Player Matchup

Ganesha
Ganesha
Dawley77
Ganesha
Level 103
God Stats
3W - 4L
1,268 SR
Queue Stats
128W - 127L
1,409 Elo+
Party 3
Vamana
Vamana
Drawste
Vamana
Level 101
God Stats
0W - 2L
1,285 SR
Queue Stats
249W - 255L
1,392 Elo+
Party 3
Artemis
Artemis
Missing_Kritz
Artemis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Bastet
Bastet
RUBIE_ShAdOwZ
Bastet
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,381 Elo+
Party 2
Anubis
Anubis
xgoobermonkeyx
Anubis
Level 100
God Stats
0W - 5L
1,307 SR
Queue Stats
10W - 14L
1,372 Elo+
Party 2
Team Averages
Level 111
1,372 SR
1,374 Elo+

VS

Team Averages
Level 110
1,709 SR
1,706 Elo+
King Arthur
King Arthur
NK Gecko
King Arthur
Level 146
God Stats
13W - 9L
1,791 SR
Queue Stats
373W - 409L
1,570 Elo+
Solo
Olorun
Olorun
NMEstewy
Olorun
Level 92
God Stats
6W - 3L
1,719 SR
Queue Stats
98W - 81L
1,829 Elo+
Party 1
Da Ji
Da Ji
arty911
Da Ji
Level 87
God Stats
4W - 3L
1,789 SR
Queue Stats
11W - 10L
1,764 Elo+
Solo
Medusa
Medusa
immiguelr
Medusa
Level 116
God Stats
15W - 5L
1,500 SR
Queue Stats
213W - 218L
1,661 Elo+
Solo
Cthulhu
Cthulhu
mufasasah
Cthulhu
Level 107
God Stats
7W - 4L
1,746 SR
Queue Stats
167W - 135L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dawley77
Ganesha
17
0 / 4 / 12
11,031
735
6,790
22,952
27,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Drawste
Vamana
17
3 / 7 / 8
10,978
732
14,250
19,798
18,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
17
3 / 6 / 5
10,872
725
9,638
14,154
6,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 8 / 8
10,930
729
16,510
19,865
8,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
6 / 5 / 5
12,056
804
17,481
12,728
8,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NK Gecko
King Arthur
18
3 / 3 / 15
12,133
809
13,505
20,878
24,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
NMEstewy
Olorun
20
7 / 2 / 12
12,792
853
18,046
12,217
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
arty911
Da Ji
19
8 / 4 / 12
12,202
813
12,800
10,550
4,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
immiguelr
Medusa
20
8 / 3 / 10
12,878
859
19,903
17,411
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
mufasasah
Cthulhu
19
4 / 3 / 19
12,623
842
13,319
19,772
22,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
98
15
Kills
30
30
Deaths
15
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dawley77
Ganesha
0
4
12
1.5
L
Vamana
Drawste
Vamana
3
7
8
1
L
Artemis
3
6
5
0.92
W
King Arthur
NK Gecko
King Arthur
3
3
15
3.5
W
Olorun
NMEstewy
Olorun
7
2
12
6.5
L
3
8
8
0.88
W
Da Ji
arty911
Da Ji
8
4
12
3.5
W
Medusa
immiguelr
Medusa
8
3
10
4.33
W
Cthulhu
mufasasah
Cthulhu
4
3
19
4.5
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,669
Damage
77,573
89,497
Taken
80,828
69,236
Mitigated
63,646
19,670
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dawley77
Ganesha
6,790
578
476
4,425
22,952
27,581
409
5,913
16,821
26,591
0
L
Vamana
Drawste
Vamana
14,250
6,326
622
4,636
19,798
18,119
649
8,595
11,134
0
35,569
L
Artemis
9,638
4,717
0
1,667
14,154
6,755
3,084
6,891
6,997
0
24,058
W
King Arthur
NK Gecko
King Arthur
13,505
1,692
739
3,587
20,878
24,711
46
4,002
16,876
3,957
36,470
W
Olorun
NMEstewy
Olorun
18,046
9,715
971
5,807
12,217
5,355
3,503
4,016
7,620
70,511
4,368
L
16,510
1,593
0
4,309
19,865
8,671
1,182
4,141
15,610
0
36,471
W
Da Ji
arty911
Da Ji
12,800
2,441
0
1,020
10,550
4,066
2,778
4,275
6,165
0
28,824
W
Medusa
immiguelr
Medusa
19,903
9,992
0
4,178
17,411
7,156
1,404
3,759
13,652
0
56,579
W
Cthulhu
mufasasah
Cthulhu
13,319
852
2,359
4,522
19,772
22,358
652
8,219
11,553
35,910
0
L
17,481
687
0
3,535
12,728
8,110
229
5,429
7,095
56,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,867
Gold Earned
62,628
245
Minions Killed
325
0
Camps Cleared
0
1,427,586
Distance Traveled
1,578,341
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,031
735
8
1
0
301,584
2
L
Vamana
10,978
732
51
3
0
285,091
3
L
Artemis
10,872
725
50
3
0
246,608
1
W
King Arthur
12,133
809
52
3
0
306,667
2
W
Olorun
12,792
853
112
7
0
317,348
3
L
Bastet
10,930
729
48
3
0
308,957
1
W
Da Ji
12,202
813
28
2
0
312,380
2
W
Medusa
12,878
859
80
5
0
326,564
1
W
Cthulhu
12,623
842
53
4
0
315,382
3
L
Anubis
12,056
804
88
6
0
285,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role