Player Matchup

Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MichaouxPL
Nemesis
Level 86
God Stats
3W - 1L
1,817 SR
Queue Stats
13W - 4L
1,762 Elo+
Party 2
Nu Wa
Nu Wa
TooMuchInfo
Nu Wa
Level 108
God Stats
2W - 0L
1,226 SR
Queue Stats
16W - 6L
1,705 Elo+
Party 2
Horus
Horus
Vayloss
Horus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 30L
1,629 Elo+
Party 1
Cernunnos
Cernunnos
petete6
Cernunnos
Level 89
God Stats
5W - 0L
1,963 SR
Queue Stats
23W - 17L
1,708 Elo+
Party 1
Team Averages
Level 98
1,601 SR
1,661 Elo+

VS

Team Averages
Level 101
1,641 SR
1,654 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FatPandaLuke
Athena
Level 87
God Stats
1W - 1L
1,741 SR
Queue Stats
17W - 14L
1,561 Elo+
Solo
Mulan
Mulan
Gabrin
Mulan
Level 69
God Stats
8W - 8L
1,677 SR
Queue Stats
67W - 59L
1,732 Elo+
Party 3
Loki
Loki
Gabrizzyo
Loki
Level 93
God Stats
4W - 5L
1,633 SR
Queue Stats
86W - 80L
1,737 Elo+
Party 3
Cernunnos
Cernunnos
Iujy
Cernunnos
Level 96
God Stats
12W - 16L
1,651 SR
Queue Stats
187W - 168L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 4 / 4
9,539
596
6,924
8,736
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
MichaouxPL
Nemesis
18
11 / 0 / 4
10,558
660
10,203
11,201
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
4 / 2 / 7
8,869
554
9,997
10,050
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Vayloss
Horus
13
1 / 1 / 4
7,299
456
7,230
10,767
10,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
petete6
Cernunnos
15
1 / 3 / 5
8,566
535
10,258
11,785
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
2 / 4 / 0
6,507
407
2,181
6,186
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
12
1 / 2 / 3
7,413
463
4,386
14,799
14,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Gabrin
Mulan
13
1 / 6 / 0
7,645
478
9,067
14,701
8,325
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
13
2 / 4 / 4
8,030
502
8,080
11,964
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Iujy
Cernunnos
13
4 / 4 / 1
8,211
513
11,096
9,816
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
10
10
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
4
4
1
L
Zhong Kui
 
Zhong Kui
2
4
0
0.5
L
Athena
1
2
3
1.25
L
Mulan
Gabrin
Mulan
1
6
0
0.17
L
Loki
2
4
4
1
L
Cernunnos
Iujy
Cernunnos
4
4
1
1.13
W
Nemesis
MichaouxPL
Nemesis
11
0
4
13
W
4
2
7
3.75
W
Horus
Vayloss
Horus
1
1
4
3
W
Cernunnos
petete6
Cernunnos
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,612
Damage
34,810
52,539
Taken
57,466
25,382
Mitigated
33,138
21,375
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,924
534
0
1,755
8,736
2,924
0
2,207
6,204
68,631
0
L
Zhong Kui
 
Zhong Kui
2,181
206
0
551
6,186
3,284
422
2,057
3,843
20,430
0
L
Athena
4,386
1,086
0
1,563
14,799
14,706
0
2,332
11,720
17,711
5,312
L
Mulan
Gabrin
Mulan
9,067
709
0
3,196
14,701
8,325
0
6,609
7,456
0
39,255
L
Loki
8,080
2,399
0
2,318
11,964
3,786
0
2,691
8,908
0
46,821
L
Cernunnos
Iujy
Cernunnos
11,096
5,184
0
2,731
9,816
3,037
0
1,571
7,783
0
50,370
W
Nemesis
MichaouxPL
Nemesis
10,203
4,838
0
6,010
11,201
4,895
0
263
10,892
0
84,206
W
9,997
2,859
0
3,183
10,050
3,347
1,315
0
10,050
36,081
0
W
Horus
Vayloss
Horus
7,230
3,318
707
3,686
10,767
10,607
0
2,070
8,697
0
29,166
W
Cernunnos
petete6
Cernunnos
10,258
6,244
0
6,034
11,785
3,609
0
1,355
10,430
0
70,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
37,806
516
Minions Killed
359
0
Camps Cleared
0
1,516,897
Distance Traveled
1,325,880
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,539
596
142
9
0
301,956
3
L
Zhong Kui
6,507
407
55
3
0
134,236
3
L
Athena
7,413
463
38
2
0
323,378
1
L
Mulan
7,645
478
72
5
0
270,965
4
L
Loki
8,030
502
82
5
0
318,328
0
L
Cernunnos
8,211
513
112
7
0
278,973
4
W
Nemesis
10,558
660
133
8
0
347,833
2
W
Nu Wa
8,869
554
73
5
0
268,244
4
W
Horus
7,299
456
39
2
0
331,944
5
W
Cernunnos
8,566
535
129
8
0
266,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role