Player Matchup

Tiamat
Tiamat
BillySp34rs
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,283 Elo+
Party 2
Skadi
Skadi
Lence459
Skadi
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 25L
1,283 Elo+
Party 2
Anhur
Anhur
Smokee02
Anhur
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 152L
1,572 Elo+
Solo
Hou Yi
Hou Yi
illwill313901
Hou Yi
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 178L
1,541 Elo+
Solo
Rama
Rama
xgoldnoseringx
Rama
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,436 Elo+

VS

Team Averages
Level 104
1,576 SR
1,468 Elo+
Chaac
Chaac
 
Chaac
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CapOceanz
Zeus
Level 123
God Stats
1W - 0L
1,881 SR
Queue Stats
14W - 20L
1,568 Elo+
Party 1
Discordia
Discordia
Muggsxy
Discordia
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,534 Elo+
Party 1
Cerberus
Cerberus
Unarmingbroom4
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,328 Elo+
Party 1
Eset
Eset
ganboa01
Eset
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 160L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 3 / 2
6,133
1,022
3,430
4,792
2,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Lence459
Skadi
11
1 / 4 / 3
5,896
983
3,457
6,050
1,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
Smokee02
Anhur
10
1 / 4 / 3
5,503
917
2,458
7,040
2,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 2 / 3
5,487
915
2,865
6,221
2,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 1 / 1
5,196
866
2,131
2,248
634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 1 / 6
6,453
1,076
3,426
5,432
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
13
5 / 0 / 6
7,104
1,184
9,468
2,621
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Muggsxy
Discordia
10
0 / 0 / 6
5,971
995
4,941
1,283
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
10
4 / 3 / 5
6,654
1,109
1,467
6,059
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Eset
12
2 / 1 / 7
6,437
1,073
5,377
5,155
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
5
Kills
14
14
Deaths
5
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
6
6
L
Tiamat
3
3
2
1.33
W
Zeus
5
0
6
8
L
Skadi
Lence459
Skadi
1
4
3
0.63
W
Discordia
Muggsxy
Discordia
0
0
6
3
L
Anhur
Smokee02
Anhur
1
4
3
0.63
W
Cerberus
4
3
5
2.17
W
Eset
2
1
7
5.5
L
0
2
3
0.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,341
Damage
24,679
26,351
Taken
20,550
9,639
Mitigated
8,021
9,057
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,426
15
670
2,368
5,432
2,246
578
764
4,668
0
14,601
L
Tiamat
3,430
243
976
1,005
4,792
2,315
0
4,079
589
4,879
0
W
Zeus
9,468
570
1,005
824
2,621
899
480
585
2,036
15,916
451
L
Skadi
Lence459
Skadi
3,457
2,271
202
786
6,050
1,896
0
4,709
1,243
0
11,147
W
Discordia
Muggsxy
Discordia
4,941
96
99
254
1,283
378
546
366
917
9,656
0
L
Anhur
Smokee02
Anhur
2,458
959
853
2,031
7,040
2,300
0
5,764
1,112
0
5,652
W
Cerberus
1,467
0
129
1,000
6,059
2,493
0
870
5,189
2,894
0
W
Eset
5,377
156
460
1,808
5,155
2,005
824
845
4,310
9,449
0
L
2,865
774
298
2,094
6,221
2,494
0
4,755
1,304
0
11,119
L
2,131
898
118
694
2,248
634
0
1,255
959
0
6,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
32,619
53
Minions Killed
71
0
Camps Cleared
0
555,227
Distance Traveled
642,651
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,453
1,076
16
3
0
126,004
0
L
Tiamat
6,133
1,022
4
1
0
124,961
1
W
Zeus
7,104
1,184
21
4
0
133,098
0
L
Skadi
5,896
983
16
3
0
126,154
0
W
Discordia
5,971
995
16
3
0
133,618
0
L
Anhur
5,503
917
11
2
0
113,283
0
W
Cerberus
6,654
1,109
8
1
0
118,450
0
W
Eset
6,437
1,073
10
2
0
131,481
0
L
Hou Yi
5,487
915
11
2
0
109,410
3
L
Rama
5,196
866
11
2
0
81,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role