Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Lore LSR
King Arthur
Level 85
God Stats
8W - 20L
1,845 SR
Queue Stats
432W - 430L
1,449 Elo+
Solo
Thoth
Thoth
Petetillo_
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,516 Elo+
Solo
Sol
Sol
Tyson1980
Sol
Level 84
God Stats
16W - 12L
1,758 SR
Queue Stats
18W - 16L
1,716 Elo+
Party 2
Izanami
Izanami
kakatoHesss
Izanami
Level 66
God Stats
0W - 2L
1,324 SR
Queue Stats
3W - 8L
1,176 Elo+
Solo
Team Averages
Level 82
1,585 SR
1,471 Elo+

VS

Team Averages
Level 90
1,570 SR
1,509 Elo+
He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Mastergee94
Ares
Level 105
God Stats
5W - 2L
1,827 SR
Queue Stats
150W - 164L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
SurfingOmega
Gilgamesh
Level 84
God Stats
6W - 5L
1,713 SR
Queue Stats
95W - 96L
1,620 Elo+
Party 1
Horus
Horus
TheSouillon
Horus
Level 106
God Stats
5W - 5L
1,308 SR
Queue Stats
220W - 260L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 8 / 1
8,882
522
7,184
15,050
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Lore LSR
King Arthur
15
1 / 4 / 1
8,804
518
8,382
18,689
10,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
13
2 / 8 / 0
8,591
505
4,931
9,243
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 2
8,217
483
6,204
10,689
3,132
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
kakatoHesss
Izanami
14
2 / 5 / 1
8,819
519
7,849
13,347
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 2 / 10
9,588
564
6,793
12,674
3,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
 
Merlin
14
1 / 3 / 8
8,352
491
3,374
9,927
3,095
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 11
8,518
501
6,002
13,649
13,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
SurfingOmega
Gilgamesh
20
16 / 0 / 5
11,779
693
16,128
15,682
8,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 1
8,891
523
8,935
12,100
11,418
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
8
Kills
28
28
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
8
1
0.44
W
He Bo
 
He Bo
6
2
10
5.5
W
Merlin
 
Merlin
1
3
8
1.67
L
King Arthur
Lore LSR
King Arthur
1
4
1
0.38
W
3
2
11
4.25
L
Thoth
2
8
0
0.25
W
Gilgamesh
SurfingOmega
Gilgamesh
16
0
5
18.5
W
2
1
1
2.5
L
0
3
2
0.33
L
Izanami
kakatoHesss
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,550
Damage
41,232
67,018
Taken
64,032
26,193
Mitigated
39,817
18,686
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,184
4,840
0
2,958
15,050
5,849
0
1,943
13,019
0
52,201
W
He Bo
 
He Bo
6,793
797
0
6,172
12,674
3,377
748
4,249
7,509
39,018
0
W
Merlin
 
Merlin
3,374
554
90
3,914
9,927
3,095
632
2,104
7,823
40,131
0
L
King Arthur
Lore LSR
King Arthur
8,382
883
0
6,301
18,689
10,427
263
1,517
17,172
3
53,193
W
6,002
304
0
874
13,649
13,630
0
4,279
9,370
32,703
8,181
L
Thoth
4,931
115
0
440
9,243
2,483
222
3,191
5,966
48,300
0
W
Gilgamesh
SurfingOmega
Gilgamesh
16,128
5,628
0
3,916
15,682
8,297
45
506
13,950
0
92,617
W
8,935
3,461
44
5,172
12,100
11,418
0
0
11,955
0
50,392
L
6,204
1,157
0
5,202
10,689
3,132
100
3,556
6,885
48,109
0
L
Izanami
kakatoHesss
Izanami
7,849
4,697
0
3,785
13,347
4,302
1,407
4,806
8,327
0
71,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
47,128
507
Minions Killed
434
0
Camps Cleared
0
1,652,483
Distance Traveled
1,775,989
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,882
522
107
6
0
385,891
1
W
He Bo
9,588
564
75
4
0
336,469
0
W
Merlin
8,352
491
80
5
0
330,099
1
L
King Arthur
8,804
518
99
6
0
337,741
0
W
Ares
8,518
501
56
3
0
334,910
2
L
Thoth
8,591
505
91
5
0
335,246
5
W
Gilgamesh
11,779
693
123
7
0
433,305
2
W
Horus
8,891
523
100
6
0
341,206
1
L
Sol
8,217
483
87
5
0
289,150
2
L
Izanami
8,819
519
123
7
0
304,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role