Player Matchup

Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
 
Artio
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold IV
OhSoBanji
Athena
Gold IV
Level 78
God Stats
4W - 2L
1,820 SR
Queue Stats
13W - 11L
1,601 MMR
Solo
Nu Wa
Nu Wa
Gold V
lllkenkawalll
Nu Wa
Gold V
Level 155
God Stats
6W - 3L
1,724 SR
Queue Stats
201W - 175L
1,674 MMR
Party 1
Set
Set
Platinum I
macomori
Set
Platinum I
Level 160
God Stats
18W - 18L
1,655 SR
Queue Stats
113W - 109L
1,994 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,640 SR
1,654 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,517 SR
1,673 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
Maktun5
Chronos
Silver II
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 111L
1,556 MMR
Solo
Scylla
Scylla
Platinum V
MarqDaSharq
Scylla
Platinum V
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 15L
1,939 MMR
Solo
Achilles
Achilles
Silver I
Remaincurly
Achilles
Silver I
Level 115
God Stats
7W - 13L
1,584 SR
Queue Stats
64W - 61L
1,588 MMR
Solo
Bakasura
Bakasura
Gold II
jakeypipez
Bakasura
Gold II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 0 / 1
7,487
749
3,558
3,172
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
 
Artio
11
1 / 0 / 3
6,632
663
4,631
9,676
5,289
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Athena
OhSoBanji
Athena
10
3 / 0 / 3
6,509
651
1,272
3,459
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 3
6,993
699
4,567
3,270
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 0 / 5
6,884
688
4,394
4,791
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bans
MulanGebKaliCliodhna

VS

Bans
FenrirAtlasApolloBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 0
5,423
542
588
4,687
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
Maktun5
Chronos
9
0 / 4 / 0
5,374
537
863
5,676
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Scylla
11
0 / 3 / 0
5,904
590
2,066
4,887
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Remaincurly
Achilles
10
0 / 4 / 0
5,419
542
5,069
8,499
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
jakeypipez
Bakasura
8
0 / 2 / 0
5,020
502
919
5,154
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
12
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
1
3.5
W
Artio
 
Artio
1
0
3
2.5
L
Ganesha
 
Ganesha
0
0
0
0
L
Chronos
Maktun5
Chronos
0
4
0
0
L
Scylla
0
3
0
0
W
Athena
OhSoBanji
Athena
3
0
3
4.5
L
Achilles
Remaincurly
Achilles
0
4
0
0
L
Bakasura
jakeypipez
Bakasura
0
2
0
0
W
1
0
3
2.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,422
Damage
9,505
24,368
Taken
28,903
12,017
Mitigated
12,618
12,196
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,558
823
0
2,483
3,172
1,095
0
667
2,505
0
48,280
W
Artio
 
Artio
4,631
453
4
6,880
9,676
5,289
0
0
8,974
30,067
0
L
Ganesha
 
Ganesha
588
99
60
1,822
4,687
2,601
0
1,682
3,005
12,701
0
L
Chronos
Maktun5
Chronos
863
286
0
778
5,676
1,811
0
1,200
4,476
28,477
2,945
L
Scylla
2,066
208
0
500
4,887
973
0
1,004
3,883
46,966
0
W
Athena
OhSoBanji
Athena
1,272
379
219
909
3,459
2,318
0
441
2,978
10,697
3,986
L
Achilles
Remaincurly
Achilles
5,069
793
0
3,440
8,499
5,520
0
4,627
3,872
0
29,069
L
Bakasura
jakeypipez
Bakasura
919
578
0
1,777
5,154
1,713
0
1,657
3,497
0
27,425
W
4,567
1,068
0
805
3,270
999
160
954
2,200
53,057
0
W
4,394
1,796
0
896
4,791
2,316
0
1,239
3,491
0
47,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
27,140
399
Minions Killed
339
0
Camps Cleared
0
1,143,966
Distance Traveled
1,055,355
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,487
749
121
12
0
196,454
4
W
Artio
6,632
663
57
6
0
245,085
2
L
Ganesha
5,423
542
4
0
0
223,695
4
L
Chronos
5,374
537
85
9
0
248,931
3
L
Scylla
5,904
590
128
13
0
200,297
3
W
Athena
6,509
651
17
2
0
225,453
6
L
Achilles
5,419
542
59
6
0
191,652
5
L
Bakasura
5,020
502
63
6
0
190,780
3
W
Nu Wa
6,993
699
116
12
0
214,088
3
W
Set
6,884
688
88
9
0
262,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role