Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Dark880
Gilgamesh
Level 126
God Stats
5W - 5L
1,602 SR
Queue Stats
125W - 114L
1,585 Elo+
Party 2
Scylla
Scylla
Grizman2004
Scylla
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,515 Elo+
Solo
Arachne
Arachne
NBE1_M3gA_KoNg3
Arachne
Level 107
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
iTzSwavyReaper-_
Artemis
Level 139
God Stats
2W - 6L
1,717 SR
Queue Stats
86W - 79L
1,583 Elo+
Party 4
Team Averages
Level 107
1,522 SR
1,537 Elo+

VS

Team Averages
Level 130
1,498 SR
1,491 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BigChungus7404
Nike
Level 121
God Stats
9W - 12L
1,216 SR
Queue Stats
139W - 198L
1,103 Elo+
Party 1
Medusa
Medusa
He11Shocker
Medusa
Level 117
God Stats
12W - 6L
1,977 SR
Queue Stats
30W - 21L
1,930 Elo+
Party 3
Sylvanus
Sylvanus
Savage Moxie
Sylvanus
Level 147
God Stats
4W - 2L
1,299 SR
Queue Stats
103W - 113L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 5 / 0
9,939
452
6,467
17,723
10,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Dark880
Gilgamesh
12
1 / 6 / 3
8,391
381
8,183
16,708
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
17
3 / 7 / 0
10,234
465
9,272
15,008
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 11 / 7
8,383
381
6,708
18,741
5,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 3
10,066
458
9,461
10,702
2,582
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
13 / 1 / 7
14,114
642
16,118
9,583
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
19
5 / 2 / 16
12,585
572
10,489
14,610
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
4 / 2 / 6
12,700
577
9,968
15,306
20,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
19
5 / 2 / 6
12,838
584
11,879
11,447
4,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Savage Moxie
Sylvanus
18
4 / 3 / 12
11,756
534
8,588
16,723
18,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
10
Kills
31
33
Deaths
10
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
0
0.2
W
Chang'e
 
Chang'e
13
1
7
16.5
W
Horus
 
Horus
5
2
16
6.5
W
4
2
6
3.5
L
Gilgamesh
Dark880
Gilgamesh
1
6
3
0.42
L
Scylla
3
7
0
0.43
W
Medusa
5
2
6
4
L
0
11
7
0.32
W
Sylvanus
Savage Moxie
Sylvanus
4
3
12
3.33
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,091
Damage
57,042
78,882
Taken
67,669
29,393
Mitigated
55,580
16,867
Healing
30,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,467
935
0
5,629
17,723
10,554
0
6,834
10,889
0
53,358
W
Chang'e
 
Chang'e
16,118
700
3,942
5,646
9,583
4,611
3,357
1,316
8,267
94,156
0
W
Horus
 
Horus
10,489
5,199
1,635
6,958
14,610
7,683
595
2,858
11,752
0
74,805
W
9,968
665
0
2,980
15,306
20,812
1,317
2,560
12,746
9,965
70,955
L
Gilgamesh
Dark880
Gilgamesh
8,183
1,663
0
3,335
16,708
5,549
0
4,775
11,933
0
50,042
L
Scylla
9,272
520
0
2,230
15,008
4,840
0
5,992
9,016
73,458
0
W
Medusa
11,879
4,208
0
1,628
11,447
4,249
6,352
0
11,447
0
96,620
L
6,708
4,558
319
2,915
18,741
5,868
1,861
6,055
12,686
0
30,017
W
Sylvanus
Savage Moxie
Sylvanus
8,588
803
2,571
5,480
16,723
18,225
521
2,538
13,806
41,417
21,465
L
9,461
4,862
0
2,439
10,702
2,582
58
1,965
8,737
0
48,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
63,993
478
Minions Killed
717
0
Camps Cleared
0
1,791,768
Distance Traveled
2,164,048
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,939
452
119
5
0
342,281
4
W
Chang'e
14,114
642
177
8
0
457,622
1
W
Horus
12,585
572
114
5
0
481,959
6
W
Nike
12,700
577
157
7
0
397,893
2
L
Gilgamesh
8,391
381
67
3
0
377,288
5
L
Scylla
10,234
465
151
7
0
374,131
5
W
Medusa
12,838
584
143
7
0
425,012
5
L
Arachne
8,383
381
42
2
0
396,843
3
W
Sylvanus
11,756
534
126
6
0
401,562
7
L
Artemis
10,066
458
99
5
0
301,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role