Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Bahamut028
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GingerBreadBush
Danzaburou
Level 64
God Stats
15W - 9L
1,748 SR
Queue Stats
95W - 73L
1,898 Elo+
Party 1
Bacchus
Bacchus
PetWuss
Bacchus
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Zeus
Zeus
whatdakill
Zeus
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 102L
1,490 Elo+
Party 1
Team Averages
Level 55
1,550 SR
1,578 Elo+

VS

Team Averages
Level 85
1,552 SR
1,609 Elo+
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Jmg566
Geb
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 49L
1,602 Elo+
Solo
Raijin
Raijin
SerMaximilion
Raijin
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 44L
1,645 Elo+
Solo
Odin
Odin
Th1rstyB0Y512
Odin
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
292W - 271L
1,719 Elo+
Solo
Arachne
Arachne
nbatista14
Arachne
Level 37
God Stats
9W - 5L
1,759 SR
Queue Stats
44W - 49L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 6 / 2
4,851
809
1,961
8,549
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Bahamut028
Susano
7
0 / 0 / 0
4,384
731
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GingerBreadBush
Danzaburou
11
2 / 4 / 2
5,745
958
5,387
6,699
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PetWuss
Bacchus
10
1 / 0 / 0
5,204
867
2,668
5,227
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 1
5,549
925
5,080
4,370
1,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 2
5,604
934
2,695
2,300
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Jmg566
Geb
11
1 / 0 / 9
6,172
1,029
2,137
5,736
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 3
6,164
1,027
4,964
4,089
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 3
6,045
1,008
4,284
3,830
1,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
nbatista14
Arachne
10
2 / 2 / 3
5,205
868
6,454
5,337
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
12
12
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
2
0.17
W
Janus
 
Janus
1
0
2
2
L
Susano
Bahamut028
Susano
0
0
0
0
L
Danzaburou
GingerBreadBush
Danzaburou
2
4
2
0.75
W
Geb
Jmg566
Geb
1
0
9
5.5
L
Bacchus
PetWuss
Bacchus
1
0
0
1
W
4
1
3
5.5
W
4
2
3
2.75
W
Arachne
nbatista14
Arachne
2
2
3
1.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,096
Damage
20,534
24,845
Taken
21,292
11,885
Mitigated
8,737
4,051
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,961
102
0
202
8,549
4,550
0
3,652
4,653
0
7,561
W
Janus
 
Janus
2,695
0
0
740
2,300
714
336
1,016
1,284
23,266
0
L
Susano
Bahamut028
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
GingerBreadBush
Danzaburou
5,387
2,540
0
1,080
6,699
2,217
0
1,544
5,025
0
17,992
W
Geb
Jmg566
Geb
2,137
469
132
1,111
5,736
3,201
87
1,384
4,288
5,419
0
L
Bacchus
PetWuss
Bacchus
2,668
111
172
1,671
5,227
3,604
0
1,327
3,764
5,207
0
W
4,964
905
0
710
4,089
1,470
272
2,321
1,732
16,617
0
W
4,284
1,414
0
0
3,830
1,524
0
472
3,288
0
19,023
W
Arachne
nbatista14
Arachne
6,454
5,174
0
1,225
5,337
1,828
0
2,555
2,634
0
7,571
L
5,080
616
0
926
4,370
1,514
0
2,637
1,607
19,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
29,190
82
Minions Killed
138
0
Camps Cleared
0
530,314
Distance Traveled
716,820
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,851
809
11
2
0
128,625
0
W
Janus
5,604
934
61
10
0
145,968
0
L
Susano
4,384
731
0
0
0
7,304
0
L
Danzaburou
5,745
958
32
5
0
136,115
0
W
Geb
6,172
1,029
4
1
0
153,507
1
L
Bacchus
5,204
867
5
1
0
147,006
2
W
Raijin
6,164
1,027
35
6
0
134,178
2
W
Odin
6,045
1,008
36
6
0
131,734
0
W
Arachne
5,205
868
2
0
0
151,433
1
L
Zeus
5,549
925
34
6
0
111,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role