Player Matchup

Anubis
Anubis
BT MercurY
Anubis
Level 89
God Stats
4W - 2L
1,299 SR
Queue Stats
105W - 85L
1,637 Elo+
Party 3
Ares
Ares
Chief_Of_Spirit
Ares
Level 50
God Stats
22W - 17L
1,331 SR
Queue Stats
196W - 225L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
Junryuken
Gilgamesh
Level 13
God Stats
3W - 1L
1,301 SR
Queue Stats
50W - 22L
1,641 Elo+
Solo
Ratatoskr
Ratatoskr
MyRoomIsCold
Ratatoskr
Level 148
God Stats
4W - 3L
1,888 SR
Queue Stats
147W - 106L
1,779 Elo+
Party 3
Medusa
Medusa
Pulsetic
Medusa
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
247W - 274L
1,637 Elo+
Party 1
Team Averages
Level 86
1,464 SR
1,656 Elo+

VS

Team Averages
Level 55
1,524 SR
1,509 Elo+
Neith
Neith
ChickenMachinne
Neith
Level 12
God Stats
9W - 7L
1,688 SR
Queue Stats
904W - 932L
1,537 Elo+
Solo
Sobek
Sobek
Gerggun01
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,505 Elo+
Solo
Agni
Agni
INFERNO 2 3 XxX
Agni
Level 87
God Stats
0W - 3L
1,206 SR
Queue Stats
66W - 69L
1,471 Elo+
Party 2
Bakasura
Bakasura
PELA MNB89
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,521 Elo+
Solo
Ra
Ra
barcelona88
Ra
Level 144
God Stats
4W - 7L
1,728 SR
Queue Stats
152W - 169L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BT MercurY
Anubis
16
10 / 1 / 11
8,961
896
12,480
8,542
4,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 11
8,229
823
4,307
8,840
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Junryuken
Gilgamesh
16
9 / 2 / 11
9,396
940
12,523
16,243
12,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
MyRoomIsCold
Ratatoskr
15
2 / 3 / 12
8,248
825
9,398
9,461
3,752
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Pulsetic
Medusa
16
10 / 3 / 6
9,415
942
15,699
11,392
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
7,839
784
8,712
9,855
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Gerggun01
Sobek
13
2 / 4 / 1
7,721
772
6,573
16,793
15,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 7 / 5
7,998
800
8,742
7,886
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PELA MNB89
Bakasura
12
0 / 12 / 2
7,120
712
3,739
15,365
5,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 5
8,277
828
12,416
8,901
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
33
Kills
9
9
Deaths
33
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
BT MercurY
Anubis
10
1
11
15.5
L
2
5
4
0.8
W
2
0
11
7.5
L
Sobek
Gerggun01
Sobek
2
4
1
0.63
L
2
7
5
0.64
W
Gilgamesh
Junryuken
Gilgamesh
9
2
11
7.25
W
Ratatoskr
MyRoomIsCold
Ratatoskr
2
3
12
2.67
L
Bakasura
PELA MNB89
Bakasura
0
12
2
0.08
W
Medusa
Pulsetic
Medusa
10
3
6
4.33
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,407
Damage
40,182
54,478
Taken
58,800
33,126
Mitigated
29,874
16,000
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BT MercurY
Anubis
12,480
1,546
0
4,312
8,542
4,052
128
4,529
3,794
27,879
0
L
8,712
1,262
0
1,004
9,855
3,738
0
2,601
7,254
0
18,113
W
4,307
432
0
2,535
8,840
8,927
512
4,976
3,648
12,911
0
L
Sobek
Gerggun01
Sobek
6,573
685
372
4,218
16,793
15,970
0
5,590
11,203
13,974
0
L
8,742
308
0
0
7,886
2,271
0
2,564
5,322
11,651
0
W
Gilgamesh
Junryuken
Gilgamesh
12,523
3,741
363
5,423
16,243
12,424
307
7,087
8,633
4,695
25,162
W
Ratatoskr
MyRoomIsCold
Ratatoskr
9,398
3,843
0
665
9,461
3,752
0
3,745
5,450
0
33,503
L
Bakasura
PELA MNB89
Bakasura
3,739
2,790
342
481
15,365
5,013
0
5,987
9,378
0
7,166
W
Medusa
Pulsetic
Medusa
15,699
6,671
0
2,702
11,392
3,971
1,685
6,306
4,666
0
40,475
L
12,416
1,225
1,984
886
8,901
2,882
0
1,145
7,756
28,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,249
Gold Earned
38,955
218
Minions Killed
107
0
Camps Cleared
0
1,117,667
Distance Traveled
943,718
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,961
896
34
3
0
197,573
1
L
Neith
7,839
784
23
2
0
186,573
0
W
Ares
8,229
823
21
2
0
221,786
2
L
Sobek
7,721
772
14
1
0
203,841
0
L
Agni
7,998
800
16
2
0
182,113
0
W
Gilgamesh
9,396
940
46
5
0
239,814
3
W
Ratatoskr
8,248
825
52
5
0
247,499
2
L
Bakasura
7,120
712
13
1
0
164,891
0
W
Medusa
9,415
942
65
7
0
210,995
0
L
Ra
8,277
828
41
4
0
206,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role