Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Kular_10
Scylla
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 31L
1,240 Elo+
Party 2
Chaac
Chaac
P-a-_-a-n
Chaac
Level 117
God Stats
7W - 0L
1,500 SR
Queue Stats
80W - 45L
1,163 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,301 Elo+

VS

Team Averages
Level 51
1,447 SR
1,296 Elo+
Sol
Sol
Reach Assassin1
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,082 Elo+
Party 1
Mulan
Mulan
Ryguy2015
Mulan
Level 108
God Stats
2W - 7L
1,435 SR
Queue Stats
39W - 57L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
TurnupRoman00
Danzaburou
Level 17
God Stats
2W - 5L
1,405 SR
Queue Stats
2W - 10L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 1 / 12
9,374
781
8,698
13,801
13,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Kular_10
Scylla
15
5 / 3 / 13
9,834
820
11,881
6,448
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
P-a-_-a-n
Chaac
16
11 / 1 / 9
11,208
934
13,449
15,567
18,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,631
636
7,087
10,371
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Ryguy2015
Mulan
12
3 / 7 / 2
8,484
707
10,746
16,115
13,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TurnupRoman00
Danzaburou
12
2 / 9 / 2
7,884
657
5,851
13,260
5,214
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
5
5
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
12
10
W
Scylla
Kular_10
Scylla
5
3
13
3.83
W
Chaac
P-a-_-a-n
Chaac
11
1
9
15.5
L
0
4
4
0.5
L
Mulan
Ryguy2015
Mulan
3
7
2
0.57
L
Danzaburou
TurnupRoman00
Danzaburou
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
23,684
35,816
Taken
39,746
35,443
Mitigated
21,948
12,999
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,698
1,974
614
3,177
13,801
13,977
358
4,013
9,378
0
21,260
W
Scylla
Kular_10
Scylla
11,881
1,086
0
823
6,448
2,658
1,020
1,184
5,065
31,583
0
W
Chaac
P-a-_-a-n
Chaac
13,449
1,866
1,176
7,209
15,567
18,808
406
4,995
10,254
0
45,371
L
7,087
2,581
360
2,099
10,371
3,354
0
2,846
7,429
23,460
0
L
Mulan
Ryguy2015
Mulan
10,746
1,861
93
2,502
16,115
13,380
0
4,825
10,932
6,040
21,155
L
Danzaburou
TurnupRoman00
Danzaburou
5,851
1,515
0
302
13,260
5,214
0
3,777
9,169
0
15,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
23,999
148
Minions Killed
92
7
Camps Cleared
3
663,979
Distance Traveled
535,803
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,374
781
42
4
2
222,114
2
W
Scylla
9,834
820
48
4
2
196,113
3
W
Chaac
11,208
934
58
5
3
245,752
2
L
Sol
7,631
636
42
4
3
189,244
0
L
Mulan
8,484
707
31
3
0
174,567
3
L
Danzaburou
7,884
657
19
2
0
171,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role