Noticeme_Sethpai
Pele
Bronze III
Level 77
God Stats
2W - 4L
1,719 SR
Queue Stats
3W - 9L
1,546 MMR
Solo
Izanami
Izanami
Bronze III
Yeh-01Q
Izanami
Bronze III
Level 106
God Stats
0W - 2L
1,506 SR
Queue Stats
4W - 10L
1,546 MMR
Solo
Ymir
Ymir
Gold V
personguy
Ymir
Gold V
Level 148
God Stats
11W - 10L
1,699 SR
Queue Stats
48W - 43L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,534
569
4,435
6,640
2,101
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 0 / 4
9,447
630
5,744
8,124
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 2 / 9
9,731
649
12,963
10,259
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 3
9,512
634
6,972
9,418
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
aasr33
Athena
12
2 / 1 / 8
8,087
539
4,417
11,536
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
OdinKaliGebLokiArtio

VS

Bans
CliodhnaAchillesAtlasDanzaburouCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
7,339
489
5,912
6,057
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 4 / 2
8,115
541
7,492
12,324
8,540
Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 3
8,115
541
4,206
9,231
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Yeh-01Q
Izanami
13
0 / 6 / 1
7,627
508
4,210
9,335
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
1 / 2 / 3
6,708
447
2,436
10,882
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
21
Kills
7
7
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
4
3
2
1.67
W
5
0
4
7
L
0
4
2
0.25
W
6
2
9
5.25
L
2
4
3
0.88
W
4
1
3
5.5
L
Izanami
Yeh-01Q
Izanami
0
6
1
0.08
W
Athena
aasr33
Athena
2
1
8
6
L
Ymir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
24,256
45,977
Taken
47,829
27,586
Mitigated
23,050
19,758
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,912
855
0
817
6,057
1,302
300
1,904
4,153
32,908
0
W
4,435
485
187
509
6,640
2,101
252
2,423
3,979
55,586
0
W
5,744
3,434
0
5,573
8,124
2,751
1,123
868
7,216
0
78,156
L
7,492
898
0
3,530
12,324
8,540
0
622
10,827
0
55,928
W
12,963
3,550
0
2,670
10,259
3,328
15
2,003
8,088
0
72,097
L
4,206
910
0
4,324
9,231
2,652
0
616
8,542
0
45,904
W
6,972
751
0
5,863
9,418
11,995
0
394
9,024
2,041
52,122
L
Izanami
Yeh-01Q
Izanami
4,210
3,322
0
2,077
9,335
2,473
1,062
2,031
7,304
0
64,101
W
Athena
aasr33
Athena
4,417
1,064
260
4,696
11,536
7,411
0
2,112
9,147
20,804
0
L
Ymir
2,436
609
92
2,120
10,882
8,083
125
3,707
7,175
15,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,311
Gold Earned
37,904
522
Minions Killed
441
0
Camps Cleared
0
1,519,306
Distance Traveled
1,318,344
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,339
489
73
5
0
205,790
4
W
Eset
8,534
569
102
7
0
297,557
6
W
Apollo
9,447
630
145
10
0
276,256
7
L
Tyr
8,115
541
123
8
0
280,079
1
W
Bastet
9,731
649
118
8
0
320,820
0
L
Pele
8,115
541
88
6
0
309,230
4
W
Chaac
9,512
634
122
8
0
292,702
3
L
Izanami
7,627
508
123
8
0
246,350
2
W
Athena
8,087
539
35
2
0
331,971
3
L
Ymir
6,708
447
34
2
0
276,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role