Player Matchup

Morgan Le Fay
Morgan Le Fay
GoldenBear015
Morgan Le Fay
Level 127
God Stats
14W - 13L
1,379 SR
Queue Stats
614W - 589L
1,521 Elo+
Solo
Fenrir
Fenrir
SultryKitten
Fenrir
Level 135
God Stats
4W - 6L
1,701 SR
Queue Stats
412W - 420L
1,604 Elo+
Solo
Zhong Kui
Zhong Kui
TriedToBeNice
Zhong Kui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,490 Elo+
Party 1
Mulan
Mulan
XTOXICSPARTAN
Mulan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,478 Elo+
Party 1
Apollo
Apollo
xDeathSpartan
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Team Averages
Level 118
1,516 SR
1,518 Elo+

VS

Team Averages
Level 124
1,543 SR
1,500 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DontFearFire
Sun Wukong
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
129W - 142L
1,496 Elo+
Solo
Geb
Geb
HoofHearted54
Geb
Level 100
God Stats
8W - 1L
1,500 SR
Queue Stats
177W - 172L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
The Big Wu
Hun Batz
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
408W - 385L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Uscebe
Kuzenbo
Level 128
God Stats
8W - 4L
1,715 SR
Queue Stats
759W - 790L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoldenBear015
Morgan Le Fay
18
4 / 1 / 7
9,900
707
13,069
6,550
2,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
2 / 4 / 10
8,984
642
10,932
21,580
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
TriedToBeNice
Zhong Kui
16
2 / 7 / 5
9,379
670
9,784
16,783
9,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 7
8,114
580
7,838
14,122
8,971
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 6 / 4
10,099
721
13,919
15,075
5,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
7 / 3 / 7
11,565
826
24,810
7,773
3,705
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
DontFearFire
Sun Wukong
16
2 / 5 / 11
10,327
738
9,718
18,887
18,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
0 / 2 / 19
11,308
808
9,956
22,672
21,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
The Big Wu
Hun Batz
19
9 / 4 / 9
11,626
830
13,427
10,510
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Uscebe
Kuzenbo
15
7 / 2 / 9
10,386
742
8,328
15,738
23,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
16
Kills
25
25
Deaths
16
33
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
3
7
3.5
W
Sun Wukong
DontFearFire
Sun Wukong
2
5
11
1.5
L
Morgan Le Fay
GoldenBear015
Morgan Le Fay
4
1
7
7.5
W
0
2
19
4.75
L
Fenrir
2
4
10
1.75
W
Hun Batz
The Big Wu
Hun Batz
9
4
9
3.38
L
Zhong Kui
TriedToBeNice
Zhong Kui
2
7
5
0.64
W
Kuzenbo
Uscebe
Kuzenbo
7
2
9
5.75
L
1
7
7
0.64
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,542
Damage
66,239
74,110
Taken
75,580
38,670
Mitigated
73,218
27,649
Healing
32,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
24,810
160
1,087
1,455
7,773
3,705
1,053
2,323
5,211
44,793
0
W
Sun Wukong
DontFearFire
Sun Wukong
9,718
954
1,779
6,491
18,887
18,660
640
5,069
13,525
0
20,623
L
Morgan Le Fay
GoldenBear015
Morgan Le Fay
13,069
1,005
2,221
1,298
6,550
2,471
0
2,583
3,797
36,373
0
W
9,956
560
1,155
9,525
22,672
21,005
647
9,456
13,096
19,553
0
L
Fenrir
10,932
1,126
899
8,545
21,580
12,874
0
8,580
12,102
370
15,273
W
Hun Batz
The Big Wu
Hun Batz
13,427
2,260
1,351
2,145
10,510
6,320
970
3,219
7,048
0
32,693
L
Zhong Kui
TriedToBeNice
Zhong Kui
9,784
771
1,327
5,328
16,783
9,152
0
11,715
4,789
26,199
0
W
Kuzenbo
Uscebe
Kuzenbo
8,328
2,502
2,471
5,021
15,738
23,528
730
3,010
12,616
18,568
0
L
7,838
1,648
443
1,057
14,122
8,971
0
9,679
4,123
0
15,422
L
13,919
10,545
1,772
4,759
15,075
5,202
573
10,537
4,334
0
25,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
55,212
146
Minions Killed
141
0
Camps Cleared
0
1,201,330
Distance Traveled
1,355,309
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,565
826
53
4
0
273,970
0
W
Sun Wukong
10,327
738
27
2
0
275,067
0
L
Morgan Le Fay
9,900
707
38
3
0
280,787
2
W
Geb
11,308
808
10
1
0
272,752
0
L
Fenrir
8,984
642
6
0
0
275,909
4
W
Hun Batz
11,626
830
42
3
0
270,471
1
L
Zhong Kui
9,379
670
47
3
0
221,215
0
W
Kuzenbo
10,386
742
9
1
0
263,049
0
L
Mulan
8,114
580
18
1
0
187,391
1
L
Apollo
10,099
721
37
3
0
236,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role