Player Matchup

Athena
Athena
 
Athena
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MeAnd0thers
Chaac
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
152W - 163L
1,438 Elo+
Solo
Ares
Ares
Melkor1999
Ares
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
OldSageNick
Zhong Kui
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
374W - 378L
1,542 Elo+
Solo
Tyr
Tyr
vini-04S2
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,626 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,501 Elo+

VS

Team Averages
Level 101
1,500 SR
1,503 Elo+
Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Harmaceutica1
Fenrir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 280L
1,553 Elo+
Solo
Awilix
Awilix
Puercospin
Awilix
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,616 Elo+
Solo
Heimdallr
Heimdallr
SummerglausBF
Heimdallr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 70L
1,243 Elo+
Solo
Apollo
Apollo
phdhydro
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 3 / 12
9,222
922
6,715
14,092
13,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
12 / 3 / 9
10,325
1,033
18,560
13,175
8,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 4 / 12
9,104
910
9,492
13,127
16,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
OldSageNick
Zhong Kui
13
1 / 4 / 13
8,164
816
10,559
11,368
7,509
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 15
8,855
886
5,736
15,393
12,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 4 / 6
8,249
825
13,281
6,692
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 9
7,898
790
7,301
12,411
6,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Puercospin
Awilix
14
2 / 5 / 7
7,951
795
8,249
15,773
8,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heimdallr
SummerglausBF
Heimdallr
14
3 / 7 / 9
8,819
882
11,017
11,402
4,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
phdhydro
Apollo
14
5 / 7 / 8
8,459
846
8,442
11,523
4,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
56
25
Kills
17
17
Deaths
25
61
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
3
12
3
L
Discordia
 
Discordia
5
4
6
2
L
2
2
9
3.25
W
12
3
9
5.5
W
6
4
12
3
W
Zhong Kui
OldSageNick
Zhong Kui
1
4
13
1.88
L
Awilix
Puercospin
Awilix
2
5
7
1.1
L
Heimdallr
SummerglausBF
Heimdallr
3
7
9
1.07
L
Apollo
phdhydro
Apollo
5
7
8
1.29
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,062
Damage
48,290
67,155
Taken
57,801
59,249
Mitigated
26,213
28,058
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,715
993
1,828
4,751
14,092
13,384
541
2,645
11,447
14,143
0
L
Discordia
 
Discordia
13,281
695
676
1,100
6,692
2,368
465
2,983
3,709
22,637
0
L
7,301
1,663
9
4,443
12,411
6,708
0
6,059
6,352
0
9,606
W
18,560
3,692
1,477
6,496
13,175
8,778
313
2,281
10,894
0
40,186
W
9,492
500
946
932
13,127
16,906
1,110
3,159
9,968
13,216
0
W
Zhong Kui
OldSageNick
Zhong Kui
10,559
803
1,040
3,305
11,368
7,509
1,242
3,141
8,227
17,065
0
L
Awilix
Puercospin
Awilix
8,249
3,163
316
4,811
15,773
8,184
44
6,575
9,198
0
12,952
L
Heimdallr
SummerglausBF
Heimdallr
11,017
4,399
263
1,751
11,402
4,617
704
6,324
5,078
0
21,762
L
Apollo
phdhydro
Apollo
8,442
3,291
864
2,185
11,523
4,336
513
4,825
6,698
0
14,103
W
5,736
1,486
1,581
5,702
15,393
12,672
1,377
2,055
13,338
0
9,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
41,376
97
Minions Killed
61
0
Camps Cleared
0
987,474
Distance Traveled
941,145
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,222
922
19
2
0
191,481
1
L
Discordia
8,249
825
21
2
0
191,067
1
L
Fenrir
7,898
790
3
0
0
216,670
0
W
Chaac
10,325
1,033
45
5
0
210,878
0
W
Ares
9,104
910
3
0
0
235,204
1
W
Zhong Kui
8,164
816
21
2
0
172,151
0
L
Awilix
7,951
795
11
1
0
179,990
0
L
Heimdallr
8,819
882
17
2
0
177,242
0
L
Apollo
8,459
846
9
1
0
176,176
0
W
Tyr
8,855
886
9
1
0
177,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role