Player Matchup

Kali
Kali
ImPathos
Kali
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 199L
1,563 Elo+
Party 3
Atlas
Atlas
Petless
Atlas
Level 62
God Stats
7W - 5L
1,934 SR
Queue Stats
354W - 310L
1,710 Elo+
Solo
Apollo
Apollo
SNOW WHISP3R
Apollo
Level 138
God Stats
5W - 3L
1,500 SR
Queue Stats
144W - 117L
1,369 Elo+
Solo
Merlin
Merlin
nB oZone
Merlin
Level 86
God Stats
9W - 5L
1,706 SR
Queue Stats
134W - 118L
1,436 Elo+
Party 3
Artio
Artio
omon53
Artio
Level 91
God Stats
2W - 3L
1,464 SR
Queue Stats
221W - 159L
1,606 Elo+
Party 3
Team Averages
Level 107
1,621 SR
1,537 Elo+

VS

Team Averages
Level 120
1,531 SR
1,593 Elo+
Hachiman
Hachiman
ChristianS118
Hachiman
Level 146
God Stats
7W - 6L
1,500 SR
Queue Stats
437W - 405L
1,507 Elo+
Party 1
Arachne
Arachne
Jayblake5
Arachne
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
353W - 321L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
M4NGELL
Gilgamesh
Level 129
God Stats
6W - 9L
1,500 SR
Queue Stats
293W - 262L
1,553 Elo+
Party 1
Thoth
Thoth
evilpenguin1069
Thoth
Level 129
God Stats
8W - 13L
1,387 SR
Queue Stats
204W - 198L
1,727 Elo+
Party 2
Ares
Ares
flood987
Ares
Level 106
God Stats
3W - 4L
1,769 SR
Queue Stats
33W - 29L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
4 / 0 / 2
7,516
626
3,199
7,340
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Petless
Atlas
10
1 / 2 / 5
6,387
532
5,596
10,122
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
12
2 / 2 / 2
6,798
567
5,547
7,068
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
nB oZone
Merlin
13
3 / 2 / 3
7,439
620
4,940
4,960
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
omon53
Artio
12
1 / 1 / 2
7,159
597
5,995
11,129
9,877
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChristianS118
Hachiman
10
3 / 3 / 0
6,356
530
6,749
8,117
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Jayblake5
Arachne
11
3 / 1 / 0
6,523
544
4,163
7,301
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
M4NGELL
Gilgamesh
12
0 / 2 / 1
6,988
582
7,040
12,731
5,162
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 3 / 3
7,088
591
2,834
5,683
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
10
1 / 2 / 2
6,452
538
3,158
8,912
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
7
7
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ChristianS118
Hachiman
3
3
0
1
W
Kali
4
0
2
5
L
Arachne
Jayblake5
Arachne
3
1
0
3
L
Gilgamesh
M4NGELL
Gilgamesh
0
2
1
0.25
W
Atlas
Petless
Atlas
1
2
5
1.75
W
Apollo
2
2
2
1.5
L
0
3
3
0.5
L
Ares
1
2
2
1
W
Merlin
nB oZone
Merlin
3
2
3
2.25
W
Artio
omon53
Artio
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
23,944
40,619
Taken
42,744
23,635
Mitigated
16,865
12,955
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ChristianS118
Hachiman
6,749
4,267
0
3,538
8,117
2,231
0
1,634
6,483
0
39,700
W
Kali
3,199
1,392
0
1,746
7,340
2,471
0
291
7,049
0
46,823
L
Arachne
Jayblake5
Arachne
4,163
2,820
0
2,174
7,301
2,176
0
2,139
5,162
0
34,342
L
Gilgamesh
M4NGELL
Gilgamesh
7,040
2,011
60
4,226
12,731
5,162
0
6,458
6,273
0
46,903
W
Atlas
Petless
Atlas
5,596
1,944
459
3,086
10,122
7,076
0
2,542
7,580
18,824
0
W
Apollo
5,547
2,647
0
1,269
7,068
2,740
0
892
6,176
0
51,577
L
2,834
88
0
980
5,683
1,625
0
3,442
2,241
43,546
0
L
Ares
3,158
132
410
2,760
8,912
5,671
0
2,858
6,054
14,833
0
W
Merlin
nB oZone
Merlin
4,940
279
0
851
4,960
1,471
0
2,267
2,693
49,727
0
W
Artio
omon53
Artio
5,995
1,141
158
5,386
11,129
9,877
0
0
11,129
43,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,299
Gold Earned
33,407
413
Minions Killed
345
0
Camps Cleared
0
1,210,088
Distance Traveled
1,218,134
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,356
530
78
7
0
207,361
1
W
Kali
7,516
626
90
8
0
302,283
4
L
Arachne
6,523
544
62
5
0
294,582
1
L
Gilgamesh
6,988
582
102
9
0
247,713
1
W
Atlas
6,387
532
23
2
0
234,269
5
W
Apollo
6,798
567
98
8
0
231,631
4
L
Thoth
7,088
591
94
8
0
221,339
5
L
Ares
6,452
538
9
1
0
247,139
3
W
Merlin
7,439
620
99
8
0
216,439
3
W
Artio
7,159
597
103
9
0
225,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role