Player Matchup

Nu Wa
Nu Wa
Monkie_ninja_25
Nu Wa
Level 27
God Stats
3W - 1L
1,808 SR
Queue Stats
5W - 1L
1,735 Elo+
Party 2
Bakasura
Bakasura
Surrender024
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,495 Elo+
Party 2
Sol
Sol
fpe clique
Sol
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
39W - 34L
1,261 Elo+
Solo
Atlas
Atlas
gg091207
Atlas
Level 70
God Stats
7W - 8L
1,537 SR
Queue Stats
11W - 9L
1,537 Elo+
Party 2
Tyr
Tyr
raheemthegod
Tyr
Level 28
God Stats
3W - 5L
1,458 SR
Queue Stats
6W - 7L
1,310 Elo+
Solo
Team Averages
Level 76
1,561 SR
1,468 Elo+

VS

Team Averages
Level 56
1,503 SR
1,455 Elo+
Olorun
Olorun
GoryProbe
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GrammyJoeTho
Sun Wukong
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LordWrath03
Danzaburou
Level 67
God Stats
39W - 24L
1,453 SR
Queue Stats
424W - 437L
1,391 Elo+
Solo
Mercury
Mercury
SS4CoNcUsSiOn
Mercury
Level 41
God Stats
13W - 6L
1,500 SR
Queue Stats
92W - 85L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Totheark
Jormungandr
Level 117
God Stats
45W - 39L
1,563 SR
Queue Stats
128W - 135L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 5
10,357
647
13,406
13,878
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Surrender024
Bakasura
18
2 / 6 / 5
11,760
735
4,889
15,489
6,344
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 1 / 7
11,074
692
16,244
9,878
4,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
gg091207
Atlas
17
4 / 5 / 7
11,340
709
13,904
25,048
27,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
1 / 3 / 6
10,054
628
2,953
14,372
13,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GoryProbe
Olorun
20
7 / 2 / 10
13,004
813
19,792
16,547
7,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GrammyJoeTho
Sun Wukong
16
1 / 7 / 9
10,870
679
4,826
16,486
9,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
LordWrath03
Danzaburou
19
4 / 0 / 11
12,790
799
9,199
11,192
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
19
9 / 3 / 5
12,956
810
11,925
13,052
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Totheark
Jormungandr
18
2 / 3 / 10
11,558
722
15,963
19,882
13,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
68
14
Kills
23
23
Deaths
15
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Olorun
GoryProbe
Olorun
7
2
10
6
W
Sun Wukong
GrammyJoeTho
Sun Wukong
1
7
9
0.79
W
Danzaburou
LordWrath03
Danzaburou
4
0
11
9.5
L
4
8
5
0.81
W
Mercury
9
3
5
3.83
L
Bakasura
Surrender024
Bakasura
2
6
5
0.75
W
Jormungandr
Totheark
Jormungandr
2
3
10
2.33
L
3
1
7
6.5
L
Atlas
gg091207
Atlas
4
5
7
1.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,396
Damage
61,705
78,665
Taken
77,159
57,438
Mitigated
40,195
17,141
Healing
25,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
GoryProbe
Olorun
19,792
8,897
1,542
8,705
16,547
7,498
6,975
7,799
8,538
70,687
0
W
Sun Wukong
GrammyJoeTho
Sun Wukong
4,826
814
0
1,872
16,486
9,016
694
10,193
5,093
0
12,856
W
Danzaburou
LordWrath03
Danzaburou
9,199
4,306
0
4,213
11,192
4,668
2,229
6,686
4,506
0
47,108
L
13,406
3,854
0
0
13,878
5,443
0
7,211
6,563
30,219
0
W
Mercury
11,925
5,894
0
1,150
13,052
5,196
1,918
8,535
4,083
0
45,265
L
Bakasura
Surrender024
Bakasura
4,889
2,898
994
2,904
15,489
6,344
1,444
7,046
7,771
95
23,730
W
Jormungandr
Totheark
Jormungandr
15,963
3,818
508
7,178
19,882
13,817
729
10,436
9,138
50,112
0
L
16,244
4,059
0
3,435
9,878
4,083
0
5,190
4,576
58,910
0
L
Atlas
gg091207
Atlas
13,904
5,404
2,876
5,259
25,048
27,807
0
8,608
14,005
37,808
0
L
2,953
668
614
1,059
14,372
13,761
0
7,047
7,094
0
19,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,585
Gold Earned
61,178
241
Minions Killed
307
0
Camps Cleared
0
1,400,147
Distance Traveled
1,634,309
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,004
813
87
5
0
296,840
1
W
Sun Wukong
10,870
679
11
1
0
307,616
0
W
Danzaburou
12,790
799
62
4
0
345,762
1
L
Nu Wa
10,357
647
33
2
0
271,717
0
W
Mercury
12,956
810
83
5
0
343,410
3
L
Bakasura
11,760
735
53
3
0
274,566
1
W
Jormungandr
11,558
722
64
4
0
340,681
0
L
Sol
11,074
692
80
5
0
288,668
1
L
Atlas
11,340
709
44
3
0
283,914
0
L
Tyr
10,054
628
31
2
0
281,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role