Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Enomaly
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,627 Elo+
Party 3
Sun Wukong
Sun Wukong
FerretFarmer
Sun Wukong
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,560 Elo+
Party 1
Vulcan
Vulcan
KeagMeister
Vulcan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 114L
1,379 Elo+
Solo
Cthulhu
Cthulhu
Travatron
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,627 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WileECoyote5O
Tsukuyomi
Level 21
God Stats
0W - 4L
1,276 SR
Queue Stats
1W - 8L
1,560 Elo+
Party 1
Team Averages
Level 42
1,455 SR
1,551 Elo+

VS

Team Averages
Level 98
1,441 SR
1,368 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Chitoonn
Anubis
Level 48
God Stats
29W - 32L
1,117 SR
Queue Stats
30W - 39L
969 Elo+
Solo
Cabrakan
Cabrakan
Donkan265
Cabrakan
Level 129
God Stats
1W - 3L
1,715 SR
Queue Stats
200W - 300L
1,488 Elo+
Party 2
Camazotz
Camazotz
Guarda2311
Camazotz
Level 128
God Stats
6W - 3L
1,495 SR
Queue Stats
411W - 521L
1,491 Elo+
Party 2
Izanami
Izanami
TOCAATA
Izanami
Level 29
God Stats
17W - 37L
1,375 SR
Queue Stats
328W - 422L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Enomaly
Ah Muzen Cab
15
2 / 7 / 3
9,996
400
6,005
13,008
2,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
FerretFarmer
Sun Wukong
19
2 / 2 / 4
11,825
473
7,974
20,208
14,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
17
2 / 10 / 8
11,447
458
18,027
17,901
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Travatron
Cthulhu
13
1 / 7 / 4
8,412
336
6,230
20,029
14,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
WileECoyote5O
Tsukuyomi
17
4 / 9 / 4
10,993
440
10,550
23,216
7,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
11 / 1 / 2
15,626
625
19,947
24,170
28,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Chitoonn
Anubis
19
9 / 6 / 7
14,174
567
15,279
19,037
8,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Donkan265
Cabrakan
19
6 / 4 / 14
14,181
567
14,058
19,927
33,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Guarda2311
Camazotz
20
5 / 0 / 9
14,686
587
15,124
20,051
8,090
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
TOCAATA
Izanami
19
4 / 1 / 6
13,286
531
6,019
10,779
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
11
Kills
35
35
Deaths
12
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
1
2
12
W
Anubis
Chitoonn
Anubis
9
6
7
2.08
W
Cabrakan
Donkan265
Cabrakan
6
4
14
3.25
L
Ah Muzen Cab
Enomaly
Ah Muzen Cab
2
7
3
0.5
L
Sun Wukong
FerretFarmer
Sun Wukong
2
2
4
2
W
Camazotz
Guarda2311
Camazotz
5
0
9
9.5
L
Vulcan
2
10
8
0.6
W
Izanami
TOCAATA
Izanami
4
1
6
7
L
Cthulhu
Travatron
Cthulhu
1
7
4
0.43
L
Tsukuyomi
WileECoyote5O
Tsukuyomi
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,786
Damage
70,427
94,362
Taken
93,964
43,866
Mitigated
84,258
17,928
Healing
37,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
19,947
5,353
0
11,509
24,170
28,976
2,941
5,472
17,783
13,686
120,057
W
Anubis
Chitoonn
Anubis
15,279
449
0
9,349
19,037
8,979
5,114
9,612
8,805
83,782
0
W
Cabrakan
Donkan265
Cabrakan
14,058
1,029
0
3,637
19,927
33,511
249
5,775
13,243
54,902
0
L
Ah Muzen Cab
Enomaly
Ah Muzen Cab
6,005
2,203
0
640
13,008
2,968
0
5,279
7,729
0
41,067
L
Sun Wukong
FerretFarmer
Sun Wukong
7,974
864
0
5,249
20,208
14,077
0
2,753
17,455
7,302
55,784
W
Camazotz
Guarda2311
Camazotz
15,124
3,314
0
9,061
20,051
8,090
4,323
5,049
14,567
0
121,493
L
Vulcan
18,027
2,779
0
2,097
17,901
4,932
0
7,539
10,362
89,687
0
W
Izanami
TOCAATA
Izanami
6,019
3,892
0
4,035
10,779
4,702
4,576
2,224
8,285
0
103,637
L
Cthulhu
Travatron
Cthulhu
6,230
386
784
4,491
20,029
14,150
0
7,384
12,645
28,327
0
L
Tsukuyomi
WileECoyote5O
Tsukuyomi
10,550
1,993
0
4,667
23,216
7,739
0
8,962
14,254
0
64,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,673
Gold Earned
71,953
507
Minions Killed
723
0
Camps Cleared
0
2,279,702
Distance Traveled
2,495,200
18
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,626
625
201
8
0
535,429
3
W
Anubis
14,174
567
138
6
0
395,434
3
W
Cabrakan
14,181
567
64
3
0
486,164
3
L
Ah Muzen Cab
9,996
400
81
3
0
428,482
1
L
Sun Wukong
11,825
473
139
6
0
509,967
2
W
Camazotz
14,686
587
165
7
0
579,158
21
L
Vulcan
11,447
458
139
6
0
448,544
4
W
Izanami
13,286
531
155
6
0
499,015
9
L
Cthulhu
8,412
336
38
2
0
435,899
4
L
Tsukuyomi
10,993
440
110
4
0
456,810
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role