Player Matchup

Gilgamesh
Gilgamesh
GoldenFLASH3233
Gilgamesh
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,726 Elo+
Party 3
Scylla
Scylla
LongStunSilver
Scylla
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
163W - 155L
1,474 Elo+
Party 3
Pele
Pele
PapaKnopf
Pele
Level 128
God Stats
3W - 5L
1,525 SR
Queue Stats
97W - 95L
1,474 Elo+
Party 3
Hel
Hel
PimpLuigi11
Hel
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 46L
1,500 Elo+
Party 3
Cupid
Cupid
babeousJ
Cupid
Level 46
God Stats
0W - 3L
1,253 SR
Queue Stats
80W - 105L
1,474 Elo+
Party 3
Team Averages
Level 90
1,456 SR
1,530 Elo+

VS

Team Averages
Level 65
1,557 SR
1,420 Elo+
Geb
Geb
Jayel5
Geb
Level 25
God Stats
2W - 4L
1,724 SR
Queue Stats
179W - 171L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
KingTropical
Kukulkan
Level 29
God Stats
5W - 4L
1,560 SR
Queue Stats
63W - 56L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
bigblue0772
Heimdallr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 246L
1,378 Elo+
Party 2
Achilles
Achilles
dOnT_bLaMe_Me_24
Achilles
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 93L
1,403 Elo+
Party 2
Loki
Loki
xDarthKermitx
Loki
Level 158
God Stats
6W - 1L
1,500 SR
Queue Stats
136W - 117L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoldenFLASH3233
Gilgamesh
13
0 / 5 / 11
9,761
407
8,643
23,122
27,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
10 / 1 / 1
12,511
521
13,999
11,305
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
18
4 / 8 / 5
11,934
497
11,955
28,518
12,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 8 / 2
9,183
383
4,776
19,622
13,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
babeousJ
Cupid
16
1 / 9 / 8
10,456
436
9,351
20,701
8,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Jayel5
Geb
17
4 / 4 / 15
12,115
505
10,341
19,414
18,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
KingTropical
Kukulkan
20
10 / 2 / 8
14,241
593
24,169
11,451
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
bigblue0772
Heimdallr
18
3 / 5 / 9
12,061
503
10,192
17,474
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 5 / 15
12,515
521
16,718
23,761
35,051
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 1 / 9
13,418
559
12,674
13,717
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
17
Kills
31
31
Deaths
17
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GoldenFLASH3233
Gilgamesh
0
5
11
1.1
W
Geb
Jayel5
Geb
4
4
15
2.88
W
Kukulkan
KingTropical
Kukulkan
10
2
8
7
L
10
1
1
10.5
L
Pele
4
8
5
0.81
L
2
8
2
0.38
L
Cupid
babeousJ
Cupid
1
9
8
0.56
W
Heimdallr
bigblue0772
Heimdallr
3
5
9
1.5
W
4
5
15
2.3
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,724
Damage
74,094
103,268
Taken
85,817
66,110
Mitigated
70,068
26,207
Healing
20,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GoldenFLASH3233
Gilgamesh
8,643
1,517
0
1,399
23,122
27,714
0
11,983
10,862
2,316
24,387
W
Geb
Jayel5
Geb
10,341
1,122
1,686
3,309
19,414
18,788
150
5,631
13,743
26,830
1,987
W
Kukulkan
KingTropical
Kukulkan
24,169
2,234
0
896
11,451
4,457
1,850
3,822
7,629
114,774
0
L
13,999
581
0
250
11,305
4,190
0
3,104
8,089
77,453
0
L
Pele
11,955
2,383
0
8,908
28,518
12,609
528
10,706
17,608
0
93,822
L
4,776
568
4,470
5,717
19,622
13,157
0
9,182
10,226
34,007
0
L
Cupid
babeousJ
Cupid
9,351
5,817
542
4,921
20,701
8,440
0
5,067
15,514
0
65,437
W
Heimdallr
bigblue0772
Heimdallr
10,192
3,764
0
5,211
17,474
6,048
3,796
4,118
13,350
0
78,422
W
16,718
4,174
0
4,127
23,761
35,051
2,111
5,931
17,276
0
60,461
W
12,674
3,349
0
5,535
13,717
5,724
250
2,548
11,129
0
105,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
64,350
489
Minions Killed
560
0
Camps Cleared
0
2,272,387
Distance Traveled
2,347,875
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,761
407
42
2
0
469,938
5
W
Geb
12,115
505
26
1
0
463,613
3
W
Kukulkan
14,241
593
187
8
0
481,445
6
L
Scylla
12,511
521
130
5
0
486,143
8
L
Pele
11,934
497
145
6
0
465,494
2
L
Hel
9,183
383
63
3
0
436,294
11
L
Cupid
10,456
436
109
5
0
414,518
3
W
Heimdallr
12,061
503
121
5
0
428,316
3
W
Achilles
12,515
521
86
4
0
433,387
5
W
Loki
13,418
559
140
6
0
541,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role