Player Matchup

Agni
Agni
Gold III
Lonnie-Cash
Agni
Gold III
Level 157
God Stats
27W - 21L
1,277 SR
Queue Stats
152W - 146L
1,490 MMR
Solo
Mulan
Mulan
Bronze III
OGblindman
Mulan
Bronze III
Level 67
God Stats
2W - 3L
1,436 SR
Queue Stats
4W - 10L
1,499 MMR
Solo
Hun Batz
Hun Batz
Gold III
Phrendly
Hun Batz
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,495 MMR
Solo
Hercules
Hercules
Gold V
WetBurgers
Hercules
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,497 MMR
Solo
Charybdis
Charybdis
Silver I
XhanarchyX
Charybdis
Silver I
Level 131
God Stats
0W - 4L
1,500 SR
Queue Stats
66W - 84L
1,498 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,443 SR
1,496 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 145
1,605 SR
1,496 MMR
Khepri
Khepri
Silver II
DrawnPegasus3
Khepri
Silver II
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 212L
1,433 MMR
Party 1
Tiamat
Tiamat
Bronze III
Mordad_shang-
Tiamat
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 155L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Yeet The Not Cs
Hachiman
Bronze III
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 31L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
mini-luke
Chaac
Bronze III
Level 158
God Stats
14W - 5L
1,830 SR
Queue Stats
91W - 60L
1,500 MMR
Solo
Susano
Susano
Gold IV
za3h1
Susano
Gold IV
Level 142
God Stats
11W - 14L
1,695 SR
Queue Stats
255W - 239L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,820
603
2,566
3,437
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
6
0 / 3 / 0
3,902
488
2,086
5,219
2,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Phrendly
Hun Batz
9
0 / 2 / 1
4,853
607
2,174
5,977
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
WetBurgers
Hercules
5
0 / 2 / 0
3,711
464
1,634
4,570
1,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
XhanarchyX
Charybdis
7
0 / 3 / 0
3,971
496
3,152
5,333
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesAtlasCliodhnaZeus

VS

Bans
DanzaburouSolGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,295
662
1,503
3,441
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 2
4,942
618
1,974
3,018
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
9
4 / 1 / 0
5,728
716
4,146
4,878
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
mini-luke
Chaac
12
3 / 0 / 2
6,753
844
4,836
6,245
3,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Susano
za3h1
Susano
10
5 / 0 / 1
5,709
714
4,049
5,768
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
1
3
0
0.33
W
1
1
2
2
L
Mulan
0
3
0
0
L
Hun Batz
Phrendly
Hun Batz
0
2
1
0.25
L
Hercules
WetBurgers
Hercules
0
2
0
0
L
Charybdis
XhanarchyX
Charybdis
0
3
0
0
W
Hachiman
4
1
0
4
W
Chaac
mini-luke
Chaac
3
0
2
4
W
Susano
za3h1
Susano
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,612
Damage
16,508
24,536
Taken
23,350
7,202
Mitigated
9,095
5,489
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,503
136
377
1,995
3,441
1,576
0
520
2,736
7,344
0
L
2,566
195
0
250
3,437
813
0
1,228
2,209
23,410
0
W
1,974
100
0
612
3,018
1,383
0
790
2,106
23,338
0
L
Mulan
2,086
527
0
1,759
5,219
2,100
0
0
5,219
0
12,293
L
Hun Batz
Phrendly
Hun Batz
2,174
1,088
0
245
5,977
1,748
0
572
5,405
0
32,466
L
Hercules
WetBurgers
Hercules
1,634
436
111
1,359
4,570
1,617
0
1,210
3,360
0
6,678
L
Charybdis
XhanarchyX
Charybdis
3,152
2,386
0
1,765
5,333
924
0
467
4,866
0
18,799
W
Hachiman
4,146
2,119
0
1,864
4,878
1,006
674
0
4,821
0
33,016
W
Chaac
mini-luke
Chaac
4,836
1,758
0
3,570
6,245
3,326
0
330
5,595
0
39,081
W
Susano
za3h1
Susano
4,049
1,364
0
1,921
5,768
1,804
0
644
5,049
0
23,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,257
Gold Earned
28,427
204
Minions Killed
263
0
Camps Cleared
0
720,776
Distance Traveled
872,930
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,295
662
7
1
0
170,982
1
L
Agni
4,820
603
58
7
0
157,897
0
W
Tiamat
4,942
618
52
7
0
176,076
6
L
Mulan
3,902
488
30
4
0
102,026
0
L
Hun Batz
4,853
607
71
9
0
191,714
0
L
Hercules
3,711
464
13
2
0
136,861
0
L
Charybdis
3,971
496
32
4
0
132,278
1
W
Hachiman
5,728
716
59
7
0
148,550
3
W
Chaac
6,753
844
95
12
0
187,580
2
W
Susano
5,709
714
50
6
0
189,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role