Player Matchup

Aphrodite
Aphrodite
DrayeMoshe
Aphrodite
Level 66
God Stats
1W - 9L
1,500 SR
Queue Stats
28W - 43L
1,453 Elo+
Party 2
Artio
Artio
EpicSnowDay
Artio
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 254L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GapeSupreme
Cu Chulainn
Level 33
God Stats
1W - 1L
1,751 SR
Queue Stats
4W - 12L
1,456 Elo+
Party 2
Apollo
Apollo
LilnashA4
Apollo
Level 61
God Stats
10W - 15L
1,323 SR
Queue Stats
490W - 478L
1,377 Elo+
Party 1
Da Ji
Da Ji
drrandy777
Da Ji
Level 87
God Stats
13W - 6L
1,500 SR
Queue Stats
531W - 506L
1,465 Elo+
Party 1
Team Averages
Level 59
1,515 SR
1,456 Elo+

VS

Team Averages
Level 67
1,508 SR
1,609 Elo+
Artio
Artio
BoomyChalice
Artio
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
CountCocoFangs
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,598 Elo+
Party 3
Merlin
Merlin
MilkyFrag
Merlin
Level 60
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 6L
1,699 Elo+
Party 3
Raijin
Raijin
PlompyNuts
Raijin
Level 112
God Stats
2W - 0L
1,754 SR
Queue Stats
10W - 8L
1,659 Elo+
Party 3
Neith
Neith
kevin_rc1889
Neith
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
150W - 148L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrayeMoshe
Aphrodite
11
2 / 2 / 0
7,170
512
6,089
10,055
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 2
6,394
457
3,638
16,091
9,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
GapeSupreme
Cu Chulainn
14
2 / 1 / 0
8,465
605
7,556
7,550
6,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
LilnashA4
Apollo
10
0 / 5 / 3
6,211
444
6,101
9,843
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
13
4 / 4 / 4
7,828
559
7,873
10,435
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,182
584
7,625
10,998
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 2 / 2
6,918
494
4,226
11,912
6,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
MilkyFrag
Merlin
12
1 / 1 / 4
7,236
517
6,091
6,540
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
PlompyNuts
Raijin
13
5 / 3 / 2
7,996
571
7,318
9,782
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 3 / 8
7,955
568
11,170
8,310
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
17
17
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
2
2
2
1.5
L
Aphrodite
DrayeMoshe
Aphrodite
2
2
0
1
L
1
5
2
0.4
L
Cu Chulainn
GapeSupreme
Cu Chulainn
2
1
0
2
L
Apollo
LilnashA4
Apollo
0
5
3
0.3
W
Merlin
MilkyFrag
Merlin
1
1
4
3
W
Raijin
PlompyNuts
Raijin
5
3
2
2
L
Da Ji
4
4
4
1.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,257
Damage
36,430
53,974
Taken
47,542
26,095
Mitigated
23,611
20,483
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,625
1,209
1,102
4,718
10,998
9,308
116
2,473
8,473
31,451
0
W
4,226
1,166
0
4,308
11,912
6,594
0
793
11,083
28,783
0
L
Aphrodite
DrayeMoshe
Aphrodite
6,089
307
396
5,990
10,055
4,388
779
7,145
2,880
30,687
0
L
3,638
1,101
1,165
5,089
16,091
9,172
0
5,276
10,815
16,503
0
L
Cu Chulainn
GapeSupreme
Cu Chulainn
7,556
1,391
0
3,136
7,550
6,055
68
3,014
4,266
0
58,705
L
Apollo
LilnashA4
Apollo
6,101
4,321
0
2,052
9,843
2,593
0
4,635
5,168
0
33,590
W
Merlin
MilkyFrag
Merlin
6,091
232
0
1,809
6,540
2,026
776
2,969
3,247
38,527
0
W
Raijin
PlompyNuts
Raijin
7,318
781
115
4,511
9,782
2,666
0
514
9,234
48,267
0
L
Da Ji
7,873
1,625
0
2,655
10,435
3,887
264
4,812
5,585
0
42,220
W
11,170
5,388
0
2,148
8,310
3,017
87
2,452
5,778
0
50,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
38,287
342
Minions Killed
366
0
Camps Cleared
0
1,326,380
Distance Traveled
1,316,852
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,182
584
46
3
0
278,488
2
W
Ymir
6,918
494
56
4
0
270,172
0
L
Aphrodite
7,170
512
64
5
0
246,619
4
L
Artio
6,394
457
27
2
0
267,671
5
L
Cu Chulainn
8,465
605
112
8
0
264,279
4
L
Apollo
6,211
444
57
4
0
257,250
2
W
Merlin
7,236
517
82
6
0
279,943
1
W
Raijin
7,996
571
90
6
0
259,938
3
L
Da Ji
7,828
559
82
6
0
290,561
2
W
Neith
7,955
568
92
7
0
228,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role