Player Matchup

Mulan
Mulan
Alex Anguian0
Mulan
Level 82
God Stats
6W - 3L
1,374 SR
Queue Stats
196W - 190L
1,402 Elo+
Party 2
Cliodhna
Cliodhna
N0v4_Aguila271
Cliodhna
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
297W - 296L
1,500 Elo+
Party 2
King Arthur
King Arthur
SGT Slayerr
King Arthur
Level 76
God Stats
5W - 9L
1,500 SR
Queue Stats
272W - 290L
1,458 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
icarosilva49
Morgan Le Fay
Level 45
God Stats
5W - 4L
1,505 SR
Queue Stats
63W - 85L
1,406 Elo+
Party 3
Neith
Neith
yololol938-PV
Neith
Level 27
God Stats
2W - 6L
1,707 SR
Queue Stats
89W - 104L
1,454 Elo+
Party 2
Team Averages
Level 64
1,517 SR
1,444 Elo+

VS

Team Averages
Level 61
1,462 SR
1,427 Elo+
Artio
Artio
CookieMon5ter34
Artio
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 181L
1,496 Elo+
Party 1
Charybdis
Charybdis
DIORIVE10
Charybdis
Level 88
God Stats
2W - 5L
1,725 SR
Queue Stats
368W - 369L
1,526 Elo+
Solo
Vulcan
Vulcan
SnatchGodSuprem
Vulcan
Level 23
God Stats
5W - 8L
1,339 SR
Queue Stats
147W - 171L
1,482 Elo+
Party 1
Pele
Pele
TheStoryOf_Mari
Pele
Level 18
God Stats
9W - 10L
1,248 SR
Queue Stats
250W - 267L
1,316 Elo+
Party 4
Tyr
Tyr
Tsm_slezzey
Tyr
Level 68
God Stats
3W - 8L
1,500 SR
Queue Stats
192W - 176L
1,316 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 11
7,064
505
7,534
10,770
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
15
8 / 1 / 6
9,081
649
7,401
8,088
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SGT Slayerr
King Arthur
14
0 / 0 / 1
8,392
599
4,616
8,130
4,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
icarosilva49
Morgan Le Fay
12
4 / 1 / 7
7,969
569
8,690
8,393
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 8
8,479
606
11,749
7,862
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,279
449
3,566
17,243
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
DIORIVE10
Charybdis
9
0 / 6 / 4
5,993
428
4,288
8,401
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
5,615
401
6,511
8,173
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 2
6,891
492
4,372
10,220
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 0
8,067
576
5,952
8,525
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
21
Kills
4
6
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
1
5
3
0.5
L
Charybdis
DIORIVE10
Charybdis
0
6
4
0.33
W
Cliodhna
8
1
6
11
W
King Arthur
SGT Slayerr
King Arthur
0
0
1
0.5
L
0
6
0
0
L
1
3
2
0.67
L
2
1
0
2
W
Morgan Le Fay
icarosilva49
Morgan Le Fay
4
1
7
7.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,990
Damage
24,689
43,243
Taken
52,562
21,194
Mitigated
22,881
16,620
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,534
802
0
2,302
10,770
7,953
610
1,486
9,276
0
29,821
L
3,566
405
360
3,842
17,243
10,473
0
3,727
13,109
13,788
0
L
Charybdis
DIORIVE10
Charybdis
4,288
2,736
0
1,239
8,401
1,680
0
487
7,613
0
23,690
W
Cliodhna
7,401
468
0
4,680
8,088
2,735
415
2,428
5,512
0
59,895
W
King Arthur
SGT Slayerr
King Arthur
4,616
413
0
2,595
8,130
4,706
0
0
7,625
5,286
42,821
L
6,511
2,940
0
525
8,173
2,137
0
2,951
4,793
20,662
0
L
4,372
1,021
0
4,863
10,220
2,757
0
843
9,282
0
39,790
L
5,952
927
0
4,516
8,525
5,834
0
727
7,798
0
40,978
W
Morgan Le Fay
icarosilva49
Morgan Le Fay
8,690
1,269
44
3,706
8,393
2,944
1,160
3,962
4,137
37,257
0
W
11,749
6,252
0
3,293
7,862
2,856
3,102
1,649
6,068
0
48,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,985
Gold Earned
32,845
428
Minions Killed
276
0
Camps Cleared
0
1,393,241
Distance Traveled
1,304,784
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,064
505
50
4
0
257,522
0
L
Artio
6,279
449
17
1
0
250,032
5
L
Charybdis
5,993
428
48
3
0
217,180
1
W
Cliodhna
9,081
649
115
8
0
345,545
5
W
King Arthur
8,392
599
123
9
0
267,651
1
L
Vulcan
5,615
401
49
4
0
267,682
5
L
Pele
6,891
492
75
5
0
292,851
1
L
Tyr
8,067
576
87
6
0
277,039
0
W
Morgan Le Fay
7,969
569
60
4
0
276,476
2
W
Neith
8,479
606
80
6
0
246,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role