Player Matchup

Artio
Artio
AndyBX-
Artio
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
176W - 160L
1,677 Elo+
Party 3
Awilix
Awilix
Bigdaddy699
Awilix
Level 140
God Stats
5W - 5L
1,953 SR
Queue Stats
122W - 104L
1,688 Elo+
Party 3
Danzaburou
Danzaburou
HitRock12
Danzaburou
Level 27
God Stats
11W - 12L
1,680 SR
Queue Stats
39W - 52L
1,475 Elo+
Party 1
Geb
Geb
War_Angel221
Geb
Level 49
God Stats
4W - 2L
1,804 SR
Queue Stats
158W - 148L
1,665 Elo+
Party 3
Nu Wa
Nu Wa
revivor-man
Nu Wa
Level 32
God Stats
7W - 1L
1,873 SR
Queue Stats
61W - 79L
1,475 Elo+
Party 1
Team Averages
Level 63
1,762 SR
1,596 Elo+

VS

Team Averages
Level 100
1,687 SR
1,641 Elo+
Bakasura
Bakasura
Dr_Bubbles_000
Bakasura
Level 148
God Stats
21W - 19L
1,558 SR
Queue Stats
36W - 30L
1,626 Elo+
Party 2
Chronos
Chronos
MystiKTitan
Chronos
Level 129
God Stats
0W - 1L
1,764 SR
Queue Stats
56W - 54L
1,612 Elo+
Party 2
Hera
Hera
Nickdog242
Hera
Level 48
God Stats
41W - 40L
1,853 SR
Queue Stats
335W - 369L
1,552 Elo+
Solo
Mulan
Mulan
Ski_Meme_Trash42
Mulan
Level 128
God Stats
9W - 8L
1,715 SR
Queue Stats
39W - 35L
1,753 Elo+
Party 2
Neith
Neith
sukunasvessel_
Neith
Level 49
God Stats
17W - 16L
1,545 SR
Queue Stats
55W - 51L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AndyBX-
Artio
12
3 / 1 / 2
7,405
570
6,742
9,564
7,333
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
13
6 / 2 / 5
8,149
627
6,817
9,482
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
HitRock12
Danzaburou
13
5 / 2 / 2
7,786
599
5,728
9,833
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 1 / 6
7,068
544
6,205
7,657
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 4
7,457
574
7,906
6,583
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
4 / 3 / 1
7,301
562
4,994
10,064
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
MystiKTitan
Chronos
12
3 / 5 / 1
7,115
547
7,436
8,988
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 7 / 3
5,276
406
4,905
7,532
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
6,070
467
4,526
12,329
6,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 1
5,644
434
3,737
6,960
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
21
Kills
8
8
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
AndyBX-
Artio
3
1
2
4
W
Awilix
6
2
5
4.25
L
Bakasura
4
3
1
1.5
W
Danzaburou
HitRock12
Danzaburou
5
2
2
3
L
Chronos
MystiKTitan
Chronos
3
5
1
0.7
L
0
7
3
0.21
L
0
3
1
0.17
W
5
1
6
8
W
2
2
4
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,398
Damage
25,598
43,119
Taken
45,873
22,873
Mitigated
15,290
17,770
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AndyBX-
Artio
6,742
696
241
4,858
9,564
7,333
188
630
8,808
36,027
0
W
Awilix
6,817
2,557
0
3,096
9,482
3,429
0
2,344
6,692
0
37,904
L
Bakasura
4,994
3,371
0
2,525
10,064
3,926
0
3,214
6,565
0
34,273
W
Danzaburou
HitRock12
Danzaburou
5,728
1,950
201
4,719
9,833
3,603
2,804
2,495
6,866
0
48,080
L
Chronos
MystiKTitan
Chronos
7,436
1,002
0
680
8,988
2,149
0
3,632
5,072
36,816
0
L
4,905
627
0
1,095
7,532
1,464
530
2,993
4,124
17,457
0
L
4,526
541
69
5,189
12,329
6,451
0
7,067
4,904
0
31,741
W
6,205
426
482
2,570
7,657
6,447
92
2,214
4,849
14,643
7,164
W
7,906
814
138
1,465
6,583
2,061
1,244
3,546
2,589
36,894
0
L
3,737
1,131
0
1,418
6,960
1,300
593
1,415
5,388
0
20,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,865
Gold Earned
31,406
347
Minions Killed
291
0
Camps Cleared
0
1,233,506
Distance Traveled
1,150,124
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,405
570
74
6
0
261,025
6
W
Awilix
8,149
627
65
5
0
293,269
2
L
Bakasura
7,301
562
77
6
0
290,229
0
W
Danzaburou
7,786
599
99
8
0
201,700
1
L
Chronos
7,115
547
77
6
0
236,563
3
L
Hera
5,276
406
29
2
0
216,966
1
L
Mulan
6,070
467
67
5
0
243,208
1
W
Geb
7,068
544
29
2
0
260,285
4
W
Nu Wa
7,457
574
80
6
0
217,227
0
L
Neith
5,644
434
41
3
0
163,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role