Player Matchup

Sun Wukong
Sun Wukong
Gold II
Choobers
Sun Wukong
Gold II
Level 125
God Stats
6W - 4L
1,836 SR
Queue Stats
25W - 23L
1,658 MMR
Solo
Zeus
Zeus
Gold V
JonOssoff
Zeus
Gold V
Level 111
God Stats
5W - 5L
1,722 SR
Queue Stats
116W - 99L
1,638 MMR
Party 2
Geb
Geb
Gold II
Juan3w
Geb
Gold II
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 68L
1,730 MMR
Party 1
Nemesis
Nemesis
Gold V
Zmax09
Nemesis
Gold V
Level 127
God Stats
5W - 2L
1,722 SR
Queue Stats
48W - 34L
1,638 MMR
Party 2
Apollo
Apollo
Gold V
theyingyang
Apollo
Gold V
Level 160
God Stats
1W - 2L
1,298 SR
Queue Stats
107W - 74L
1,630 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,615 SR
1,659 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,641 SR
1,651 MMR
Tsukuyomi
Tsukuyomi
Gold IV
ELTRŮC0
Tsukuyomi
Gold IV
Level 106
God Stats
5W - 5L
1,725 SR
Queue Stats
118W - 85L
1,657 MMR
Solo
Poseidon
Poseidon
Gold III
Edgarherbert
Poseidon
Gold III
Level 147
God Stats
8W - 9L
1,726 SR
Queue Stats
217W - 196L
1,654 MMR
Solo
Rama
Rama
Gold I
Purlex
Rama
Gold I
Level 112
God Stats
2W - 5L
1,538 SR
Queue Stats
88W - 79L
1,656 MMR
Solo
Fenrir
Fenrir
Gold V
Visouveous
Fenrir
Gold V
Level 102
God Stats
3W - 2L
1,714 SR
Queue Stats
19W - 16L
1,652 MMR
Solo
Atlas
Atlas
Silver I
riacha
Atlas
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 114L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Choobers
Sun Wukong
20
5 / 0 / 4
16,061
730
10,609
21,295
15,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
20
10 / 4 / 3
14,011
637
18,164
9,944
4,104
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Juan3w
Geb
18
0 / 1 / 13
12,640
575
8,445
20,855
26,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Zmax09
Nemesis
20
5 / 1 / 6
13,301
605
10,715
12,385
7,793
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
20
7 / 5 / 5
14,434
656
21,561
21,205
8,023
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetBastetAthena

VS

Bans
CliodhnaThothOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ELTRŮC0
Tsukuyomi
19
2 / 7 / 0
11,830
538
17,422
19,173
8,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Edgarherbert
Poseidon
18
2 / 7 / 4
11,027
501
12,957
16,385
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
Purlex
Rama
18
2 / 3 / 5
11,411
519
11,877
13,526
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Visouveous
Fenrir
16
4 / 5 / 2
10,555
480
6,144
18,702
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
riacha
Atlas
16
1 / 5 / 5
9,974
453
8,773
22,596
23,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
27
Kills
11
11
Deaths
27
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Choobers
Sun Wukong
5
0
4
7
L
Tsukuyomi
ELTRŮC0
Tsukuyomi
2
7
0
0.29
L
Poseidon
Edgarherbert
Poseidon
2
7
4
0.57
W
Zeus
10
4
3
2.88
W
Geb
Juan3w
Geb
0
1
13
6.5
L
Rama
Purlex
Rama
2
3
5
1.5
L
Fenrir
Visouveous
Fenrir
4
5
2
1
W
Nemesis
Zmax09
Nemesis
5
1
6
8
L
Atlas
riacha
Atlas
1
5
5
0.7
W
Apollo
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,494
Damage
57,173
85,684
Taken
90,382
61,736
Mitigated
48,423
38,508
Healing
21,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Choobers
Sun Wukong
10,609
1,269
0
15,372
21,295
15,057
1,402
912
19,525
0
130,141
L
Tsukuyomi
ELTRŮC0
Tsukuyomi
17,422
4,762
16
5,817
19,173
8,725
0
2,910
16,263
0
99,649
L
Poseidon
Edgarherbert
Poseidon
12,957
1,644
0
2,207
16,385
4,862
556
6,713
9,672
94,874
0
W
Zeus
18,164
3,064
0
1,882
9,944
4,104
1,528
3,006
6,836
103,539
2,939
W
Geb
Juan3w
Geb
8,445
1,072
538
7,281
20,855
26,759
52
6,459
14,250
34,837
0
L
Rama
Purlex
Rama
11,877
8,733
0
4,385
13,526
4,579
680
2,625
10,901
0
91,097
L
Fenrir
Visouveous
Fenrir
6,144
1,461
336
5,933
18,702
6,784
0
7,286
11,416
0
67,677
W
Nemesis
Zmax09
Nemesis
10,715
2,840
0
1,903
12,385
7,793
3,152
4,331
7,920
0
110,444
L
Atlas
riacha
Atlas
8,773
2,258
450
2,629
22,596
23,473
0
6,785
15,811
24,983
0
W
Apollo
21,561
13,745
0
11,532
21,205
8,023
196
7,093
14,061
0
128,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,447
Gold Earned
54,797
790
Minions Killed
678
0
Camps Cleared
0
2,306,066
Distance Traveled
2,157,050
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,061
730
249
11
0
488,800
6
L
Tsukuyomi
11,830
538
182
8
0
429,868
6
L
Poseidon
11,027
501
191
9
0
438,451
10
W
Zeus
14,011
637
158
7
0
425,627
2
W
Geb
12,640
575
33
2
0
470,876
10
L
Rama
11,411
519
174
8
0
390,180
8
L
Fenrir
10,555
480
107
5
0
442,787
2
W
Nemesis
13,301
605
155
7
0
543,040
7
L
Atlas
9,974
453
24
1
0
455,764
9
W
Apollo
14,434
656
195
9
0
377,723
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role