Player Matchup

Fenrir
Fenrir
Brezzyflow
Fenrir
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 68L
1,581 Elo+
Solo
Bacchus
Bacchus
YTLover
Bacchus
Level 108
God Stats
1W - 5L
1,253 SR
Queue Stats
36W - 23L
1,429 Elo+
Party 2
Chang'e
Chang'e
carfoozle
Chang'e
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 59L
1,571 Elo+
Party 2
Team Averages
Level 111
1,418 SR
1,527 Elo+

VS

Team Averages
Level 72
1,628 SR
1,424 Elo+
Sylvanus
Sylvanus
Daleksan2k
Sylvanus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 1
Cabrakan
Cabrakan
Robodyyke
Cabrakan
Level 83
God Stats
36W - 36L
1,690 SR
Queue Stats
135W - 171L
1,018 Elo+
Solo
Ganesha
Ganesha
anslot16
Ganesha
Level 67
God Stats
2W - 0L
1,692 SR
Queue Stats
6W - 4L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brezzyflow
Fenrir
17
9 / 5 / 3
12,055
709
13,576
17,452
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
YTLover
Bacchus
17
2 / 9 / 10
11,260
662
11,312
19,519
18,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
carfoozle
Chang'e
15
2 / 6 / 11
11,234
661
11,294
16,761
4,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daleksan2k
Sylvanus
17
10 / 6 / 6
13,230
778
14,933
18,571
15,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Robodyyke
Cabrakan
17
10 / 6 / 8
14,076
828
14,730
17,574
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
anslot16
Ganesha
18
0 / 2 / 20
13,235
779
13,060
17,635
23,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
13
Kills
20
20
Deaths
14
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Brezzyflow
Fenrir
9
5
3
2.1
W
Sylvanus
Daleksan2k
Sylvanus
10
6
6
2.17
W
Cabrakan
Robodyyke
Cabrakan
10
6
8
2.33
L
Bacchus
YTLover
Bacchus
2
9
10
0.78
W
Ganesha
anslot16
Ganesha
0
2
20
5
L
Chang'e
carfoozle
Chang'e
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,182
Damage
42,723
53,732
Taken
53,780
30,923
Mitigated
52,617
11,605
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Brezzyflow
Fenrir
13,576
3,054
534
3,195
17,452
8,050
0
12,899
4,553
0
47,364
W
Sylvanus
Daleksan2k
Sylvanus
14,933
4,564
4,210
7,286
18,571
15,110
912
8,551
9,311
38,744
7,979
W
Cabrakan
Robodyyke
Cabrakan
14,730
1,635
0
1,721
17,574
14,383
1,248
6,992
9,658
38,846
0
L
Bacchus
YTLover
Bacchus
11,312
995
0
561
19,519
18,363
0
14,359
5,160
29,368
0
W
Ganesha
anslot16
Ganesha
13,060
1,332
1,191
4,921
17,635
23,124
595
6,616
10,364
41,260
0
L
Chang'e
carfoozle
Chang'e
11,294
1,561
2,826
4,489
16,761
4,510
0
13,817
2,944
43,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,549
Gold Earned
40,541
170
Minions Killed
152
8
Camps Cleared
5
830,825
Distance Traveled
811,471
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,055
709
69
4
6
299,277
0
W
Sylvanus
13,230
778
81
5
2
244,180
2
W
Cabrakan
14,076
828
65
4
3
248,292
1
L
Bacchus
11,260
662
33
2
0
270,237
3
W
Ganesha
13,235
779
6
0
0
318,999
1
L
Chang'e
11,234
661
68
4
2
261,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role