Player Matchup

King Arthur
King Arthur
DRAFTYN
King Arthur
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 83L
1,528 Elo+
Solo
Ah Puch
Ah Puch
GhostofDJ_Roomba
Ah Puch
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
256W - 238L
1,517 Elo+
Solo
Pele
Pele
Harmaceutica1
Pele
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
278W - 280L
1,482 Elo+
Solo
Nemesis
Nemesis
haresh8000
Nemesis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,479 Elo+
Solo
Vamana
Vamana
itsKNOTZ
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 159L
1,474 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,496 Elo+

VS

Team Averages
Level 109
1,543 SR
1,536 Elo+
Hun Batz
Hun Batz
MYTURN69
Hun Batz
Level 149
God Stats
4W - 11L
1,715 SR
Queue Stats
268W - 287L
1,743 Elo+
Party 1
Apollo
Apollo
Mattthhdp
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,447 Elo+
Solo
He Bo
He Bo
freakyfedish
He Bo
Level 147
God Stats
0W - 5L
1,500 SR
Queue Stats
244W - 278L
1,572 Elo+
Party 1
Xing Tian
Xing Tian
puffpuffolchap
Xing Tian
Level 102
God Stats
7W - 13L
1,500 SR
Queue Stats
1,079W - 1,178L
1,422 Elo+
Solo
Hercules
Hercules
shuzone
Hercules
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRAFTYN
King Arthur
18
5 / 3 / 18
10,764
769
12,071
21,181
26,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 2 / 13
10,912
779
20,967
8,796
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
9 / 3 / 13
11,703
836
19,360
13,401
6,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
haresh8000
Nemesis
18
4 / 3 / 18
10,798
771
11,444
22,902
15,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
itsKNOTZ
Vamana
18
5 / 7 / 12
11,379
813
16,654
22,549
18,386
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MYTURN69
Hun Batz
16
3 / 8 / 7
10,117
723
12,986
16,167
7,355
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Mattthhdp
Apollo
16
2 / 5 / 7
9,512
679
16,724
16,062
7,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 5 / 6
10,557
754
7,853
13,749
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
puffpuffolchap
Xing Tian
18
3 / 3 / 13
11,078
791
9,495
21,770
26,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
shuzone
Hercules
15
4 / 7 / 10
10,061
719
15,194
25,737
25,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
61
27
Kills
18
18
Deaths
28
74
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DRAFTYN
King Arthur
5
3
18
4.67
W
4
2
13
5.25
W
9
3
13
5.17
L
Hun Batz
MYTURN69
Hun Batz
3
8
7
0.81
L
Apollo
Mattthhdp
Apollo
2
5
7
1.1
L
6
5
6
1.8
W
Nemesis
haresh8000
Nemesis
4
3
18
4.33
W
Vamana
itsKNOTZ
Vamana
5
7
12
1.57
L
Xing Tian
puffpuffolchap
Xing Tian
3
3
13
3.17
L
Hercules
shuzone
Hercules
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,496
Damage
62,252
88,829
Taken
93,485
71,130
Mitigated
72,000
41,622
Healing
26,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DRAFTYN
King Arthur
12,071
961
713
6,286
21,181
26,630
333
5,311
15,500
2,505
21,244
W
20,967
1,786
981
3,506
8,796
3,908
1,182
2,869
5,887
38,939
0
W
19,360
3,096
851
4,246
13,401
6,533
2,530
3,759
9,620
0
39,825
L
Hun Batz
MYTURN69
Hun Batz
12,986
2,704
1,670
2,393
16,167
7,355
485
4,873
10,864
0
27,613
L
Apollo
Mattthhdp
Apollo
16,724
7,626
984
3,187
16,062
7,444
840
2,346
13,430
0
35,808
L
7,853
881
1,668
1,684
13,749
5,797
465
3,215
10,364
14,813
0
W
Nemesis
haresh8000
Nemesis
11,444
1,153
5,073
11,384
22,902
15,673
600
5,809
16,909
0
17,602
W
Vamana
itsKNOTZ
Vamana
16,654
7,487
1,218
7,364
22,549
18,386
437
3,533
18,891
0
30,219
L
Xing Tian
puffpuffolchap
Xing Tian
9,495
280
3,511
4,189
21,770
26,402
0
5,010
16,397
16,533
0
L
Hercules
shuzone
Hercules
15,194
2,771
2,227
4,798
25,737
25,002
0
6,480
18,905
10,337
14,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,556
Gold Earned
51,325
142
Minions Killed
153
0
Camps Cleared
0
1,463,624
Distance Traveled
1,166,775
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,764
769
20
1
0
304,135
5
W
Ah Puch
10,912
779
49
4
0
265,215
0
W
Pele
11,703
836
31
2
0
302,677
1
L
Hun Batz
10,117
723
27
2
0
219,053
1
L
Apollo
9,512
679
69
5
0
216,627
0
L
He Bo
10,557
754
20
1
0
233,727
0
W
Nemesis
10,798
771
10
1
0
327,799
5
W
Vamana
11,379
813
32
2
0
263,798
0
L
Xing Tian
11,078
791
17
1
0
260,604
1
L
Hercules
10,061
719
20
1
0
236,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role