Player Matchup

Fenrir
Fenrir
Gold V
DurableClive
Fenrir
Gold V
Level 121
God Stats
36W - 27L
1,513 SR
Queue Stats
608W - 641L
1,285 MMR
Solo
Cthulhu
Cthulhu
Bronze III
NARU___T0AD
Cthulhu
Bronze III
Level 122
God Stats
1W - 1L
1,749 SR
Queue Stats
20W - 26L
1,264 MMR
Party 1
Hades
Hades
Bronze III
Nolibane
Hades
Bronze III
Level 65
God Stats
2W - 0L
1,699 SR
Queue Stats
14W - 26L
1,264 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,654 SR
1,271 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,577 SR
1,269 MMR
Cabrakan
Cabrakan
Silver IV
ForgottenDios
Cabrakan
Silver IV
Level 78
God Stats
1W - 3L
1,541 SR
Queue Stats
91W - 108L
1,259 MMR
Solo
Artemis
Artemis
Silver II
KDangelo77
Artemis
Silver II
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 193L
1,253 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
Superjos12
Morgan Le Fay
Silver V
Level 159
God Stats
7W - 13L
1,689 SR
Queue Stats
126W - 199L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 6 / 11
13,819
768
15,198
26,727
18,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
NARU___T0AD
Cthulhu
19
12 / 0 / 9
14,772
821
17,212
27,229
33,411
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Nolibane
Hades
16
3 / 9 / 14
12,412
690
16,133
21,444
13,179
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshCharybdisArtioBastetPoseidon

VS

Bans
AtlasAh Muzen CabSolHeimdallrZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ForgottenDios
Cabrakan
16
6 / 5 / 8
13,002
722
15,224
21,879
35,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
KDangelo77
Artemis
17
3 / 8 / 10
12,009
667
17,166
19,527
8,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Superjos12
Morgan Le Fay
17
6 / 8 / 5
12,590
699
16,357
15,939
6,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
21
Kills
15
15
Deaths
21
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
6
11
1.92
L
Cabrakan
ForgottenDios
Cabrakan
6
5
8
2
L
Artemis
KDangelo77
Artemis
3
8
10
1
W
Cthulhu
NARU___T0AD
Cthulhu
12
0
9
16.5
W
Hades
Nolibane
Hades
3
9
14
1.11
L
Morgan Le Fay
Superjos12
Morgan Le Fay
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,543
Damage
48,747
75,400
Taken
57,345
65,109
Mitigated
50,825
27,848
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,198
1,951
438
5,038
26,727
18,519
1,062
8,322
18,117
0
50,304
L
Cabrakan
ForgottenDios
Cabrakan
15,224
1,841
423
2,719
21,879
35,911
0
13,893
7,986
25,823
0
L
Artemis
KDangelo77
Artemis
17,166
8,449
0
4,615
19,527
8,346
0
8,500
11,027
0
43,104
W
Cthulhu
NARU___T0AD
Cthulhu
17,212
1,192
2,749
10,483
27,229
33,411
271
9,930
16,823
48,930
0
W
Hades
Nolibane
Hades
16,133
944
3,303
5,837
21,444
13,179
610
12,787
7,954
44,190
0
L
Morgan Le Fay
Superjos12
Morgan Le Fay
16,357
1,456
0
1,722
15,939
6,568
0
11,128
4,811
60,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,003
Gold Earned
37,601
184
Minions Killed
145
11
Camps Cleared
5
964,153
Distance Traveled
793,559
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,819
768
62
3
5
342,656
0
L
Cabrakan
13,002
722
19
1
0
281,722
0
L
Artemis
12,009
667
42
2
1
240,862
7
W
Cthulhu
14,772
821
65
4
2
348,365
4
W
Hades
12,412
690
57
3
4
273,132
1
L
Morgan Le Fay
12,590
699
84
5
4
270,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role