Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Bronze III
Gmyster1999
Awilix
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,387 MMR
Party 2
Anubis
Anubis
Silver I
ultraswish
Anubis
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,532 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,500 SR
1,473 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,500 SR
1,390 MMR
Loki
Loki
Bronze III
BondsNamesJames
Loki
Bronze III
Level 129
God Stats
15W - 12L
1,500 SR
Queue Stats
208W - 207L
1,372 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
DIIIOOOO
Gilgamesh
Bronze III
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 156L
1,428 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
PitcairnKid
Ah Puch
Bronze III
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 213L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
5 / 5 / 11
13,569
714
10,265
18,913
14,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Awilix
19
6 / 5 / 5
13,976
736
12,169
14,217
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ultraswish
Anubis
20
6 / 4 / 11
14,747
776
15,803
15,285
7,178
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeZeusBastetAh Muzen CabAtlas

VS

Bans
HeraScyllaDanzaburouThothCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 9
11,938
628
12,324
14,273
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
DIIIOOOO
Gilgamesh
16
2 / 7 / 12
11,842
623
10,292
17,267
10,061
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
PitcairnKid
Ah Puch
18
8 / 4 / 6
13,886
731
17,091
11,585
3,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
17
Kills
14
14
Deaths
17
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
5
11
2.1
L
4
6
9
1.42
L
Gilgamesh
DIIIOOOO
Gilgamesh
2
7
12
1.14
W
Awilix
6
5
5
1.7
L
Ah Puch
PitcairnKid
Ah Puch
8
4
6
2.75
W
Anubis
ultraswish
Anubis
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
39,707
48,415
Taken
43,125
26,312
Mitigated
20,078
11,874
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,265
2,053
0
2,813
18,913
14,572
239
7,863
10,512
0
23,923
L
12,324
2,137
151
1,966
14,273
6,489
0
5,278
8,776
0
34,114
L
Gilgamesh
DIIIOOOO
Gilgamesh
10,292
3,033
0
386
17,267
10,061
0
7,942
8,983
0
21,940
W
Awilix
12,169
3,469
0
1,843
14,217
4,562
1,660
4,968
8,874
0
52,345
L
Ah Puch
PitcairnKid
Ah Puch
17,091
699
0
1,306
11,585
3,528
0
2,894
8,615
59,207
0
W
Anubis
ultraswish
Anubis
15,803
349
0
7,218
15,285
7,178
1,047
4,750
9,936
81,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
37,666
239
Minions Killed
174
12
Camps Cleared
5
955,570
Distance Traveled
950,212
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,569
714
24
1
2
305,158
7
L
Loki
11,938
628
44
2
3
316,360
3
L
Gilgamesh
11,842
623
23
1
2
313,471
5
W
Awilix
13,976
736
60
3
7
362,122
3
L
Ah Puch
13,886
731
107
6
0
320,381
2
W
Anubis
14,747
776
155
8
3
288,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role