Player Matchup

Mercury
Mercury
BowGuy11
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Burningman2244
Merlin
Level 23
God Stats
0W - 2L
1,402 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 2
Arachne
Arachne
DevBruhh
Arachne
Level 29
God Stats
0W - 2L
1,509 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 2
Cthulhu
Cthulhu
Spikey Poof
Cthulhu
Level 21
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 2
Danzaburou
Danzaburou
zombie420slayer
Danzaburou
Level 25
God Stats
0W - 2L
1,514 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 2
Team Averages
Level 23
1,431 SR
1,210 Elo+

VS

Team Averages
Level 58
1,509 SR
1,532 Elo+
Olorun
Olorun
L0GAN-J0NEZ
Olorun
Level 127
God Stats
8W - 6L
1,449 SR
Queue Stats
329W - 259L
1,530 Elo+
Party 1
Odin
Odin
TheGreatBolbino
Odin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 3
Nox
Nox
Umbraking4
Nox
Level 8
God Stats
22W - 13L
1,594 SR
Queue Stats
258W - 218L
1,630 Elo+
Party 1
Charybdis
Charybdis
clutchmagoo
Charybdis
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 3
Chaac
Chaac
x2LegitWaffle2x
Chaac
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BowGuy11
Mercury
12
1 / 10 / 1
6,562
656
4,083
11,641
3,955
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
7,071
707
6,528
9,776
3,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DevBruhh
Arachne
12
1 / 7 / 0
6,374
637
3,856
12,328
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Spikey Poof
Cthulhu
11
0 / 5 / 0
6,121
612
1,805
7,799
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
zombie420slayer
Danzaburou
12
0 / 7 / 1
6,236
624
3,577
8,854
2,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
10 / 0 / 7
9,399
940
13,011
9,299
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
8 / 3 / 9
9,078
908
7,061
7,691
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 0 / 4
9,068
907
7,212
3,068
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
clutchmagoo
Charybdis
16
7 / 0 / 10
8,976
898
8,229
5,892
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 13
8,663
866
6,908
6,621
4,818
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
78
3
Kills
35
35
Deaths
4
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
BowGuy11
Mercury
1
10
1
0.15
L
1
6
1
0.25
L
Arachne
DevBruhh
Arachne
1
7
0
0.14
W
Olorun
10
0
7
13.5
L
Cthulhu
Spikey Poof
Cthulhu
0
5
0
0
W
8
3
9
4.17
W
6
0
4
8
W
Charybdis
clutchmagoo
Charybdis
7
0
10
12
W
4
1
13
10.5
L
Danzaburou
zombie420slayer
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,849
Damage
42,421
50,398
Taken
32,571
20,106
Mitigated
18,184
1,329
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BowGuy11
Mercury
4,083
1,840
0
0
11,641
3,955
0
5,631
5,836
0
14,332
L
6,528
361
0
0
9,776
3,233
0
5,197
4,398
24,312
0
L
Arachne
DevBruhh
Arachne
3,856
3,334
55
741
12,328
4,407
0
4,270
7,784
0
10,651
W
Olorun
13,011
6,989
69
4,658
9,299
4,491
5,155
3,084
6,151
36,571
3,319
L
Cthulhu
Spikey Poof
Cthulhu
1,805
36
0
415
7,799
5,766
0
1,419
6,255
9,058
0
W
7,061
1,336
420
1,676
7,691
5,252
650
1,660
5,919
0
21,839
W
7,212
42
0
485
3,068
1,325
1,730
1,142
1,926
32,835
0
W
Charybdis
clutchmagoo
Charybdis
8,229
4,587
0
2,411
5,892
2,298
4,610
1,346
4,512
0
24,308
W
6,908
1,283
225
3,188
6,621
4,818
396
921
5,700
0
21,703
L
Danzaburou
zombie420slayer
Danzaburou
3,577
1,234
0
118
8,854
2,745
0
1,943
6,750
0
11,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
45,184
103
Minions Killed
251
0
Camps Cleared
0
737,660
Distance Traveled
944,290
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,562
656
20
2
0
174,760
0
L
Merlin
7,071
707
27
3
0
150,200
0
L
Arachne
6,374
637
16
2
0
166,939
1
W
Olorun
9,399
940
58
6
0
163,066
2
L
Cthulhu
6,121
612
16
2
0
92,408
0
W
Odin
9,078
908
36
4
0
201,881
0
W
Nox
9,068
907
71
7
0
195,028
2
W
Charybdis
8,976
898
46
5
0
186,006
1
W
Chaac
8,663
866
40
4
0
198,309
2
L
Danzaburou
6,236
624
24
2
0
153,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role