Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Gr4ndDessert
Xbalanque
Level 139
God Stats
5W - 0L
1,500 SR
Queue Stats
64W - 53L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
HоneyRain
Nu Wa
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 245L
1,405 Elo+
Party 1
Bakasura
Bakasura
LagasaurusRx177
Bakasura
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 137L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
SUPERFLUFF11
Tsukuyomi
Level 100
God Stats
13W - 10L
1,724 SR
Queue Stats
331W - 300L
1,504 Elo+
Solo
Team Averages
Level 130
1,545 SR
1,486 Elo+

VS

Team Averages
Level 124
1,472 SR
1,613 Elo+
Nox
Nox
AnterosFishh
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,619 Elo+
Party 2
Horus
Horus
DarkOne93
Horus
Level 159
God Stats
4W - 1L
1,796 SR
Queue Stats
44W - 36L
1,674 Elo+
Solo
Tiamat
Tiamat
LagMann
Tiamat
Level 137
God Stats
3W - 3L
1,291 SR
Queue Stats
152W - 127L
1,657 Elo+
Solo
Sun Wukong
Sun Wukong
OGC4MEL
Sun Wukong
Level 92
God Stats
1W - 2L
1,273 SR
Queue Stats
1W - 2L
1,564 Elo+
Party 2
Charybdis
Charybdis
SILCO75
Charybdis
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 230L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 0 / 1
3,665
733
1,619
4,119
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Gr4ndDessert
Xbalanque
6
2 / 0 / 0
3,708
742
2,403
1,850
383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
7
0 / 2 / 1
3,938
788
1,971
2,216
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
6
1 / 0 / 2
3,946
789
1,380
2,747
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
SUPERFLUFF11
Tsukuyomi
8
2 / 0 / 0
4,492
898
3,594
3,232
1,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,088
618
1,272
3,092
963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
DarkOne93
Horus
1
0 / 0 / 0
2,529
506
0
97
48
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
LagMann
Tiamat
7
2 / 1 / 0
3,923
785
1,046
2,822
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
OGC4MEL
Sun Wukong
6
0 / 2 / 0
3,282
656
2,099
5,254
2,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
SILCO75
Charybdis
5
0 / 1 / 0
3,177
635
2,548
3,624
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
1
0.5
L
0
1
0
0
L
Horus
DarkOne93
Horus
0
0
0
0
W
Xbalanque
Gr4ndDessert
Xbalanque
2
0
0
2
W
Nu Wa
0
2
1
0.25
L
Tiamat
LagMann
Tiamat
2
1
0
2
W
Bakasura
1
0
2
2
L
Sun Wukong
OGC4MEL
Sun Wukong
0
2
0
0
L
Charybdis
SILCO75
Charybdis
0
1
0
0
W
Tsukuyomi
SUPERFLUFF11
Tsukuyomi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,967
Damage
6,965
14,164
Taken
14,889
5,397
Mitigated
5,164
6,926
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
1,619
163
138
1,607
4,119
2,433
0
819
3,300
7,156
0
L
1,272
195
45
575
3,092
963
0
619
2,461
7,058
0
L
Horus
DarkOne93
Horus
0
0
0
0
97
48
0
85
0
0
0
W
Xbalanque
Gr4ndDessert
Xbalanque
2,403
568
0
1,000
1,850
383
0
420
1,430
0
16,708
W
Nu Wa
1,971
703
0
310
2,216
523
30
981
1,235
19,317
0
L
Tiamat
LagMann
Tiamat
1,046
64
0
813
2,822
1,164
0
1,491
1,209
17,639
0
W
Bakasura
1,380
1,054
0
1,825
2,747
988
0
98
2,621
0
14,214
L
Sun Wukong
OGC4MEL
Sun Wukong
2,099
335
0
2,603
5,254
2,281
0
83
4,656
0
13,049
L
Charybdis
SILCO75
Charybdis
2,548
1,020
0
1,677
3,624
708
0
1,192
2,420
0
14,689
W
Tsukuyomi
SUPERFLUFF11
Tsukuyomi
3,594
807
0
2,046
3,232
1,070
0
0
2,967
0
20,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,749
Gold Earned
15,999
164
Minions Killed
105
0
Camps Cleared
0
568,701
Distance Traveled
443,686
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
3,665
733
6
1
0
120,725
1
L
Nox
3,088
618
10
2
0
95,905
0
L
Horus
2,529
506
0
0
0
11,768
0
W
Xbalanque
3,708
742
40
8
0
105,533
1
W
Nu Wa
3,938
788
35
7
0
100,029
1
L
Tiamat
3,923
785
29
6
0
119,291
0
W
Bakasura
3,946
789
46
9
0
130,252
2
L
Sun Wukong
3,282
656
27
5
0
116,539
0
L
Charybdis
3,177
635
39
8
0
100,183
2
W
Tsukuyomi
4,492
898
37
7
0
112,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role